From 894b82a05fa82e84e994a8aac3e1893193bafbbf Mon Sep 17 00:00:00 2001
From: Drachenfels
Date: Thu, 21 Aug 2014 00:06:59 +0100
Subject: - fix for typo and clarification to documentation
Previous example were slightly ambiguous, by adding 'fixed' NodePath tree
to compare and one more example it will be easier to understand for
future generation of developers.
---
doc/base/classes.xml | 16 +++++++++++++++-
1 file changed, 15 insertions(+), 1 deletion(-)
diff --git a/doc/base/classes.xml b/doc/base/classes.xml
index e5330925a..527991d14 100644
--- a/doc/base/classes.xml
+++ b/doc/base/classes.xml
@@ -14261,7 +14261,21 @@
- Fetch a node. "path" must be valid (or else error will occur) and can be either the name of a child node, a relative path (from the current node to another node), or an absolute path to a node.[br] Examples ofa paths are: get_node("Sword") , get_node("../Swamp/Alligator") , get_node("/MyGame"). [br]Note: fetching absolute paths only works when the node is inside the scene tree (see [method is_inside_scene]).
+ Fetch a node. NodePath must be valid (or else error will occur) and can be either the path to child node, a relative path (from the current node to another node), or an absolute path to a node.[br] Note: fetching absolute paths only works when the node is inside the scene tree (see [method is_inside_scene]). Examples. Assume your current node is Character and following tree:[br]
+ root/[br]
+ root/Character[br]
+ root/Character/Sword[br]
+ root/Character/Backpack/Dagger[br]
+ root/MyGame[br]
+ root/Swamp/Alligator[br]
+ root/Swamp/Mosquito[br]
+ root/Swamp/Goblin[br]
+[br]
+ Possible paths are:[br]
+ - get_node("Sword")[br]
+ - get_node("Backpack/Dagger")[br]
+ - get_node("../Swamp/Alligator")[br]
+ - get_node("/root/MyGame")[br]
--
cgit v1.3.1