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* Merge pull request #7640 from volzhs/fix-scrollbar-2d-editor-3.0Rémi Verschelde2017-01-251-2/+2
|\ | | | | Fix weird scrollbar appearance on 2D editor (3.0 master)
| * Fix weird scrollbar appearance on 2D editor (3.0 master)volzhs2017-01-251-2/+2
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* | Merge pull request #7642 from guilhermefelipecgs/add_categoryRémi Verschelde2017-01-252-2/+4
|\ \ | | | | | | | | | Add run/output category [ci skip]
| * | Add run/output categoryGuilherme Felipe2017-01-252-2/+4
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* | Merge pull request #7542 from volzhs/modulate-transparencyRémi Verschelde2017-01-254-2/+23
|\ \ | | | | | | Show transparency and accurate color for modulate
| * | Show transparency and accurate color for modulatevolzhs2017-01-244-2/+23
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* | | Audio bus editing is COMPLETE!Juan Linietsky2017-01-255-31/+318
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* | Include filesystem dock split offset in editor layoutsPedro J. Estébanez2017-01-252-0/+11
| | | | | | | | Cherry-picked from 2ac89f65403c606ad9a3cdf65e591cb375faf024
* | delete bus effects is now possibleJuan Linietsky2017-01-242-1/+47
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* | Ability to drag and drop around audio effects!Juan Linietsky2017-01-242-1/+116
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* | Ability to delete, drag and drop audio buses!Juan Linietsky2017-01-233-5/+229
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* | WIP new AudioServer, with buses, effects, etc.Juan Linietsky2017-01-2110-119/+743
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* | Remove Quick Filter Files and fix FS search hotkeyRémi Verschelde2017-01-215-28/+30
| | | | | | | | | | | | The new Quick Filter Files behaviour since 8b47e26 had not been implemented, so this implements it and makes it an editor hotkey instead of a menu entry. Fixes #7582.
* | Merge pull request #7528 from tagcup/real_t_float_fixesJuan Linietsky2017-01-207-28/+28
|\ \ | | | | | | Use real_t rather than float or double in generic functions (core/mat…
| * | Overloaded basic math funcs (double and float variants). Use real_t rather ↵Ferenc Arn2017-01-167-28/+28
| | | | | | | | | | | | | | | | | | than float or double in generic functions (core/math) whenever possible. Also inlined some more math functions.
* | | 2D Editor: Don't show lock icons for hidden nodes.Andreas Haas2017-01-192-2/+5
| | | | | | | | | | | | | | | Now we only draw those icons for visible Nodes. Fixes #7518
* | | Fix editor method calls to is_visible for Spatial and CanvasItem and ↵Ray Koopa2017-01-181-19/+18
| | | | | | | | | | | | is_visible itself for Spatial
* | | Added some missing icons and modified othersDaniel J. Ramirez2017-01-1611-47/+217
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* | | icon fixesDaniel J. Ramirez2017-01-1680-1087/+381
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* | | Merge pull request #7562 from RandomShaper/ordered-image-group-filesRémi Verschelde2017-01-161-4/+12
|\ \ \ | |/ / |/| | Make image-groups map in export.cfg ordered
| * | Make image-groups map in export.cfg orderedPedro J. Estébanez2017-01-161-4/+12
| | | | | | | | | | | | This improves the VCS experience because otherwise they change their order everytime producing spurious changes.
* | | Merge pull request #7540 from volzhs/default-rotRémi Verschelde2017-01-162-4/+4
|\ \ \ | | | | | | | | Change camera default rotation
| * | | Change camera default rotationvolzhs2017-01-172-4/+4
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* | | | Merge pull request #7536 from GodotExplorer/pr-copy-node-pathRémi Verschelde2017-01-162-2/+17
|\ \ \ \ | |/ / / |/| | | Add 'Copy Node Path' action to right mouse menu
| * | | Add 'Copy Node Path' action to right mouse menuGeequlim2017-01-152-2/+17
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* | | | Style: Various fixes to play nice with clang-formatRémi Verschelde2017-01-162-3/+4
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* | | | Style: Fix statements ending with ';;'Rémi Verschelde2017-01-1626-68/+68
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* | | | Style: No break before list braceRémi Verschelde2017-01-161-2/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | clang-format does not handle that well *at all*. For the reference, found the relevant pieces of code with: `ag "=[ "$'\t'"]?"$'\n'"[ "$'\t'"]?{" --ignore=thirdparty`
* | | | Style: Cleanups, added headers, renamed filesRémi Verschelde2017-01-16110-80/+631
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Made sure files in core/ and tools/ have a proper Godot license header when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h} to rect3.{cpp,h} and class_db.{cpp,h} respectively. Also added a proper header to core/io/base64.{c,h} after clarifying the licensing with the original author (public domain).
