| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | | | | | | -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs ↵ | Juan Linietsky | 2016-01-03 | 3 | -0/+88 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | and speeds up. Closes #2040 -Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040 | |||||
| * | | | | | | Added var2bytes and bytes2var to convet any variable to bytes and back. ↵ | Juan Linietsky | 2016-01-02 | 1 | -2/+6 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | Closes #2075 | |||||
| * | | | | | | -Fix global transform cache not being cleared in 2D nodes, fixes many editor ↵ | Juan Linietsky | 2016-01-02 | 2 | -3/+0 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | bugs, closes #2115 | |||||
| * | | | | | | -Ability to roll-back script-exported properties to their default value on ↵ | Juan Linietsky | 2016-01-02 | 2 | -49/+123 | |
| |/ / / / / | | | | | | | | | | | | | | | | the script, closes #2128 | |||||
| * | | | | | Make buttons properly obey stylebox content marins, closes #2156 | Juan Linietsky | 2016-01-02 | 2 | -0/+2 | |
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| * | | | | | fixed uninitialized tool mode in path 2d editor | Juan Linietsky | 2016-01-02 | 1 | -0/+1 | |
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| * | | | | | Support BMFont in font editor plugin, closes #2204 | Juan Linietsky | 2016-01-02 | 1 | -0/+22 | |
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| * | | | | | -New reparent option "keep global transform" on reparent dialog. It is ↵ | Juan Linietsky | 2016-01-02 | 4 | -9/+52 | |
| | | | | | | | | | | | | | | | | | | | | | enabled by default. Closes #2284 | |||||
| * | | | | | Properly hide assign/clear dialog, closes #2295 | Juan Linietsky | 2016-01-02 | 1 | -0/+3 | |
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| * | | | | | proper joy axis support as actions, can be configured and inquired, fixes #2317 | Juan Linietsky | 2016-01-02 | 1 | -5/+8 | |
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| * | | | | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 188 | -189/+189 | |
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| * | | | | Make sure auto bracket completion setting always works, closes #2332 | Juan Linietsky | 2016-01-01 | 1 | -0/+9 | |
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| * | | | | make json sub-dictionaries shared, fixes #2381 | Juan Linietsky | 2015-12-31 | 1 | -0/+1 | |
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| * | | | | When inserting new values in array property editor, keep type of last item, ↵ | Juan Linietsky | 2015-12-31 | 1 | -0/+9 | |
| | | | | | | | | | | | | | | | | | closes #2391 | |||||
| * | | | | changed shortcuts to be better friends with OSX, closes #2398 | Juan Linietsky | 2015-12-31 | 1 | -1/+1 | |
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| * | | | | properly implement save as from script editor, fixes #2415 | Juan Linietsky | 2015-12-31 | 1 | -2/+10 | |
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| * | | | | -Fixed focus for shader editor when switching tab, closes #2551 | Juan Linietsky | 2015-12-31 | 1 | -5/+2 | |
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| * | | | | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2015-12-31 | 12 | -558/+213 | |
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| | * | | | | removed wron return types, fixes #2483 | reduz | 2015-12-29 | 2 | -502/+0 | |
| | | | | | | | | | | | | | | | | | | | | | removed console, which was obsolete and unused sine long long ago | |||||
| | * | | | | -property change object's rotation pivot on children of scaled CanvasLayer, ↵ | reduz | 2015-12-29 | 1 | -2/+4 | |
| | | | | | | | | | | | | | | | | | | | | | fixes #2599 | |||||
| | * | | | | do not allow editing of tilemap if it's invisible, fixes #2601 | reduz | 2015-12-28 | 1 | -1/+2 | |
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| | * | | | | Fix proper ordering of project settings properties, also fixes inability to ↵ | reduz | 2015-12-28 | 1 | -4/+7 | |
| | | | | | | | | | | | | | | | | | | | | | change order of autoloads | |||||
| | * | | | | -Added proper code completion for singletons | reduz | 2015-12-28 | 1 | -1/+1 | |
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| | * | | | | Ability to set autoloads as singleton global variables | reduz | 2015-12-28 | 2 | -11/+110 | |
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| | * | | | | Merge branch 'master' of https://github.com/okamstudio/godot | reduz | 2015-12-28 | 2 | -2/+2 | |
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| | | * | | | | Add missing argument names in GDScript bindings | Rémi Verschelde | 2015-12-28 | 2 | -2/+2 | |
