From 0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 9 Feb 2014 22:10:30 -0300 Subject: GODOT IS OPEN SOURCE --- core/script_language.h | 251 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 251 insertions(+) create mode 100644 core/script_language.h (limited to 'core/script_language.h') diff --git a/core/script_language.h b/core/script_language.h new file mode 100644 index 000000000..102d7c843 --- /dev/null +++ b/core/script_language.h @@ -0,0 +1,251 @@ +/*************************************************************************/ +/* script_language.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef SCRIPT_LANGUAGE_H +#define SCRIPT_LANGUAGE_H + +#include "resource.h" +#include "map.h" +/** + @author Juan Linietsky +*/ + +class ScriptLanguage; + +class ScriptServer { + enum { + + MAX_LANGUAGES=4 + }; + + static ScriptLanguage *_languages[MAX_LANGUAGES]; + static int _language_count; + static bool scripting_enabled; +public: + + static void set_scripting_enabled(bool p_enabled); + static bool is_scripting_enabled(); + static int get_language_count(); + static ScriptLanguage *get_language(int p_idx); + static void register_language(ScriptLanguage *p_language); +}; + + + +class ScriptInstance; +class PlaceHolderScriptInstance; + +class Script : public Resource { + + OBJ_TYPE( Script, Resource ); + OBJ_SAVE_TYPE( Script ); + +protected: + + void _notification( int p_what); + static void _bind_methods(); + +friend class PlaceHolderScriptInstance; + virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {} +public: + + virtual bool can_instance() const=0; + + virtual StringName get_instance_base_type() const=0; // this may not work in all scripts, will return empty if so + virtual ScriptInstance* instance_create(Object *p_this)=0; + virtual bool instance_has(const Object *p_this) const=0; + + virtual bool has_source_code() const=0; + virtual String get_source_code() const=0; + virtual void set_source_code(const String& p_code)=0; + virtual Error reload()=0; + + virtual bool is_tool() const=0; + + virtual String get_node_type() const=0; + + virtual ScriptLanguage *get_language() const=0; + + + Script() {} +}; + +class ScriptInstance { +public: + virtual bool set(const StringName& p_name, const Variant& p_value)=0; + virtual bool get(const StringName& p_name, Variant &r_ret) const=0; + virtual void get_property_list(List *p_properties) const=0; + + virtual void get_method_list(List *p_list) const=0; + virtual bool has_method(const StringName& p_method) const=0; + virtual Variant call(const StringName& p_method,VARIANT_ARG_LIST); + virtual Variant call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error)=0; + virtual void call_multilevel(const StringName& p_method,VARIANT_ARG_LIST); + virtual void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount); + virtual void call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount); + virtual void notification(int p_notification)=0; + + + virtual Ref