From 2ee4ac183babedd679e901b0158f5268556deceb Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Thu, 14 Aug 2014 10:31:38 -0300 Subject: Little Bits -=-=-=-=-=- -Fixed small bugs all around -Added ability to show/hide entire sections of the spatial (3D) tree -WIP new vehicle (not ready yet) based on Bullet --- drivers/gles2/rasterizer_gles2.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'drivers/gles2/rasterizer_gles2.h') diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index 520e1c00f..a6df10f70 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -1175,6 +1175,8 @@ public: virtual void texture_set_size_override(RID p_texture,int p_width, int p_height); virtual void texture_set_reload_hook(RID p_texture,ObjectID p_owner,const StringName& p_function) const; + GLuint _texture_get_name(RID p_tex); + /* SHADER API */ virtual RID shader_create(VS::ShaderMode p_mode=VS::SHADER_MATERIAL); @@ -1508,7 +1510,7 @@ public: virtual int get_render_info(VS::RenderInfo p_info); - void set_base_framebuffer(GLuint p_id); + void set_base_framebuffer(GLuint p_id, Vector2 p_size = Vector2(0, 0)); virtual void flush_frame(); //not necesary in most cases void set_extensions(const char *p_strings); @@ -1520,6 +1522,7 @@ public: virtual bool has_feature(VS::Features p_feature) const; + static RasterizerGLES2* get_singleton(); RasterizerGLES2(bool p_compress_arrays=false,bool p_keep_ram_copy=true,bool p_default_fragment_lighting=true,bool p_use_reload_hooks=false); virtual ~RasterizerGLES2(); -- cgit v1.2.3-70-g09d2