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| | * | | | | | Replace a node with saved branch scene instancevolzhs2016-10-112-1/+30
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| * | | | | | Merge pull request #6780 from RandomShaper/space-padded-line-numbersRémi Verschelde2016-10-142-0/+3
| |\ \ \ \ \ \ | | |_|/ / / / | |/| | | | | Allow turning off zero-padding for line numbers
| | * | | | | Allow turing off zero-padding for line numbersPedro J. Estébanez2016-10-132-0/+3
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| * | | | | | Merge pull request #6814 from Hinsbart/animplayerGeorge Marques2016-10-131-1/+1
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | | Only show AnimationEditor automatically when an Animplayer is selected.
| | * | | | | | Only show AnimationEditor automatically when an Animplayer is selected.Andreas Haas2016-10-131-1/+1
| | |/ / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | Previous behaviour was to show it when an AnimationPlayer has been detected in the scene, now you actually have to select it. Fixes #6213
| * | | | | | Merge pull request #6782 from pkowal1982/load_iconRémi Verschelde2016-10-135-0/+85
| |\ \ \ \ \ \ | | |_|/ / / / | |/| | | | | New load icon, removed unused open icon
| | * | | | | New load icon, removed unused open iconPawel Kowal2016-10-115-0/+85
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| * | | | | | Refresh TextureRegionEditor when region has been changed externally.Andreas Haas2016-10-112-0/+9
| | |/ / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Now the TextureRegionEditor updates when you change the region_rect either via the inspector or via undo/redo. Fixes #6772
| * | | | | Merge pull request #6776 from RandomShaper/int_property_stepRémi Verschelde2016-10-111-6/+6
| |\ \ \ \ \ | | | | | | | | | | | | | | Allow step for integer properties
| | * | | | | Allow step for integer propertiesPedro J. Estébanez2016-10-101-6/+6
| | |/ / / / | | | | | | | | | | | | | | | | | | Small readability improvement
| * | | | | Merge pull request #6775 from RandomShaper/one-based-col-numbersRémi Verschelde2016-10-112-2/+2
| |\ \ \ \ \ | | | | | | | | | | | | | | Make text column numbers one-based
| | * | | | | Make text column numbers one-basedPedro J. Estébanez2016-10-102-2/+2
| | |/ / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Make one-based the column number on the code editor Make one-based the column number for GDScript error messages Make one-based the column number for shader code error messages
| * | | | | Refactor duplicated codePedro J. Estébanez2016-10-104-67/+23
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| * | | | | Add line length guideline to code editorsPedro J. Estébanez2016-10-103-0/+14
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| * | | | Merge pull request #6747 from RandomShaper/unify-serial-namingRémi Verschelde2016-10-092-49/+9
| |\ \ \ \ | | | | | | | | | | | | Make node serial naming per-project and universal
| | * | | | Refactor node naming APIs used by editorPedro J. Estébanez2016-10-082-49/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Make 'name_num_separator' a project setting Make all node operations separator-aware
| | * | | | Fix reparent undo not renaming backPedro J. Estébanez2016-10-081-0/+3
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| * | | | Merge pull request #6722 from Hinsbart/projman_focusRémi Verschelde2016-10-091-1/+2
| |\ \ \ \ | | | | | | | | | | | | Project manager: grab focus on ok button after path selection.
| | * | | | Project manager: grab focus on ok button after path selection.Andreas Haas2016-10-061-1/+2
| | |/ / / | | | | | | | | | | | | | | | | | | | | Slight usability improvement: grabs focus on the Import/Create button after engine.cfg/path selection. So then I can just press enter to create the project ^^
| * | | | Merge pull request #6711 from Faless/add_go_to_origin_shortcutRémi Verschelde2016-10-092-0/+8
| |\ \ \ \ | | | | | | | | | | | | Add shortcut to reset cursor position in 3D Editor ( #166 )
| | * | | | Add shortcut to reset cursor position in 3D Editor ( #166 )Fabio Alessandrelli2016-10-042-0/+8
| | |/ / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The shortcut will focus the origin after you moved around with shift + mouse3. The default shortcut is the letter "O", like "F" for focus. This can be customized in the editor shortcuts menu. Closes #166
| * | | | Merge pull request #6703 from razvanc-r/fix_node_pathRémi Verschelde2016-10-091-1/+8
| |\ \ \ \ | | | | | | | | | | | | fixes #6695 - MultiNodeEdit edit path in exported NodePath
| | * | | | fixes #6695 - MultiNodeEdit edit path in exported NodePathRăzvan Cosmin Rădulescu2016-10-051-1/+8
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| * | | | Merge pull request #6701 from Hinsbart/connect_noscriptRémi Verschelde2016-10-091-0/+8
| |\ \ \ \ | | | | | | | | | | | | ConnectionDialog: Don't allow connecting to a Node without a script if target method is invalid.
