| Commit message (Collapse) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
| ... | ||||||
| * | | | | avoid crash when scaling tilemap too much, fixes #266 | reduz | 2016-01-24 | 1 | -1/+18 | |
| | | | | | ||||||
| * | | | | -avoid allowing selection of canvasitems inside a viewport, fixes #1383 | reduz | 2016-01-24 | 1 | -0/+59 | |
| | |/ / |/| | | ||||||
| * | | | -Fixes a bunch of stdout errors, closes #2763 closes #2731 | Juan Linietsky | 2016-01-23 | 9 | -13/+23 | |
| | | | | ||||||
| * | | | -Fixed revert scene, should work proprely now, fixes #2782 | Juan Linietsky | 2016-01-23 | 3 | -2/+26 | |
| | | | | ||||||
| * | | | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2016-01-23 | 6 | -88/+124 | |
| |\ \ \ | ||||||
| | * | | | Revert "Better search for SectionedPropertyEditor, added "All" section" | Juan Linietsky | 2016-01-23 | 6 | -88/+124 | |
| | | | | | ||||||
| * | | | | -Support the TRNS flag on libpng, fixes #3097 | Juan Linietsky | 2016-01-23 | 1 | -2/+2 | |
| |/ / / | ||||||
| * | | | Fix wrong condition test for saving, fixes #3287 | Juan Linietsky | 2016-01-23 | 1 | -1/+3 | |
| | | | | ||||||
| * | | | Revert "Tree and PropertyEditor confirm value change on focus loss" | Juan Linietsky | 2016-01-23 | 2 | -28/+106 | |
| |/ / | ||||||
| * | | Merge pull request #3408 from neikeq/issue_1123_fix | Rémi Verschelde | 2016-01-22 | 1 | -1/+1 | |
| |\ \ | | | | | | | EditorNode: Ignore unhandled input if there is a dialog visible | |||||
| | * | | EditorNode: Ignore unhandled input if there is a dialog visible | Ignacio Etcheverry | 2016-01-21 | 1 | -1/+1 | |
| | | | | ||||||
| * | | | Tree and PropertyEditor confirm value change on focus loss | Franklin Sobrinho | 2016-01-21 | 2 | -106/+28 | |
| | | | | ||||||
| * | | | Center status display in web export per flexbox | eska | 2016-01-20 | 1 | -16/+8 | |
| | | | | | | | | | | | | | | | | - Fix mouse button press events not arriving in canvas - Fix right mouse button click on canvas opening context menu | |||||
| * | | | Wider initial size of the panel with scripts | kubecz3k | 2016-01-20 | 1 | -1/+1 | |
| | | | | | | | | | | | | | I believe it's size is now exactly the same how it was before commit that allowed to hide script panel entirely. I assume previously it was 140 wide because of 70px of minimal size + 70px of offset, so now when minimal size is 0 the offset need to be 140. | |||||
| * | | | Merge pull request #3391 from eska014/web-export-page | Rémi Verschelde | 2016-01-20 | 1 | -1295/+360 | |
| |\ \ \ | | | | | | | | | Overhaul web export page | |||||
| | * | | | Revamp web export page | eska | 2016-01-20 | 1 | -1295/+360 | |
| | | | | | ||||||
| * | | | | -Remote deploy now uses FS over USB on Android, super fast! | Juan Linietsky | 2016-01-20 | 2 | -2/+7 | |
| |/ / / | ||||||
| * / / | thumbnail preview for AtlasTextures | hondres | 2016-01-19 | 1 | -3/+16 | |
| |/ / | ||||||
| * | | -fixed bug related to mouse cursor changes, fixes #3366 | Juan Linietsky | 2016-01-18 | 1 | -0/+2 | |
| | | | ||||||
| * | | New shader nodes are now created under (more or less) the cursor. | Ovnuniarchos | 2016-01-18 | 2 | -3/+3 | |
| | | | ||||||
| * | | Merge pull request #3358 from neikeq/issue_1123 | Rémi Verschelde | 2016-01-18 | 1 | -0/+4 | |
| |\ \ | | | | | | | F5 hotkey to refresh FileDialog/EditorFileDialog | |||||
| | * | | F5 hotkey to refresh FileDialog/EditorFileDialog | Ignacio Etcheverry | 2016-01-15 | 1 | -0/+4 | |
| | | | | ||||||
| * | | | Merge pull request #2854 from MarianoGnu/color_picker | Rémi Verschelde | 2016-01-18 | 1 | -1/+1 | |
| |\ \ \ | | | | | | | | | new ColorPicker | |||||
| | * | | | Add a visual editor to color picker. | MarianoGNU | 2016-01-15 | 1 | -1/+1 | |
| | | | | | ||||||
| * | | | | small fix | Juan Linietsky | 2016-01-17 | 1 | -1/+1 | |
| | | | | | ||||||
| * | | | | fixes to keying updating | Juan Linietsky | 2016-01-17 | 1 | -1/+7 | |
| | | | | | ||||||
| * | | | | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2016-01-17 | 1 | -10/+33 | |
| |\ \ \ \ | ||||||
| | * | | | | Improved "Qucik Open" dialog navigation | Franklin Sobrinho | 2016-01-17 | 1 | -10/+33 | |
| | | | | | | ||||||
| * | | | | | -Massive editor dialog cleanup | Juan Linietsky | 2016-01-17 | 29 | -495/+563 | |
| |/ / / / | | | | | | | | | | | | | -Added a bottom menu list | |||||
| * / / / | -Moved all the "root" input handling for GUI from individual Controls to ↵ | Juan Linietsky | 2016-01-16 | 4 | -8/+5 | |
