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* | | | | | | Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-11-2410-88/+295
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: main/main.cpp
| * \ \ \ \ \ \ Merge pull request #2872 from akien-mga/pr-load-main-sceneRémi Verschelde2015-11-241-5/+0
| |\ \ \ \ \ \ \ | | |/ / / / / / | |/| | | | | | Load main scene if defined when running editor from the command line
| | * | | | | | Load main scene if defined when running editor from the command lineRémi Verschelde2015-11-221-5/+0
| | | |_|_|/ / | | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | If no main scene is defined, or if it's an empty string, the previous behaviour will still be used, i.e. launch the project manager. A small fix was also added not to maximize the window when opening the project manager via -editor (i.e. "godot" and "godot -e" will behave the same when no project is in the path). Fixes #2869.
| * | | | | | Import Sub-Scene as root's child if no node is selectedneikeq2015-11-231-1/+4
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| * | | | | Better PropertyEditor searchFranklin Sobrinho2015-11-221-3/+12
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| * | / / Implement name filter to PropertyEditorFranklin Sobrinho2015-11-218-72/+254
| | |/ / | |/| | | | | | | | | | - Add search bar to Inspector tab and to Project and Editor settings dialog
| * | | Merge pull request #2825 from StraToN/fix-tabclose-confirmationJuan Linietsky2015-11-202-10/+28
| |\ \ \ | | |/ / | |/| | Ask confirmation on closing a scene tab
| | * | Ask confirmation on closing a scene tabJulian Murgia - StraToN2015-11-192-10/+28
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* | | | -work in progress resourceparser and .tscn parser. Still non-functionalJuan Linietsky2015-11-241-1/+0
|/ / / | | | | | | | | | | | | -fixed theora so it can compile theoralib but not theora -fixed generation of windows icon in .rc, which didn't previously work in 32 bits
* | | Fix help displayeska2015-11-201-1/+2
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* | | -small fix to avoid warningsJuan Linietsky2015-11-191-1/+1
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* | | Merge pull request #2830 from Ovnuniarchos/ShapeLine2DXPolygonEditorJuan Linietsky2015-11-191-1/+8
|\ \ \ | | | | | | | | Corrections to #2808 (2D shapes editor update)
| * | | get_handle_value implemented for LINE_SHAPE. Normal length normalized.Ovnuniarchos2015-11-191-1/+8
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* | | | Merge pull request #2831 from neikeq/select_menu_patchJuan Linietsky2015-11-192-52/+52
|\ \ \ \ | | | | | | | | | | Show select menu on button pressed (instead of released)
| * | | | Show select menu on button pressed (instead of released)neikeq2015-11-192-52/+52
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* | | | | fix with refactoring, refrash re-run iconAlexander Holland2015-11-191-3/+1
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* | | | removed iconv dependency from pe_blissJuan Linietsky2015-11-192-34/+11
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* | | | Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-11-194-3/+20
|\ \ \ \ | | | | | | | | | | | | | | | | | | | | Conflicts: platform/windows/export/export.h
| * \ \ \ Merge pull request #2822 from kurikaesu/masterJuan Linietsky2015-11-193-3/+19
| |\ \ \ \ | | |_|/ / | |/| | | HTTPClient docs & request functionality + fixes
| | * | | Fixes https://github.com/godotengine/godot/issues/2821Aren Villanueva2015-11-191-0/+1
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| | * | | Fixes the make_doc.sh, <, > and & signs in descriptions that cause the ↵Aren Villanueva2015-11-192-3/+18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | parser to break. Documentation for HTTPClient. Added a query_string_from_dict method to HTTPClient to create a x-www-form-urlencoded valid query string for GET and POST messages. String now has http_escape() and http_unescape() methods to help facilitate the above query_string_from_dict method.