| | * | | | ConnectionDialog: Don't allow connecting to a Node without a script if ↵Andreas Haas2016-10-041-0/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | target method is invalid. Shows a warning now. Fixes #6656
| * | | | | Merge pull request #6673 from J08nY/issue-update-spinnerRémi Verschelde2016-10-092-3/+12
| |\ \ \ \ \ | | |_|/ / / | |/| | | | Fix #6653, add an option to stop the update spinner from spinning
| | * | | | editor_node: add an option to stop the update spinner from spinning, fixes #6653J08nY2016-10-082-4/+13
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| * | | | | Merge pull request #6684 from Hinsbart/save_allRémi Verschelde2016-10-031-20/+1
| |\ \ \ \ \ | | | |/ / / | | |/| | | Fix "Save All" option in Script editor.
| | * | | | Fix "Save All" option in Script editor.Andreas Haas2016-10-021-20/+1
| | |/ / / | | | | | | | | | | | | | | | | | | | | Also removes some old code. fixes #6667
| * | | | Merge pull request #6662 from RandomShaper/export-texture-flagsRémi Verschelde2016-10-032-19/+36
| |\ \ \ \ | | | | | | | | | | | | Respect texture .flags files on export
| | * | | | Respect texture .flags files on exportPedro J. Estébanez2016-09-302-19/+36
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| * | | | | Merge pull request #6640 from Hinsbart/color_pickerRémi Verschelde2016-10-032-3/+122
| |\ \ \ \ \ | | | | | | | | | | | | | | Add inline ColorPicker to Script text editor.
| | * | | | | Add inline ColorPicker to Script text editor.Andreas Haas2016-09-292-3/+122
| | |/ / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Adds an option to the script editor context menu that lets you open a ColorPicker in order to easily edit `Color()` constructors. To do this, right click on the word `Color` and select `Pick Color`. A side effect of this change is that the script editor now has its own context menu instead of re-using the one from TextEdit. It's now possible to indent left/right and to toggle comments via this menu. I also felt free to make it more context-sensitive than before: Now "Cut" and "Copy" will only be shown if text has actually been selected. I also added default shortcuts for indent left/right. (alt + left/right) Closes #6232
| * | | | | Merge pull request #6592 from Hinsbart/anim_zoomRémi Verschelde2016-10-031-2/+10
| |\ \ \ \ \ | | | | | | | | | | | | | | AnimationEditor: zoom using ctrl+wheel
| | * | | | | AnimationEditor: zoom using ctrl+wheelAndreas Haas2016-09-231-2/+10
| | |/ / / / | | | | | | | | | | | | | | | | | | closes #6585
| * | | | | Merge pull request #6575 from Geequlim/more_themesRémi Verschelde2016-10-035-13/+19
| |\ \ \ \ \ | | | | | | | | | | | | | | More custom theme support for editor
| | * | | | | More custom theme support for editorGeequlim2016-09-205-13/+19
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| * | | | | | Merge pull request #6554 from pkowal1982/propertyeditortooltipsRémi Verschelde2016-10-031-0/+2
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | | Show True/False tooltip in property editor for bool values
| | * | | | | | Show True/False tooltip in property editor for bool valuesPawel Kowal2016-09-191-0/+2
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| * | | | | | Merge pull request #6479 from RandomShaper/improve-debug-focusRémi Verschelde2016-10-034-0/+9
| |\ \ \ \ \ \ | | |_|_|_|/ / | |/| | | | | Improve debug focus behavior
| | * | | | | Improve debug focus behaviorPedro J. Estébanez2016-09-144-0/+9
| | | |_|_|/ | | |/| | | | | | | | | | | | | | | | | | | | | Fix focusing debugged game on Windows Add re-focusing editor on continue
| * | | | | Fix typo for word_wrapvolzhs2016-09-302-3/+3
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| * | | | Fix crash when disabling main screen pluginGeorge Marques2016-09-211-0/+4
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| * | | Merge pull request #6549 from Hinsbart/default_layoutRémi Verschelde2016-09-191-3/+3
| |\ \ \ | | | | | | | | | | | | | | | | | | | | Make the choosable default editor layout the same as the actual default [ci skip]
| | * | | Make the choosable default editor layout the same as the actual default one.Andreas Haas2016-09-191-3/+3
| | | |/ | | |/| | | | | | | | | Fixes #6266
| * | | Merge pull request #6534 from djrm/iconsRémi Verschelde2016-09-185-0/+104
| |\ \ \ | | | | | | | | | | New distraction free mode icon
| | * | | New distraction free mode iconDaniel J. Ramirez2016-09-185-0/+104
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| * | | | Merge pull request #6525 from vnen/plugin-bottom-show-hideRémi Verschelde2016-09-182-0/+16
| |\ \ \ \ | | | | | | | | | | | | Expose bottom panel show/hide for plugins
| | * | | | Expose bottom panel show/hide for pluginsGeorge Marques2016-09-172-0/+16
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* | / | | Click the inspected objet name to see all subresources.Juan Linietsky2016-09-172-1/+105
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