| | | |/ / / | | | | | | | | | | | | | | | | | | | | | All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place). | |||||
| | * / / / | -added a visual tool to change the pivot of a sprite/asprite/polygon/etc. ↵ | reduz | 2015-12-28 | 3 | -34/+70 | |
| | |/ / / | | | | | | | | | | | | | Closes #2670 | |||||
| | * | | | Merge branch 'master' of https://github.com/okamstudio/godot | reduz | 2015-12-26 | 7 | -22/+57 | |
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| | | * | | | Colorize Rect2 and NodePath in script editor | hondres | 2015-12-24 | 1 | -0/+2 | |
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| | * | | | | -Added table support to RichTextLabel | reduz | 2015-12-26 | 1 | -4/+18 | |
| | | | | | | | | | | | | | | | | | | | | | -Made help more readable, closes #2851 | |||||
| * | | | | | -Ensure .tscn and .tres always save in a deterministic way, fixes #2495 | Juan Linietsky | 2015-12-31 | 2 | -29/+36 | |
| | |/ / / |/| | | | | | | | | | | | | | | | | | | | | | | | -Scene edit state is saved outside the scene now, to avoid changes .tscn files when nothing really changed -Created a VariantWriter helper to unify all variant to text writing -Moved SceneFormatText writing to VariantWriter -Moved ConfigFile to use VariantWriter and VariantParser, added compatibility mode for old .cfg files that use engine.cfg format | |||||
| * | | | | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2015-12-21 | 2 | -5/+2 | |
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| | * | | | | this failed in msvc, didn't in linux and mingw | Ariel Manzur | 2015-12-20 | 2 | -5/+2 | |
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| * / / / | -Fix to progress dialog, speding it up | Juan Linietsky | 2015-12-21 | 6 | -17/+53 | |
| |/ / / | | | | | | | | | | | | | -Fix potential deadlock in stream player -Fix collada to support broken files from ColladaMaya | |||||
| * | | | Merge pull request #3090 from neikeq/fix_3088 | Rémi Verschelde | 2015-12-16 | 2 | -14/+40 | |
| |\ \ \ | | | | | | | | | Fix Remove Item option in TileSet plugin | |||||
| | * | | | Fix Remove Item option in TileSet plugin | Ignacio Etcheverry | 2015-12-15 | 2 | -14/+40 | |
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| * | | | | small fix for undo redo | Juan Linietsky | 2015-12-16 | 3 | -5/+20 | |
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| * | | | | added labels to sections and properties | Juan Linietsky | 2015-12-16 | 1 | -3/+16 | |
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| * | | | | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2015-12-15 | 7 | -9/+32 | |
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| | * | | | Merge pull request #3080 from akien-mga/pr-input-presets | Rémi Verschelde | 2015-12-15 | 1 | -2/+3 | |
| | |\ \ \ | | | | | | | | | | | Prevent deleting input presets as it does not work | |||||
| | | * | | | Prevent deleting input presets as it does not work | Rémi Verschelde | 2015-12-15 | 1 | -2/+3 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | Follow-up of #3076. Now the only thing possible to do with input presets is to add/remove key bindings. It was already the case previously but it's now clearer in the UI. | |||||
| | * | | | | Merge pull request #3083 from TheHX/pr-file-dialog | Rémi Verschelde | 2015-12-15 | 6 | -7/+29 | |
| | |\ \ \ \ | | |/ / / | |/| | | | Add editor setting for display mode on file dialog and filesystem dock | |||||
| | | * | | | Add editor setting for display mode on file dialog and filesystem dock | Franklin Sobrinho | 2015-12-15 | 6 | -7/+29 | |
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| * | | | | | -split view of property editor and editor settings | Juan Linietsky | 2015-12-15 | 6 | -22/+218 | |
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| * | | | | Merge pull request #3076 from neikeq/rename_actions | Rémi Verschelde | 2015-12-14 | 6 | -39/+123 | |
| |\ \ \ \ | | | | | | | | | | | Option to rename input actions | |||||
| | * | | | | Forbid renaming input presets | Ignacio Etcheverry | 2015-12-14 | 1 | -1/+2 | |
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| | * | | | | Added input actions renaming | Ignacio Etcheverry | 2015-12-14 | 6 | -39/+122 | |
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| * / / / | Avoid project manager from processing gamepad input | Franklin Sobrinho | 2015-12-14 | 2 | -0/+8 | |
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| * | | | Fix editor layouts broken after 9a7ff65 | Ignacio Etcheverry | 2015-12-14 | 1 | -2/+1 | |
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| * | | | Merge pull request #3074 from neikeq/editor_layouts_patch | Rémi Verschelde | 2015-12-14 | 2 | -1/+8 | |
| |\ \ \ | | | | | | | | | Editor layout dialog: name field grabs focus on popup | |||||