* | | | Oops! Audio engine has vanished :DJuan Linietsky2017-01-1517-110/+41
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* | | | Add a API to add/remove items to the "Tools" menuFranklin Sobrinho2017-01-154-6/+158
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* | | 2D and 3D viewport are working again :DJuan Linietsky2017-01-153-15/+15
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* | no more errors related to missing GlobalConfig::Get (or so I hope)Juan Linietsky2017-01-142-8/+9
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* | Allow closing a script tab without savingWilhem Barbier2017-01-152-4/+16
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* | Merge pull request #7515 from kbake/issue7433Rémi Verschelde2017-01-151-1/+6
|\ \ | | | | | | Use Animation's Name as Filename When Saving
| * | Will now try to use the existing animation's name for filename, defaults to ↵kbake2017-01-141-1/+6
| | | | | | | | | | | | previous value in case there's no name
* | | Added missing icons (#7514)Daniel Ramirez2017-01-1511-18/+370
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* | | Merge pull request #6519 from RandomShaper/enhance-tilesetJuan Linietsky2017-01-141-0/+2
|\ \ \ | | | | | | | | Add modulate (color) to TileSet tiles
| * | | Add modulate (color) to TileSet tilesPedro J. Estébanez2016-11-301-0/+2
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* | | | removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky2017-01-1412-42/+39
| | | | | | | | | | | | | | | | added a check to detect this case in the future
* | | | Style: Fix whole-line commented codeRémi Verschelde2017-01-1473-472/+568
| | | | | | | | | | | | | | | | | | | | They do not play well with clang-format which aligns the `//` part with the rest of the code block, thus producing badly indented commented code.
* | | | Finish renaming *Frame GUI classes to *RectRémi Verschelde2017-01-1420-19/+19
| | | | | | | | | | | | | | | | | | | | ReferenceFrame had been overlooked, and the cpp files still used the old names. Also ripgrep'ed it all to find some forgotten references.
* | | | rename String.extension() -> String.get_extension() / String.basename() -> ↵Juan Linietsky2017-01-1422-60/+60
| | | | | | | | | | | | | | | | String.get_basename()
* | | | Vector2.get_aspect() renamed to Vector2.aspect() to keep consistent method ↵Juan Linietsky2017-01-132-3/+3
| | | | | | | | | | | | | | | | naming
* | | | renamed tween animationplayer scale functions to speed_scaleJuan Linietsky2017-01-131-2/+2
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* | | | Reenable node name case setting + code cleanupsRémi Verschelde2017-01-132-24/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The method _generate_serial_child_name is indeed called relatively often in editor mode, but that commented out code chunk hardly adds to its slowness (and with the default setting, not at all). Also did various related code cleanups and simplifications.
* | | | Created new Engine singleton, and moved engine related OS functions to it.Juan Linietsky2017-01-132-4/+4
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* | | | New API for visibility in both CanvasItem and SpatialJuan Linietsky2017-01-1333-122/+122
| |/ / |/| | | | | | | | | | | | | | visible (property) - access set_visible(bool) is_visible() is_visible_in_tree() - true when visible and parents visible show() hide() - for convenience
* | | some class renamesJuan Linietsky2017-01-1230-46/+46
| | | | | | | | | | | | | | | | | | TextureFrame -> TextureRect Patch9Frame -> NinePatchRect ColorFrame -> ColorRect
* | | Merge pull request #7505 from Paulb23/theme_color_fixRémi Verschelde2017-01-122-31/+31
|\ \ \ | | | | | | | | Colour theme fixes