From 011d997840a95a45294ce44036bf3aee7642285c Mon Sep 17 00:00:00 2001
From: Ruslan Mustakov
Date: Mon, 16 Oct 2017 10:30:14 +0700
Subject: Sign iOS dylibs before packaging
These changes allow to open the exported project in XCode and Run it
immediately to begin debugging. Before these changes you'd have to
sign GDNative libs and change Build Configuration manually.
---
.../xcshareddata/xcschemes/godot_ios.xcscheme | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
(limited to 'misc')
diff --git a/misc/dist/ios_xcode/godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme b/misc/dist/ios_xcode/godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme
index 3f0df5c43..b6beeb012 100644
--- a/misc/dist/ios_xcode/godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme
+++ b/misc/dist/ios_xcode/godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme
@@ -23,7 +23,7 @@
@@ -42,7 +42,7 @@
+ buildConfiguration = "Debug">
--
cgit v1.2.3-70-g09d2