| |/ / / | | | | | | | | | | | | | | | | | | | | | | Viewport. -Should fix several reported bugs when controls don't have a common parent This may have added new bugs, so please report if so! | |||||
| * | | | Merge pull request #3204 from neikeq/fix_3153 | Rémi Verschelde | 2016-01-15 | 1 | -10/+31 | |
| |\ \ \ | | | | | | | | | Consider texture offset when rotating tiles | |||||
| | * | | | TileMap: Properly flip/rotate tiles with non-square region | Ignacio Etcheverry | 2016-01-04 | 1 | -15/+28 | |
| | | | | | ||||||
| | * | | | TileMap: Consider texture offset for rotated tiles | Ignacio Etcheverry | 2016-01-02 | 1 | -5/+13 | |
| | | | | | ||||||
| * | | | | Merge pull request #2928 from akien-mga/pr-subscene-icon-in-dock | Rémi Verschelde | 2016-01-15 | 5 | -140/+128 | |
| |\ \ \ \ | | | | | | | | | | | Moved subscene creation from scene menu to an icon on the scene dock | |||||
| | * | | | | Use better icon by @MarianoGnu | Rémi Verschelde | 2016-01-08 | 1 | -0/+0 | |
| | | | | | | ||||||
| | * | | | | Remove padding in bottom HBoxContainer of scene tree dock | Rémi Verschelde | 2015-12-19 | 1 | -1/+2 | |
| | | | | | | | | | | | | | | | | | | | | | This way the new "Create new scene from node(s)" button does not make the bar overflow | |||||
| | * | | | | Moved subscene creation from scene menu to an icon on the scene dock | Rémi Verschelde | 2015-11-27 | 5 | -139/+126 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | Based on @Fiona's PR #2220. The previous "subscene" concept is also renamed to "new scene", as those subscene are just like regular scenes. | |||||
| * | | | | | Merge pull request #3324 from TheHX/pr-property-editor | Rémi Verschelde | 2016-01-15 | 6 | -124/+88 | |
| |\ \ \ \ \ | | | | | | | | | | | | | Better search for SectionedPropertyEditor, added "All" section | |||||
| | * | | | | | Better search for SectionedPropertyEditor, added "All" section | Franklin Sobrinho | 2016-01-12 | 6 | -124/+88 | |
| | | | | | | | ||||||
| * | | | | | | Merge pull request #3329 from SaracenOne/color_ramp_fix | Rémi Verschelde | 2016-01-15 | 3 | -6/+17 | |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | Color Ramp Editor Plugin Fix | |||||
| | * | | | | | | Fixed color ramp editor plugin to allow editing color ramps while in the ↵ | Saracen | 2016-01-12 | 3 | -6/+17 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | spatial editor. | |||||
| * | | | | | | | Merge pull request #3338 from godotengine/kubecz3k-patch-1 | Rémi Verschelde | 2016-01-15 | 1 | -1/+1 | |
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | Ability to hide panel with scripts | |||||
| | * | | | | | | | Ability to hide panel with scripts | kubecz3k | 2016-01-13 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Minimal horizontal size for panel with scripts was = 70, changed it to 0. It's especially helpful if someone is working on a laptop, or just don't like to have anything on the left side of the screen. Video that shows how it's working after the change: https://www.youtube.com/watch?v=Y_o4pOpjyhY&feature=youtu.be | |||||
| * | | | | | | | | Merge pull request #3356 from neikeq/qwe_dialog | Rémi Verschelde | 2016-01-15 | 2 | -3/+3 | |
| |\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | Spatial/Canvas Editor: Ignore unhandled input if there is a dialog | |||||
| | * | | | | | | | | Spatial/Canvas Editor: Ignore unhandled input if there is a dialog | Ignacio Etcheverry | 2016-01-15 | 2 | -3/+3 | |
| | | |_|_|_|_|/ / | |/| | | | | | | ||||||
| * | | | | | | | | properly export sample compression type option | Juan Linietsky | 2016-01-14 | 2 | -1/+10 | |
| | | | | | | | | | ||||||
| * | | | | | | | | -Make sure scenes properly update when switching tabs, even if sub-instances ↵ | Juan Linietsky | 2016-01-14 | 2 | -3/+14 | |
| |/ / / / / / / | | | | | | | | | | | | | | | | | | | | | | changed. Fixes #3201 | |||||
| * / / / / / / | sample convert option was not being saved | Juan Linietsky | 2016-01-14 | 1 | -0/+1 | |
| |/ / / / / / | ||||||
| * / / / / / | Properly fix tab scrolling, fixes #3128, fixes #3314 | Juan Linietsky | 2016-01-13 | 1 | -1/+2 | |
| |/ / / / / | ||||||
| * | | | | | Merge pull request #3310 from eska014/export-zip | Rémi Verschelde | 2016-01-12 | 2 | -12/+25 | |
| |\ \ \ \ \ | | | | | | | | | | | | | Replace export pack mode "Copy" with "Exec+Zip" | |||||
