From f8db8a3faa30b71dca33ced38be16d3f93f43e8a Mon Sep 17 00:00:00 2001 From: Rémi Verschelde Date: Sun, 19 Mar 2017 00:36:26 +0100 Subject: Bring that Whole New World to the Old Continent too Applies the clang-format style to the 2.1 branch as done for master in 5dbf1809c6e3e905b94b8764e99491e608122261. --- editor/plugins/script_editor_plugin.h | 104 ++++++++++++++-------------------- 1 file changed, 44 insertions(+), 60 deletions(-) (limited to 'editor/plugins/script_editor_plugin.h') diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h index a5dddf88e..154e445a1 100644 --- a/editor/plugins/script_editor_plugin.h +++ b/editor/plugins/script_editor_plugin.h @@ -29,23 +29,23 @@ #ifndef SCRIPT_EDITOR_PLUGIN_H #define SCRIPT_EDITOR_PLUGIN_H +#include "editor/code_editor.h" +#include "editor/editor_help.h" #include "editor/editor_plugin.h" #include "editor/script_create_dialog.h" +#include "scene/gui/item_list.h" +#include "scene/gui/menu_button.h" +#include "scene/gui/split_container.h" #include "scene/gui/tab_container.h" #include "scene/gui/text_edit.h" -#include "scene/gui/menu_button.h" #include "scene/gui/tool_button.h" #include "scene/gui/tree.h" #include "scene/main/timer.h" #include "script_language.h" -#include "editor/code_editor.h" -#include "scene/gui/split_container.h" -#include "scene/gui/item_list.h" -#include "editor/editor_help.h" class ScriptEditorQuickOpen : public ConfirmationDialog { - OBJ_TYPE(ScriptEditorQuickOpen,ConfirmationDialog ) + OBJ_TYPE(ScriptEditorQuickOpen, ConfirmationDialog) LineEdit *search_box; Tree *search_options; @@ -53,67 +53,55 @@ class ScriptEditorQuickOpen : public ConfirmationDialog { void _update_search(); - void _sbox_input(const InputEvent& p_ie); + void _sbox_input(const InputEvent &p_ie); Vector functions; - void _confirmed(); - void _text_changed(const String& p_newtext); + void _text_changed(const String &p_newtext); protected: - void _notification(int p_what); static void _bind_methods(); -public: - void popup(const Vector& p_base,bool p_dontclear=false); +public: + void popup(const Vector &p_base, bool p_dontclear = false); ScriptEditorQuickOpen(); }; - class ScriptEditorDebugger; class ScriptTextEditor : public CodeTextEditor { - OBJ_TYPE( ScriptTextEditor, CodeTextEditor ); + OBJ_TYPE(ScriptTextEditor, CodeTextEditor); Ref