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* | | | | | Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-08-233-3/+27
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| * | | | | Merge pull request #2316 from StraToN/clearconsoleJuan Linietsky2015-08-083-3/+27
| |\ \ \ \ \ | | | | | | | | | | | | | | Clear output console (Button + clear on Play)
| | * | | | | Damnit, forgot one more debug line ><Julian Murgia - StraToN2015-07-301-1/+0
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| | * | | | | forgot to remove a method declaration...Julian Murgia - StraToN2015-07-301-1/+0
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| | * | | | | include not necessary anymoreJulian Murgia - StraToN2015-07-301-1/+0
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| | * | | | | Added automatic clear output on Play in Godot SettingsJulian Murgia - StraToN2015-07-303-6/+17
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| | * | | | | Added "Clear" button top right of output debug console in editorJulian Murgia - StraToN2015-07-292-0/+16
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* | / / / / **WARNING BEFORE PULLING**Juan Linietsky2015-08-2316-233/+1846
|/ / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This push changes the binary and XML formats and bumps the major version to 2.0. As such, files saved in this version WILL NO LONGER WORK IN PREVIOUS VERSIONS. This compatibility breakage with older versions was required in order to properly provide project refactoring tools. If I were you, unless you are brave, I would wait a week or two before pulling, in case of bugs :) Summary of Changes -New Filesystem dock, with filesystem & tree view modes. -New refactoring tools, to change or fix dependencies. -Quick search dialog, to quickly search any file
* | | | | -Merged the file server with the live editing and remote debugJuan Linietsky2015-08-0612-57/+149
| | | | | | | | | | | | | | | | | | | | -It is now really easy to deploy an android build with debug, and debug it
* | | | | more debugger fixesJuan Linietsky2015-08-043-0/+16
| | | | | | | | | | | | | | | | | | | | | | | | | -setting/clearing breakpoints during run-time now works -multi-line strings resulted in wrong line numbers in bytecode, fixed
* | | | | error debuggerJuan Linietsky2015-08-042-0/+138
| |_|/ / |/| | | | | | | | | | | | | | | shows the list of errors that happened during running the game, traces can be analyzed
* | | | live debug fixesJuan Linietsky2015-08-023-13/+14
| | | | | | | | | | | | | | | | removing node in live debugging fixed
* | | | Live edit WORK IN PROGRESSJuan Linietsky2015-08-0210-10/+502
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1) press the heart while the game is running 2) select a scene to live edit from the opened scenes 3) edit/add/remove nodes or resources, change their properties, etc. 4) watch changes reflected in running game, in all places this scene is edited 5) It's not perfect obviously, but the aim of it is to try to reflect your changes as best as possible in the running game.
* | | | QOL, script buttons in scene tabsJuan Linietsky2015-07-265-2/+37
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* | | | -added icons for root node types on tabsJuan Linietsky2015-07-243-1/+24
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* | | Several performance improvements, mainly in loading and instancing scenes ↵Juan Linietsky2015-06-294-9/+9
| | | | | | | | | | | | | | | | | | | | | | | | and resources. A general speedup should be apparent, with even more peformance increase when compiling optimized. WARNING: Tested and it seems to work, but if something breaks, please report.
