From 59154cccf9fcf814a21a2596993fb1b6777d3bb7 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Mon, 20 Apr 2015 19:38:02 -0300 Subject: -Changed Godot exit to be clean. -Added more debug information on memory cleanliness on exit (if run with -v) -Fixed several memory leaks, fixes #1731, fixes #755 --- core/io/file_access_zip.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'core/io/file_access_zip.cpp') diff --git a/core/io/file_access_zip.cpp b/core/io/file_access_zip.cpp index 55c0dedad..7a1b6454b 100644 --- a/core/io/file_access_zip.cpp +++ b/core/io/file_access_zip.cpp @@ -150,7 +150,7 @@ unzFile ZipArchive::get_file_handle(String p_file) const { bool ZipArchive::try_open_pack(const String& p_name) { - printf("opening pack %ls, %i, %i\n", p_name.c_str(), p_name.extension().nocasecmp_to("zip"), p_name.extension().nocasecmp_to("pcz")); + //printf("opening pack %ls, %i, %i\n", p_name.c_str(), p_name.extension().nocasecmp_to("zip"), p_name.extension().nocasecmp_to("pcz")); if (p_name.extension().nocasecmp_to("zip") != 0 && p_name.extension().nocasecmp_to("pcz") != 0) return false; -- cgit v1.2.3-70-g09d2