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* Changes to FileSystem DockJuan Linietsky2016-05-153-247/+497
| | | | | | | -Replaced buttons for file actions fo RMB menu -Added a split mode, if the dock is not sharing vertical space with anything else -imroved drag and drop support
* New reworked AnimatedSprite!Juan Linietsky2016-05-147-77/+734
| | | | | | | | | -New SpriteFrames editor, with support for drag&drop, multiple animation sets, animation speed and loop. -New AnimatedSprite, with support for all the new features! AnimatedSprite3D has not been updated yet. -Added support for drag&drop to other editors, such as resourcepreload, sample library, etc.
* Merge pull request #4650 from bojidar-bg/add-doctool-memberRémi Verschelde2016-05-131-0/+2
|\ | | | | Save member information in docdata
| * Save member information in docdataBojidar Marinov2016-05-131-0/+2
| | | | | | | | Closes #4609
* | Add SpinBox to Lossy Quality on Image Groupsvolzhs2016-05-131-2/+9
|/ | | | fixes #3653
* ability to drag scenes from filesystem to tree for instancingJuan Linietsky2016-05-116-70/+178
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* Merge pull request #4612 from bojidar-bg/fix-anchor-buildsRémi Verschelde2016-05-111-0/+2
|\ | | | | Fix #4588 (crash in Control::_set_anchor)
| * Fix #4588 (crash Control::_set_anchor)Bojidar Marinov2016-05-101-0/+2
| | | | | | | | Thanks to @vnen for testing this
* | -begun implementing drag & drop editor wideJuan Linietsky2016-05-1111-17/+798
| | | | | | | | | | | | -filesystem dock dnd support -property list dnd support -scene tree dnd support
* | Added caret blink in text editorPaulb232016-05-093-0/+14
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* Fixed animation player auto-queue duplication and undo/redoPaulb232016-05-072-7/+29
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* Merge pull request #4548 from vnen/pr-fix-win64-buildRémi Verschelde2016-05-051-1/+2
|\ | | | | Fix memory leak
| * Fix memory leakGeorge Marques2016-05-041-1/+2
| | | | | | | | As pointed out by @sanikoyes in #4541.
* | Merge pull request #4547 from neikeq/pr-wrong-debug-methodsRémi Verschelde2016-05-051-0/+1
|\ \ | | | | | | Fix wrong return and argument types in documentation
| * | Add missing Vector2Array case to Variant::operator String()Ignacio Etcheverry2016-05-041-0/+1
| | | | | | | | | | | | - Correcly display Vector2Array default arguments in the documentation
* | | -make sure single select after multi select works betterJuan Linietsky2016-05-042-2/+2
| | | | | | | | | | | | -fixed some warnings for OSX
* | | i18n: regenerate template for removed debug stringsRémi Verschelde2016-05-041-3018/+2722
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* | | i18n: remove trailing spaces in scriptRémi Verschelde2016-05-041-7/+5
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* | | i18n: Don't make print_line calls translatableRémi Verschelde2016-05-0421-80/+80
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* | | forgot thisJuan Linietsky2016-05-041-1/+1
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* | | accepting suggestionsJuan Linietsky2016-05-041-0/+0
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* | | template is now potJuan Linietsky2016-05-042-1/+1
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* | | base for translationJuan Linietsky2016-05-042-0/+5916
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* | | Remove double incluson of scene/gui/dialogs.hMattias Cibien2016-05-041-1/+0
| | | | | | | | | | | | | | | Removed a double inclusion of scene/gui/dialogs.h in file editor_file_dialog.h
* | | Merge pull request #4543 from djrm/better_hint_allRémi Verschelde2016-05-042-3/+4
|\ \ \ | | | | | | | | Changed barely visible PROPERTY_HINT_ALL_FLAGS buttons for checkboxes
| * | | Changed barely visible PROPERTY_HINT_ALL_FLAGS buttons for checkboxesDaniel J. Ramirez2016-05-032-3/+4
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* | | | Merge pull request #4541 from vnen/pr-fix-win64-buildRémi Verschelde2016-05-041-1/+1
|\ \ \ \ | | |_|/ | |/| | Fix windows 64-bits build.
| * | | Fix windows 64-bits build.George Marques2016-05-031-1/+1
| |/ / | | | | | | | | | | | | | | | | | | The change in `tools/doc/doc_data.cpp` is needed because the MSVC compiler does not support variable length arrays. Fix #4113
* | | Merge remote-tracking branch 'origin/master'Juan Linietsky2016-05-032-1/+26
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| * | Merge pull request #4533 from djrm/doc_data_merge_fixRémi Verschelde2016-05-031-0/+20
| |\ \ | | | | | | | | Fixed documentation generator for polymorphic functions
| | * | Fixed documentation generator for polymorphic functionsDaniel J. Ramirez2016-05-031-0/+20
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| * / Fix checking unsaved changes only in current sceneIgnacio Etcheverry2016-05-021-1/+5
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* / Modified editor strings to be translatable in the futureJuan Linietsky2016-05-0392-2103/+2102
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* Support for dynamic fonts (TTF)Juan Linietsky2016-05-013-0/+1
| | | | | Added support for DynamicFont, which can load a TTF of any size to use as a font. No import required.
* Debugger: Fix breaked signal binding (#4508)Rémi Verschelde2016-05-011-1/+1
| | | Closes #4270.
* Merge pull request #4502 from volzhs/import-fontRémi Verschelde2016-05-011-2/+2
|\ | | | | Allow any directory for custom character set and gradient image file …
| * Allow any directory for custom character set and gradient image file when ↵volzhs2016-05-011-2/+2
| | | | | | | | | | | | import font fix #4486
* | FileDialog: reset mkdir label after use (#4500)Rémi Verschelde2016-05-012-1/+2
| | | | | | Closes #1686.
* | AnimationPlayer: Prevent resetting timeline when pinned (#4497)Rémi Verschelde2016-05-011-0/+3
| | | | | | Fixes #1019
* | Project manager: unescape project names (#4494)Rémi Verschelde2016-05-011-1/+1
| | | | | | Fixes #3609
* | Add math/script expression evaluation in editor (#3620)Franco Eusébio Garcia2016-05-012-33/+184
|/ | | Rebase of #453
* Merge pull request #4485 from bojidar-bg/2d-snap-axisRémi Verschelde2016-04-291-3/+14
|\ | | | | Allow dragging on only one axis when holding down shift in 2D
| * Allow dragging on only one (global) axis when holding down shiftBojidar Marinov2016-04-291-3/+14
| | | | | | | | Closes #1723
* | Shader editor now uses text editor settingsPaulb232016-04-292-3/+31
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* | Merge pull request #4473 from Paulb23/shader_editor_color_fixRémi Verschelde2016-04-291-0/+6
|\ \ | | | | | | Fixed shader editor syntax coloring
| * | Fixed shader editor syntax coloringPaulb232016-04-291-0/+6
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* | | move Font to BitmapFontJuan Linietsky2016-04-284-25/+25
|/ / | | | | | | so we can add DynamicFont later..
* | Merge pull request #4468 from Hinsbart/better_axis_descRémi Verschelde2016-04-281-24/+18
|\ \ | | | | | | More precise InputMap Axis descriptions in project settings.
| * | More precise InputMap Axis descriptions in project settings.Hinsbart2016-04-281-24/+18
| |/ | | | | | | Now it's "Left Stick {Up, Down, Left, Right}" instead of just "Left Stick" repeated 4x.
* | Merge pull request #4466 from eska014/move-export-debug-toggleRémi Verschelde2016-04-286-17/+61
|\ \ | | | | | | Make export GUI debug toggle more obvious