From 49c065d29ca07040c3fd810026121164ad86b247 Mon Sep 17 00:00:00 2001 From: Rémi Verschelde Date: Sun, 5 Mar 2017 14:21:25 +0100 Subject: Refactoring: rename tools/editor/ to editor/ The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful. --- editor/editor_run_script.cpp | 97 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 97 insertions(+) create mode 100644 editor/editor_run_script.cpp (limited to 'editor/editor_run_script.cpp') diff --git a/editor/editor_run_script.cpp b/editor/editor_run_script.cpp new file mode 100644 index 000000000..77dc7bd4b --- /dev/null +++ b/editor/editor_run_script.cpp @@ -0,0 +1,97 @@ +/*************************************************************************/ +/* editor_run_script.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "editor_run_script.h" + +#include "editor_node.h" + + +void EditorScript::add_root_node(Node *p_node) { + + if (!editor) { + EditorNode::add_io_error("EditorScript::add_root_node: "+TTR("Write your logic in the _run() method.")); + return; + } + + if (editor->get_edited_scene()) { + EditorNode::add_io_error("EditorScript::add_root_node: "+TTR("There is an edited scene already.")); + return; + } + + //editor->set_edited_scene(p_node); +} + +Node *EditorScript::get_scene() { + + if (!editor) { + EditorNode::add_io_error("EditorScript::get_scene: "+TTR("Write your logic in the _run() method.")); + return NULL; + } + + return editor->get_edited_scene(); +} + +void EditorScript::_run() { + + Ref