| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | added [presets] to ._sc_ and "android/shutdown_adb_on_exit" to editor_settings | Ariel Manzur | 2016-02-27 | 1 | -5/+21 |
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| * | First attempt at making a more useful EditorPlugin API. Still undocumented, ↵ | Juan Linietsky | 2016-02-27 | 12 | -15/+167 |
| | | | | | but feedback welcome! | ||||
| * | adds -pm and -project_manager command line options to start project manager | Ariel Manzur | 2016-02-25 | 1 | -2/+3 |
| | | | | | fixes bug where the user has an engine.cfg on the executable directory so it runs the game instead of opening the project manager | ||||
| * | Fixed closing a scene tab when it was not the CURRENT tab. Fixes #3810 | Julian Murgia - StraToN | 2016-02-24 | 1 | -1/+1 |
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| * | keep previous rotation when using rotate tool. fixes #3788. | volzhs | 2016-02-22 | 1 | -1/+1 |
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| * | Change "erase" to "remove" in project manager. fixes #3796. | volzhs | 2016-02-22 | 1 | -3/+3 |
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| * | Fix pixelated steam capsules | Rémi Verschelde | 2016-02-22 | 6 | -0/+0 |
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| * | ._sc_ file is now a ConfigFile for self contained mode | Ariel Manzur | 2016-02-21 | 11 | -4/+1063 |
| | | | | | can contain a pre-loaded list of projects to be added to editor_settings.xml | ||||
| * | -fixed a crash when closing scene with animationplayer open | Juan Linietsky | 2016-02-21 | 2 | -2/+6 |
| | | | | | -removed item checked print, closes #3564 | ||||
| * | Add a script to sort demos alphabetically | Rémi Verschelde | 2016-02-21 | 1 | -0/+29 |
| | | | | | By changing their timestamp, which Godot current relies on. | ||||
| * | -Change link to new documentation | Juan Linietsky | 2016-02-20 | 1 | -1/+1 |
| | | | | | -fixed bug in tilemap collision debug | ||||
| * | Added a setting in editor defining scene tabs close button policy. Fixes #3777 | Julian Murgia - StraToN | 2016-02-20 | 1 | -1/+5 |
| | | | | | | | global/always_show_close_button_in_scene_tabs Default = OFF --> Close button only on active tab ON --> Close button on all tabs | ||||
| * | Added "self contained" mode for Steam installation and similar. Editor looks ↵ | Ariel Manzur | 2016-02-19 | 1 | -9/+19 |
| | | | | | for a file ._sc_ in the directory where the executable is, if it's present, all the editor settings (including the export templates) are read from editor_data/ inside that directory | ||||
| * | Keep 'Play custom scene' button unpressed when not running | Ignacio Etcheverry | 2016-02-18 | 1 | -0/+1 |
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| * | Merge pull request #3749 from akien-mga/pr-codeblock | Rémi Verschelde | 2016-02-17 | 1 | -1/+1 |
| |\ | | | | | Implement support for [codeblock] tag in help | ||||
| | * | Implement support for [codeblock] tag in help | Rémi Verschelde | 2016-02-17 | 1 | -1/+1 |
| | | | | | | | | | | | It allows to define a multiline space-indented code block that will be properly parsed by the reST converter for the online docs. The in-editor help understand the [codeblock] tag as it supposedly understand [code] already (i.e. it just seems to discard it, though the code was supposed to switch it to a monospace font, but that's likely another issue. | ||||
| * | | Remove unimplemented SceneAnimationImport plugin from menu | Rémi Verschelde | 2016-02-17 | 1 | -1/+2 |
| | | | | | | | | | | | The code structure is still available if someone wanted to implement it. Issue #3667 will be kept as a reminder for the added todo. | ||||
| * | | Merge pull request #3744 from neikeq/issue_3742 | Rémi Verschelde | 2016-02-17 | 2 | -7/+22 |
| |\ \ | |/ |/| | Fix "Play custom scene" button and allow to restart | ||||
| | * | Added option to restart custom scene | Ignacio Etcheverry | 2016-02-17 | 2 | -4/+19 |
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| | * | Fix _quick_run method (Play custom scene) | Ignacio Etcheverry | 2016-02-17 | 2 | -3/+3 |
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| * | | Experimental Docker image for godot | mrezai | 2016-02-17 | 3 | -0/+143 |
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| * | Merge pull request #3689 from nunodonato/numpademulation | Rémi Verschelde | 2016-02-16 | 2 | -4/+17 |
| |\ | | | | | * Added numpad emulation in the 3d viewport (fixes #3612) | ||||
| | * | * Added numpad emulation (fixes #3612) | Nuno | 2016-02-12 | 2 | -4/+17 |