* | | improved get_node(), connect(), etc code completion.Juan Linietsky2015-06-263-1/+90
| | | | | | | | | | | | | | | -properly completes text arguments -includes the "/root" autoloads
* | | added a tiny bit more space to docks and script tabJuan Linietsky2015-06-244-2/+5
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* | | fix connection dialog bugJuan Linietsky2015-06-241-2/+2
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* | | added ability to define signals in scriptJuan Linietsky2015-06-241-46/+102
| | | | | | | | | | | | closes #2175
* | | CollisionShape2D visual editorFranklin Sobrinho2015-06-233-0/+608
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* | | Merge pull request #1907 from tommy3/show-hidden-filesJuan Linietsky2015-06-231-0/+1
|\ \ \ | | | | | | | | set initial flag 'show_hidden_files' for file dialogs in project manager initialization
| * | | set initial flag 'show_hidden_files' for file dialogs in project manager ↵tommy32015-05-141-0/+1
| | | | | | | | | | | | | | | | initialization
* | | | Merge pull request #2070 from Krzycho666/AnimationPlayer_fixJuan Linietsky2015-06-221-1/+2
|\ \ \ \ | | | | | | | | | | Animation player set_steps fix
| * | | | fixed problem with crashing godot when changing number of steps while no ↵krzycho2015-06-111-1/+2
| | |/ / | |/| | | | | | | | | | animation added
* | | | Merge pull request #2101 from sanikoyes/Pr-script-editor-save-stateJuan Linietsky2015-06-221-2/+13
|\ \ \ \ | | | | | | | | | | Pr-Script editor
| * | | | Script editor: restore line/column after script reloadsanikoyes2015-06-161-2/+13
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* | | | | Merge pull request #2144 from Krzycho666/UndoRedo_fixJuan Linietsky2015-06-221-0/+1
|\ \ \ \ \ | | | | | | | | | | | | added GDscript bidings for UndoRedo class
| * | | | | - added GDscript bidings for UndoRedo class mechanizmkrzycho2015-06-211-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | - registered UndoRedo
* | | | | | Small fixes for Grid/Tile map editor paletteFranklin Sobrinho2015-06-221-13/+14
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* | | | | | Grid/Tile map editor new item paletteFranklin Sobrinho2015-06-222-37/+97
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* | | | | | Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky2015-06-2216-248/+949
|/ / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | -ability to edit multiple scenes at the same time -resource internal IDs are now persistent, this makes multiple scene editing possible but maaaaay result in file corruption bugs (tested and could not find anything but possibility exists because core code changed, report immediately if you find this). -properly save settings, layout, etc when edited -script editing is independent from scene editing now -show a yellow box when a script belongs to the scene
* | | | | Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-06-1611-52/+569
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| * | | | fixed small refresh issue when moving docksJuan Linietsky2015-06-141-0/+4
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| * | | | fixes for dock motionJuan Linietsky2015-06-142-2/+62
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| * | | | missing changesJuan Linietsky2015-06-147-11/+35
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| * | | | Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-06-131-4/+42
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| * | | | | some editor window changesJuan Linietsky2015-06-134-41/+470
| | |/ / / | |/| | | | | | | | | | | | | | | | | | -ability to make dock position configurable, and it gets saved -editor starts maximized default
* | | | | fix "v" pivot adjust functionJuan Linietsky2015-06-161-1/+11
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* | | | made changing pivot simpler in 2D nodes (just press v with mouse over position)Juan Linietsky2015-06-121-4/+42
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* | | Merge pull request #1973 from Biliogadafr/ColorRampJuan Linietsky2015-06-074-0/+122
|\ \ \ | | | | | | | | Replace color phases with color ramp for Particles2D. (need some review/guidance)
| * | | Replace color phases with color ramp for Particles2D.Biliogadafr2015-05-244-0/+122
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* | | | -fixed many memory initialization issuesJuan Linietsky2015-06-069-13/+28
| | | | | | | | | | | | | | | | | | | | -fixed deadlock on previews thread -fixed compilation errors on unix
* | | | Merge remote-tracking branch 'origin/master'Juan Linietsky2015-06-063-38/+340
|\ \ \ \ | | | | | | | | | | | | | | | | | | | | Conflicts: tools/editor/io_plugins/editor_texture_import_plugin.cpp
| * | | | -fixes to navigation, so edge-merging is more flexible on conflictJuan Linietsky2015-06-013-38/+340
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | -add tab support to richtextlabel -some click fixes to audio stream resampled -ability to import largetextures (dialog)
* | | | | new file dialog!Juan Linietsky2015-06-0660-206/+858
|/ / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | -ItemList control for easier lists/thumbnails -New file dialog, with support for thumbnails, favorites, recent places, etc -Moved .fscache out of the project, no more bugs due to committed/pulled .fscache! -Dir dialog now sorts directories
* | | | mesh previewreduz2015-05-313-0/+132
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* | | | work in progress, resource previewsJuan Linietsky2015-05-3122-17/+2444
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* | | | -fix bug in animation editorJuan Linietsky2015-05-271-1/+9
| | | | | | | | | | | | | | | | -fix crash bug in physics motion, closes #1993
* | | | improved animation editorJuan Linietsky2015-05-2522-91/+773
|/ / / | | | | | | | | | | | | | | | | | | | | | | | | -same-value link keys -new layout -forward, backwards playback -integrated curve/property editor -auto increment sprite frame after insert -copy & paste animation resoucres