From c04604461d9b17c69831f758489087b07fe032e1 Mon Sep 17 00:00:00 2001 From: Andreas Haas Date: Sun, 9 Apr 2017 00:37:31 +0200 Subject: Bring back EditorImportPlugin This adds a new implementation of the EditorImportPlugin class, allowing to leverage the new importing system via tool scripts. Will be especially useful when used together with GDNative, to support formats like fbx :) --- editor/editor_node.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'editor/editor_node.cpp') diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 698066f18..4933d667d 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -3566,7 +3566,7 @@ bool EditorNode::is_scene_in_use(const String &p_path) { void EditorNode::register_editor_types() { ClassDB::register_class(); - // ClassDB::register_class(); + ClassDB::register_class(); // ClassDB::register_class(); // ClassDB::register_class(); ClassDB::register_class(); -- cgit v1.2.3-70-g09d2