From b2a38854fdde296fd2d7da139a29b23a18ab494d Mon Sep 17 00:00:00 2001 From: Hein-Pieter van Braam Date: Sat, 2 Sep 2017 22:32:31 +0200 Subject: Fix unused variable warnings The forth in my quest to make Godot 3.x compile with -Werror on GCC7 --- core/script_debugger_remote.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'core/script_debugger_remote.cpp') diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp index 8875732b8..f0097054b 100644 --- a/core/script_debugger_remote.cpp +++ b/core/script_debugger_remote.cpp @@ -125,6 +125,9 @@ void ScriptDebuggerRemote::_put_variable(const String &p_name, const Variant &p_ packet_peer_stream->put_var(p_name); int len = 0; Error err = encode_variant(p_variable, NULL, len); + if (err != OK) + ERR_PRINT("Failed to encode variant"); + if (len > packet_peer_stream->get_output_buffer_max_size()) { //limit to max size packet_peer_stream->put_var(Variant()); } else { -- cgit v1.2.3-70-g09d2