From 98b59cf2a387e469851eee137cc6310cfc4b2a6d Mon Sep 17 00:00:00 2001 From: robojumper Date: Mon, 11 Jun 2018 13:35:44 +0200 Subject: Add support for tutorial links to makerst.py Also change the structure to make use of individual tags --- doc/classes/CollisionShape2D.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'doc/classes/CollisionShape2D.xml') diff --git a/doc/classes/CollisionShape2D.xml b/doc/classes/CollisionShape2D.xml index 3136f132b..3312fad99 100644 --- a/doc/classes/CollisionShape2D.xml +++ b/doc/classes/CollisionShape2D.xml @@ -7,7 +7,7 @@ Editor facility for creating and editing collision shapes in 2D space. You can use this node to represent all sorts of collision shapes, for example, add this to an [Area2D] to give it a detection shape, or add it to a [PhysicsBody2D] to create a solid object. [b]IMPORTANT[/b]: this is an Editor-only helper to create shapes, use [method get_shape] to get the actual shape. - http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html + http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html -- cgit v1.2.3-70-g09d2