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* Option to toggle syntax highlightingPaulb232016-04-062-1/+4
| | | | (cherry picked from commit d78e98e2a49bf952dd3e38e4a8359903d03bf42c)
* Fixed block indent inconsistency, fixes issue 3803Paulb232016-04-061-26/+2
| | | | (cherry picked from commit 93700676b5491ff41d0a14954e71327b99440f7e)
* Bind Z key (without modifiers) to toggle wireframe in 3D viewBojidar Marinov2016-04-061-0/+11
| | | | | | Fixed #4124 (cherry picked from commit 8ee8802cbe753c9cb6472da9f906a71954ecae5e)
* Fixed text edit undo and redo operation interactionPaul Batty2016-04-061-2/+10
| | | | (cherry picked from commit 646e0897829d7baf4b982c59d4bddade85199665)
* Fixes errors occurring when switching to a new scene with a spatial editor ↵SaracenOne2016-04-061-24/+30
| | | | | | from a canvas editor. (cherry picked from commit f303e3483d2a160a9841a3b50f21b86a62a7b4ec)
* Added rotation/panning support for trackpads in 3D mode #53sunnystormy2016-04-061-5/+22
| | | | (cherry picked from commit 3ebde34d8fbcce5796b7bac6f26c9cf7881b55ad)
* Separate help pages from scripts by defaultRémi Verschelde2016-04-061-1/+1
| | | | | Fixes #4199 (cherry picked from commit 9c89d3e042fd7a6472ac2261afedaa235d2b4ebb)
* Change toggle comment behaviour. Fixes #4198Luiz Paulo de Vasconcellos2016-04-061-0/+5
| | | | (cherry picked from commit 1b6f14d81047b563283fb66022701f03d5bd9ca1)
* Fix building against 2.0 APIRémi Verschelde2016-04-021-1/+1
| | | | | 812de22 used a method from the new plugin API in master, so it failed building.
* Make hardcoded Mac version 2.0.xRémi Verschelde2016-04-021-2/+2
| | | | To avoid having to bump it up every time.
* Function syntax highlightingPaul Batty2016-04-022-0/+2
| | | | (cherry picked from commit 50aa78210c0e31ea8a348bdd8a2432159dc61879)
* Remove trailing spacesRémi Verschelde2016-04-0210-194/+192
| | | | (cherry picked from commit 0a5472e697dee57956c2583a50bc5cf5faada5d8)
* Option to toggle line numbersPaulb232016-04-022-0/+4
| | | | (cherry picked from commit 474911c5338e3dfece0c7195c50e11b9027adb05)
* Stopped save scene flicker, issue 4118Paulb232016-04-021-2/+6
| | | | (cherry picked from commit 9d74b76a69b1fda38d8e0fc5a7460c79ad276420)
* Syntax highlighting for numbersPaulb232016-04-022-0/+2
| | | | (cherry picked from commit c844c2d604ab7e8824659e1f6b6011039a552cbe)
* Fixes #3942 - Throws an error when exporting for X11 with no filenamedemolitions2016-04-021-1/+8
| | | | (cherry picked from commit fb58bafc540de18c94ebd4939547e3b564982a1b)
* Fix for #4014, changed to 2 instead of 3 chars to trigger searchdemolitions2016-04-021-1/+1
| | | | (cherry picked from commit 4e59d1c51fc504acf03e4287c13b4d4a6971207d)
* Option to toggle tab drawingPaulb232016-04-022-1/+3
| | | | (cherry picked from commit 0fc7be89d3d85e35a42e4b33f619f53c92694a76)
* Highlight all occurrences of selected wordPaulb232016-04-022-0/+5
| | | | (cherry picked from commit b0488cacf27cb98c4a0dd58661c83262236e18a0)
* Fix editors panels, of the bottom panel, not resizing in some casesFranklin Sobrinho2016-04-023-3/+7
| | | | (cherry picked from commit 4a0f835ece40db45f1705761cd492bd34e8c4630)
* Fix file dialog, of Particles2D plugin, showing "Error" iconsFranklin Sobrinho2016-04-022-17/+17
| | | | (cherry picked from commit 8d2a957e360bd66e02522a18161df8b35c0db0df)
* Fix crash when importing sub-scenesFranklin Sobrinho2016-04-021-1/+1
| | | | (cherry picked from commit cb7db2d4302654312cb1de75597e498353bf8ae2)
* Added configuable tab sizePaulb232016-04-022-0/+5
| | | | (cherry picked from commit 9234bd3ff9a3ff025368a1882ccfb91ca1b96ff1)
* Correct spot light size conversion in Blender exporter.Brandon DeRosier2016-04-021-1/+1
| | | | | | | | The collada falloff angle is the angle from the center of the spot light projection, whereas Blender's point light size is the angle from one side to the opposite, meaning it's twice as much. (cherry picked from commit 1f4a214987a2c3a9d767af36620d632174fe861d)
* Remove redundant buttonsRémi Verschelde2016-04-022-79/+3
| | | | | | | Now the Load button is alone on its line, we probably need to find it a better place. (cherry picked from commit d36333b6483b4a8f4ef6d1b38b0688f0f7e99caf)
* Add stop and delete buttons to sample libraryRémi Verschelde2016-04-022-32/+57
| | | | | | | | Based on the work by @rdcklinux in #3339. The play button becomes a stop button while playing. A delete button is added in the last column. (cherry picked from commit 533b9b734272d60ba60427e3d7092a84fe47f9e0)
