From d8223ffa75f7028bb104001e7195233f335556f2 Mon Sep 17 00:00:00 2001 From: Rémi Verschelde Date: Sun, 1 Jan 2017 22:01:57 +0100 Subject: Welcome in 2017, dear changelog reader! That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! (cherry picked from commit c7bc44d5ad9aae4902280012f7654e2318cd910e) --- drivers/unix/tcp_server_posix.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'drivers/unix/tcp_server_posix.cpp') diff --git a/drivers/unix/tcp_server_posix.cpp b/drivers/unix/tcp_server_posix.cpp index dd00e0bf7..0178f08b8 100644 --- a/drivers/unix/tcp_server_posix.cpp +++ b/drivers/unix/tcp_server_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ -- cgit v1.2.3-70-g09d2