From ad79c703008394a360eb9875196a9414e1c84585 Mon Sep 17 00:00:00 2001
From: Bojidar Marinov
Date: Fri, 12 Jan 2018 00:38:35 +0200
Subject: Update docs
[ci skip]
---
doc/classes/Texture.xml | 27 ++++++++-------------------
1 file changed, 8 insertions(+), 19 deletions(-)
(limited to 'doc/classes/Texture.xml')
diff --git a/doc/classes/Texture.xml b/doc/classes/Texture.xml
index bf27bc476..fd1598996 100644
--- a/doc/classes/Texture.xml
+++ b/doc/classes/Texture.xml
@@ -71,13 +71,6 @@
-
-
-
-
- Return the current texture flags.
-
-
@@ -105,17 +98,16 @@
-
-
-
-
-
-
- Change the texture flags.
-
-
+
+
+ The texture's flags.
+
+
+
+ Default flags. Generate mipmaps, repeat, and filter are enabled.
+
Generate mipmaps, which are smaller versions of the same texture to use when zoomed out, keeping the aspect ratio.
@@ -125,9 +117,6 @@
Magnifying filter, to enable smooth zooming in of the texture.
-
- Default flags. Generate mipmaps, repeat, and filter are enabled.
-
Anisotropic mipmap filtering. Generates smaller versions of the same texture with different aspect ratios.
More effective on planes often shown going to the horrizon as those textures (Walls or Ground for example) get squashed in the viewport to different aspect ratios and regular mipmaps keep the aspect ratio so they don't optimize storage that well in those cases.
--
cgit v1.2.3-70-g09d2