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* Version 2.0.3Rémi Verschelde2016-05-121-1/+1
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* Version 2.0.22.0.2-stableRémi Verschelde2016-04-071-1/+1
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* Release 2.0.12.0.1-stableRémi Verschelde2016-03-061-0/+1
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* Add support for patch versions (2.0.x)Rémi Verschelde2016-03-061-3/+0
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* bump to stable, congratulations everyone2.0-stablereduz2016-02-221-1/+1
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* -bump version to rc12.0-rc1Juan Linietsky2016-02-081-1/+1
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* bump to betaJuan Linietsky2016-01-251-1/+1
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* **WARNING BEFORE PULLING**Juan Linietsky2015-08-231-3/+4
| | | | | | | | | | | This push changes the binary and XML formats and bumps the major version to 2.0. As such, files saved in this version WILL NO LONGER WORK IN PREVIOUS VERSIONS. This compatibility breakage with older versions was required in order to properly provide project refactoring tools. If I were you, unless you are brave, I would wait a week or two before pulling, in case of bugs :) Summary of Changes -New Filesystem dock, with filesystem & tree view modes. -New refactoring tools, to change or fix dependencies. -Quick search dialog, to quickly search any file
* version bump to stable1.1-stableJuan Linietsky2015-05-211-1/+1
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* version bump to rc31.1-rc3Juan Linietsky2015-05-171-1/+1
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* up version to rc21.1-rc2Juan Linietsky2015-05-051-1/+1
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* bumped version to rc11.1-rc1Juan Linietsky2015-05-011-1/+1
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* Beta1 Attempt #1Juan Linietsky2015-04-021-2/+2
| | | | | | | | | -=-==-=-=-=-=-=- -Small fixes in canvas item light shader -Fixed compilation in server target -Export for Android makes 32 bits display as default -changed version to 1.1beta1
* version bump to stable1.0-stableJuan Linietsky2014-12-151-1/+1
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* version update for rc21.0-rc2Juan Linietsky2014-12-081-1/+1
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* -Ability to ask for documents/pictures/etc system dirs.Juan Linietsky2014-12-021-2/+1
| | | | | -Fixes to animationplayer -fixes to collada importer
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+8