From f5b3b24c22186f50b3e57fc162ef9790f288c704 Mon Sep 17 00:00:00 2001 From: Ruslan Mustakov Date: Mon, 4 Sep 2017 20:10:03 +0700 Subject: Enhance iOS export - The export process now builds complete .ipa on macOS, instead of just creating XCode project. - The project includes Capabilities games usually require: Game Center, Push Notifications, In-App Purchase. - Icons and launch screens can be specified in export preset. --- editor/editor_export.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'editor') diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp index 4caf2641f..db12998dd 100644 --- a/editor/editor_export.cpp +++ b/editor/editor_export.cpp @@ -273,6 +273,8 @@ void EditorExportPlatform::gen_debug_flags(Vector &r_flags, int p_flags) } Error EditorExportPlatform::_save_pack_file(void *p_userdata, const String &p_path, const Vector &p_data, int p_file, int p_total) { + if (p_path.ends_with(".so") || p_path.ends_with(".dylib") || p_path.ends_with(".dll")) + return OK; PackData *pd = (PackData *)p_userdata; -- cgit v1.2.3-70-g09d2