* TileSet Export: Avoid invalid error when merge is enabled but file does not ↵Ignacio Etcheverry2016-04-021-14/+11
| | | | | | exist (cherry picked from commit 897b33ce77dee4ba22ce30aede7784eec73f9c64)
* remove trailing whitespaceHubert Jarosz2016-04-0256-468/+468
| | | | (cherry picked from commit 4a4f2479146aa33e235ed57cde311efda68d3c8f)
* Update version in Info.plistRegalMedia2016-04-021-2/+2
| | | | | Getting info on Godot.app still shows version 1.0.0. Would be nice to have this reflect the real version number via the build system. (cherry picked from commit 3d9e26bfce02ddeb7c7e1dd2e9c88a16f4ab046f)
* Enabled scrolling past end of filePaulb232016-04-022-0/+4
| | | | (cherry picked from commit f19eea2f2d01cdfd671f16436eb639b46908b150)
* Fix Project Settings dialog add/delete global variableFranklin Sobrinho2016-03-063-27/+80
| | | | (cherry picked from commit 48524384d6f29facb759517eb0cd7ddae7329cce)
* The help page now show the entire object hierarchyFranklin Sobrinho2016-03-061-2/+52
| | | | (cherry picked from commit fdd1209276433565af089fe4142a991b9e8d3b78)
* Removed "__editor_plugin_screen__" metadata creationFranklin Sobrinho2016-03-061-19/+0
| | | | (cherry picked from commit b79e83ad6ff438aed4761a281eec33ed2f2eee26)
* Added search box in Class List dialog (Script Editor)Franklin Sobrinho2016-03-063-11/+93
| | | | (cherry picked from commit cc6a6ef08cff08348c2038312d040f032d58ee50)
* Add editor settings for call hint placementMartin Chuckeles2016-03-052-0/+9
| | | | | | | Added settings: text_editor/put_callhint_tooltip_below_current_line and text_editor/callhint_tooltip_offset (cherry picked from commit 47206b409d6802ac9ccbaedaa0daedc30b739e2f)
* deleted files added accidentallyAriel Manzur2016-02-299-41/+0
| | | | (cherry picked from commit 96b60c281fcaee977b1116dfa0ca8c3064fefa36)
* Remove grey capsule on official logoRémi Verschelde2016-02-294-1033/+43
| | | | | | | | | | It had been added by a contributor without prior discussion with the rest of the team, but the grey capsule did not look so good. Closes #3848. Also renamed godot_{icon,logo} to just {icon,logo}. (cherry picked from commit eb5f9ed89be7be2ba147cb95ee74516ce4862d01)
* added [presets] to ._sc_ and "android/shutdown_adb_on_exit" to editor_settingsAriel Manzur2016-02-291-5/+21
| | | | (cherry picked from commit 30d0ca97664a7645ce8b2af7d169f0cee3248953)
* adds -pm and -project_manager command line options to start project managerAriel Manzur2016-02-271-2/+3
| | | | fixes bug where the user has an engine.cfg on the executable directory so it runs the game instead of opening the project manager
* Fixed closing a scene tab when it was not the CURRENT tab. Fixes #3810Julian Murgia - StraToN2016-02-271-1/+1
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* keep previous rotation when using rotate tool. fixes #3788.volzhs2016-02-221-1/+1
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* Change "erase" to "remove" in project manager. fixes #3796.volzhs2016-02-221-3/+3
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* Fix pixelated steam capsulesRémi Verschelde2016-02-226-0/+0
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* ._sc_ file is now a ConfigFile for self contained modeAriel Manzur2016-02-2111-4/+1063
| | | | can contain a pre-loaded list of projects to be added to editor_settings.xml
* -fixed a crash when closing scene with animationplayer openJuan Linietsky2016-02-212-2/+6
| | | | -removed item checked print, closes #3564
* Add a script to sort demos alphabeticallyRémi Verschelde2016-02-211-0/+29
| | | | By changing their timestamp, which Godot current relies on.
* -Change link to new documentationJuan Linietsky2016-02-201-1/+1
| | | | -fixed bug in tilemap collision debug
* Added a setting in editor defining scene tabs close button policy. Fixes #3777Julian Murgia - StraToN2016-02-201-1/+5
| | | | | | global/always_show_close_button_in_scene_tabs Default = OFF --> Close button only on active tab ON --> Close button on all tabs
* Added "self contained" mode for Steam installation and similar. Editor looks ↵Ariel Manzur2016-02-191-9/+19
| | | | for a file ._sc_ in the directory where the executable is, if it's present, all the editor settings (including the export templates) are read from editor_data/ inside that directory
* Keep 'Play custom scene' button unpressed when not runningIgnacio Etcheverry2016-02-181-0/+1
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