| * | | | Fixes Visual Studio compile error due to pe_blissZuBsPaCe2015-11-191-0/+1
| |/ / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | Error: C2039: 'min': is not a member of 'std' Reason: #2518 introduced pe_bliss Fix: Visual Studio 2015 & 2013 need to include algorithm header before string, otherwise std:min cannot be used. See: http://stackoverflow.com/questions/17409956
* / / / -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260Juan Linietsky2015-11-193-4/+4
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* | | Revert "Ignore alpha materials in baked light ray-tracer."Juan Linietsky2015-11-192-106/+66
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* | | Merge pull request #2292 from blackwc/can_exportJuan Linietsky2015-11-192-11/+25
|\ \ \ | | | | | | | | Improve export validation
| * | | Improve export validationblackwc2015-07-222-11/+25
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* | | | Merge pull request #2349 from neikeq/dock_patchJuan Linietsky2015-11-191-2/+5
|\ \ \ \ | | | | | | | | | | Hide right UR and BR dock slots by default
| * | | | Hide right_r dock slots by defaultneikeq2015-08-091-2/+5
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* | | | | Merge pull request #2444 from TheHX/issue_2117Juan Linietsky2015-11-191-0/+5
|\ \ \ \ \ | | | | | | | | | | | | Fix for problem when drawing CollisionPolygon when parented (#2117)
| * | | | | Fix for issue #2117Franklin Sobrinho2015-09-071-0/+5
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* | | | | | Merge pull request #2445 from TheHX/issue_2113Juan Linietsky2015-11-191-6/+3
|\ \ \ \ \ \ | | | | | | | | | | | | | | Possible fix for crash on replacing Path2D node (#2113)
| * | | | | | Possible fix for issue #2113Franklin Sobrinho2015-09-071-6/+3
| |/ / / / / | | | | | | | | | | | | | | | | | | * closes #2113
* | | | | | Merge pull request #2447 from TheHX/issue_1275Juan Linietsky2015-11-191-5/+6
|\ \ \ \ \ \ | | | | | | | | | | | | | | Fix crash after undo when editing Polygon2D (#1275)
| * | | | | | Fix issue #1275Franklin Sobrinho2015-11-021-5/+6
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* | | | | | | Merge pull request #2451 from PeaceSells50/FixForFilesystemAddJuan Linietsky2015-11-191-4/+24
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | Fixed bug with adding an instance from the FIleSystem dialog.
| * | | | | | | Fixed bug with adding an instance from the FIleSystem dialog.Peace Sells2015-09-071-4/+24
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* | | | | | | Merge pull request #2518 from masoudbh3/godot-iconsJuan Linietsky2015-11-1988-0/+18200
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | Add icon to exe file in windows export
| * | | | | | | add copyright textmasoud bh2015-11-0981-0/+1703
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| * | | | | | | change pe_bliss parent directory from /drivers to /toolsmasoud bh2015-11-0985-0/+16445
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| * | | | | | | Add icon to exe file in windows exportmasoud bh2015-11-093-0/+52
| | |/ / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | add version_info and icon sections in "export to windows platform". add version_info and icon to godot exe file (editor & template exe). fix an problem in image class. change all default icons to android export icon (a little more rounded). create an python script for convert file to cpp byte array for use in 'splash.h'.
* | | | | | | Merge pull request #2644 from Ovnuniarchos/BBCodeDocsJuan Linietsky2015-11-191-48/+59
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | BBCode is now allowed anywhere in the inline documentation.
| * \ \ \ \ \ \ Merge branch 'master' into BBCodeDocsOvnuniarchos2015-11-1961-1116/+2255
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| * | | | | | | | BBCode is now allowed anywhere in the inline documentation.Ovnuniarchos2015-10-201-47/+60
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* | | | | | | | | Merge pull request #2696 from AlexHolly/restart-feature-on-runningJuan Linietsky2015-11-191-4/+10
|\ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | replay on play if already playing for scene and main + switch icon to…
| * | | | | | | | | replay on play if already playing for scene and main + switch icon to reload ↵Alexander Holland2015-10-281-4/+10
| | |_|/ / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | if running.
* | | | | | | | | Merge pull request #2699 from ZuBsPaCe/visual-studio-2015-compilationJuan Linietsky2015-11-182-3/+3
|\ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | Visual studio 2015 compilation
| * | | | | | | | | Fixes Visual Studio 2015 compile error C3688 (invalid literal suffix)ZuBsPaCe2015-10-292-3/+3
| |/ / / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | tools\editor\editor_node.cpp(3037): error C3688: invalid literal suffix 'VERSION_FULL_NAME'; literal operator or literal operator template 'operator ""VERSION_FULL_NAME' not found
* | | | | | | | | Merge pull request #2786 from neikeq/node_select_menuJuan Linietsky2015-11-184-84/+393
|\ \ \ \ \ \ \ \ \ | |_|_|/ / / / / / |/| | | | | | / / | | |_|_|_|_|/ / | |/| | | | | | Added selection menu to spatial and canvas editors
| * | | | | | | Added selection menu to spatial and canvas editorsneikeq2015-11-194-84/+393
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* | | | | | | Merge pull request #2702 from TheHX/fix_align_with_viewJuan Linietsky2015-11-181-5/+5
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | Fix 3D editor align with current view