From d7fd86d51aadda665667c88dca657993f0de14d7 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 12 Feb 2017 22:51:16 -0300 Subject: -begin of export work, not done yet -fixes to make scenes exported from godot 2.x work --- core/object.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'core/object.cpp') diff --git a/core/object.cpp b/core/object.cpp index 730b4209f..79905a6be 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -383,7 +383,7 @@ void Object::set(const String& p_name, const Variant& p_value) { if (p_name=="__meta__") { metadata=p_value; - } else if (p_name=="script/script") { + } else if (p_name=="script") { set_script(p_value); } else if (script_instance) { script_instance->set(p_name,p_value); @@ -516,7 +516,7 @@ Variant Object::get(const String& p_name) const { if (p_name=="__meta__") return metadata; - else if (p_name=="script/script") + else if (p_name=="script") return script; if (script_instance) { @@ -539,7 +539,7 @@ void Object::get_property_list(List *p_list,bool p_reversed) const if (!is_class("Script")) // can still be set, but this is for userfriendlyness - p_list->push_back( PropertyInfo( Variant::OBJECT, "script/script", PROPERTY_HINT_RESOURCE_TYPE, "Script",PROPERTY_USAGE_DEFAULT|PROPERTY_USAGE_STORE_IF_NONZERO)); + p_list->push_back( PropertyInfo( Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script",PROPERTY_USAGE_DEFAULT|PROPERTY_USAGE_STORE_IF_NONZERO)); if (!metadata.empty()) p_list->push_back( PropertyInfo( Variant::DICTIONARY, "__meta__", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR|PROPERTY_USAGE_STORE_IF_NONZERO)); if (script_instance && !p_reversed) { @@ -1041,7 +1041,7 @@ void Object::set_script(const RefPtr& p_script) { } - _change_notify("script/script"); + _change_notify("script"); emit_signal(CoreStringNames::get_singleton()->script_changed); } -- cgit v1.2.3-70-g09d2