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| * | | Merge pull request #3692 from neikeq/issue_3682 | Rémi Verschelde | 2016-02-16 | 2 | -77/+57 |
| |\ \ | | | | | | | Rename input actions by editing its item in the list | ||||
| | * | | Rename input actions by editing its item in the list | Ignacio Etcheverry | 2016-02-13 | 2 | -77/+57 |
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| * | | Merge pull request #3641 from JoshuaGrams/master | Rémi Verschelde | 2016-02-16 | 1 | -0/+8 |
| |\ \ | |/ |/| | AnimationPlayer frame SpinBox snaps to steps. | ||||
| | * | AnimationPlayer frame SpinBox snaps to steps. | Josh Grams | 2016-02-09 | 1 | -0/+8 |
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| * | | Merge pull request #3669 from Hinsbart/fix_joylabel | Rémi Verschelde | 2016-02-11 | 1 | -2/+2 |
| |\ \ | | | | | | | fix joystick related label text in project settings | ||||
| | * | | fix joystick related label text in project settings | hondres | 2016-02-11 | 1 | -2/+2 |
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| * | | | -fixed more issues resampling sounds | Juan Linietsky | 2016-02-11 | 1 | -4/+4 |
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| * | | | Merge pull request #3658 from Hinsbart/doc_joyevent | Rémi Verschelde | 2016-02-11 | 1 | -1/+1 |
| |\ \ \ | | | | | | | | | doc: use correct identifiers for InputEventJoystick{Motion, Button} | ||||
| | * | | | doc: use correct identifier for InputEventJoystick{Motion, Button} | hondres | 2016-02-10 | 1 | -1/+1 |
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| * | | | | -Made some icon data types smaller so they take up less space | Juan Linietsky | 2016-02-11 | 16 | -1/+1 |
| | |/ / |/| | | | | | | | | -Fixed sample import plugin, makes samples sound strange in smp when limited hz | ||||
| * | | | Fixed a couple of tooltips on the editor | Tegu | 2016-02-10 | 1 | -2/+2 |
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| * | | | export from command line | Ariel Manzur | 2016-02-10 | 1 | -0/+10 |
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| * | | -Allow renaming root node of inherited scene | Juan Linietsky | 2016-02-09 | 1 | -1/+1 |
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| * | | Insert new key helper is back to 2D editor, missed it? | Juan Linietsky | 2016-02-09 | 2 | -2/+5 |
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| * | -Property apply limits to V/H Splits in main editor window. Fixes #3567 | Juan Linietsky | 2016-02-08 | 5 | -17/+17 |
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| * | -Avoid crash in property editor due to newly out of focus but still valid ↵ | Juan Linietsky | 2016-02-08 | 1 | -0/+3 |
| | | | | | property edition, fixes #3601 | ||||
| * | Merge pull request #3494 from blackwc/exclude_export | Rémi Verschelde | 2016-02-08 | 4 | -14/+51 |
| |\ | | | | | add feature to exclude files from export | ||||
| | * | add feature to exclude files from export | blackwc | 2016-02-04 | 4 | -14/+51 |
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| * | | Temporary workaround for #78 | Ignacio Etcheverry | 2016-02-06 | 1 | -3/+3 |
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| * | | Added missing ReloadEmpty editor icon | Ignacio Etcheverry | 2016-02-05 | 1 | -0/+0 |
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| * | | Removed PE-bliss, win32 binares so far remain without icon, had many issues ↵ | Juan Linietsky | 2016-02-04 | 85 | -18127/+0 |
| | | | | | | | | | | | | | | | | | with it: -corrupted 32 binaries without reason -does not support upx binaries -forces dependency o libstdc++ | ||||
| * | | Merge pull request #3560 from Hinsbart/axis_names | punto- | 2016-02-02 | 1 | -6/+17 |
| |\ \ | | | | | | | fix joystick axis names in project settings | ||||
| | * | | fix joystick axis names in project settings | hondres | 2016-02-03 | 1 | -6/+17 |
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| * | | | -only save scripts if changed, takes less time to run projects and does not ↵ | Juan Linietsky | 2016-02-02 | 2 | -7/+12 |
| | | | | | | | | | | | | | confuse you with changed dates. | ||||
| * | | | -Add some offset to spinboxes in tree, so revert icon does not annoy much ↵ | Juan Linietsky | 2016-02-02 | 2 | -12/+29 |
| | | | | | | | | | | | | | when pops up, fixes #3415 | ||||
| * | | | -fix path clear in animation call param, closes #3448 | Juan Linietsky | 2016-02-02 | 1 | -0/+3 |
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| * | | | -make animationplayer thinner, also toolbuttons too. fixes #3526 | Juan Linietsky | 2016-02-02 | 2 | -2/+2 |
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