From 631cb10e860d6c2d50d396be00a5544f55bc1bba Mon Sep 17 00:00:00 2001
From: ShadowKyogre
Date: Wed, 24 Jun 2015 13:24:42 -0700
Subject: Add some documentation for RayCast2D about is_colliding and
get_collider quirks
---
doc/base/classes.xml | 2 ++
1 file changed, 2 insertions(+)
(limited to 'doc')
diff --git a/doc/base/classes.xml b/doc/base/classes.xml
index 41721647e..215f21b94 100644
--- a/doc/base/classes.xml
+++ b/doc/base/classes.xml
@@ -23032,12 +23032,14 @@
+ Return whether the closest object the ray is pointing to is colliding with the vector, with the vector length considered.
+ Return the closest object the ray is pointing to. Note that this does not consider the length of the vector, so you must also use [is_colliding] to check if the object returned is actually colliding with the ray.
--
cgit v1.2.3-70-g09d2