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* | | | | | | | | | | | Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-10-175-4/+25
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| * | | | | | | | | | | Merge pull request #2053 from rodolforg/fix-import-button-labelJuan Linietsky2015-10-171-3/+4
| |\ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | Small fix for Import Game dialog labels
| | * | | | | | | | | | | Small fix for Import Game dialog labelsRodolfo Ribeiro Gomes2015-06-081-3/+4
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| * | | | | | | | | | | | Merge pull request #2250 from PeaceSells50/AddedGridMapSettingsJuan Linietsky2015-10-171-0/+1
| |\ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Added GridMap settings which allows the user to enter a pick distance.
| | * | | | | | | | | | | | Added GridMap settings which allows the user to enter a pick distance.Peace Sells2015-07-091-0/+1
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| * | | | | | | | | | | | Merge pull request #2357 from volzhs/prevent-to-change-tool-modeJuan Linietsky2015-10-171-0/+3
| |\ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | prevent to change tool mode when control key is pressed
| | * | | | | | | | | | | | remove shift key check because shift + v in use with tool modevolzhs2015-08-111-2/+2
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| | * | | | | | | | | | | | prevent to change tool mode when control or shift key is pressedvolzhs2015-08-111-0/+3
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| * | | | | | | | | | | | Merge pull request #2362 from AlexHolly/update-scene-tab-fixJuan Linietsky2015-10-171-1/+1
| |\ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | [UI-FIX] - Update scene tabs on save
| | * | | | | | | | | | | | update scene tabs on save - fixAlexander Holland2015-08-121-1/+1
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| * | | | | | | | | | | | Merge pull request #2380 from StraToN/tabs-buttonsJuan Linietsky2015-10-172-0/+16
| |\ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Tab close button + display policies + application on Scenes Tabs
| | * | | | | | | | | | | | Added close button to tab. Added 4 display policies for this close button ↵Julian Murgia - StraToN2015-08-182-0/+16
| | |/ / / / / / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (show always, show never, show active tab only, show hover). Set the scene tabs in editor to follow the hover policy.
* | | | | | | | | | | | | Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-10-1711-83/+309
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| * | | | | | | | | | | | Merge pull request #2479 from firefly2442/cppcheck-unusedvarsJuan Linietsky2015-10-171-1/+1
| |\ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | ran cppcheck, found unused variables
| | * | | | | | | | | | | | ran cppcheck, found unused variablesfirefly24422015-09-161-1/+1
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| * | | | | | | | | | | | | Merge pull request #2555 from jackmakesthings/class-reference-formattingJuan Linietsky2015-10-171-6/+20
| |\ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Readability improvements for the in-game class reference
| | * | | | | | | | | | | | | Small readability fixes for the in-game class reference - fixes #2515 and ↵Jack Gold2015-09-291-6/+20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #2393 (text spacing and top/left padding for the text area, respectively).
| * | | | | | | | | | | | | | Merge pull request #2569 from TheHX/issue_2567Juan Linietsky2015-10-171-0/+1
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ | | |_|_|_|_|_|_|_|_|_|_|/ / / | |/| | | | | | | | | | | | | Fix bug in EditorPlugin::add_custom_control
| | * | | | | | | | | | | | | Fix bug in EditorPlugin::add_custom_control, fixes #2567Franklin Sobrinho2015-10-041-0/+1
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| * | | | | | | | | | | | | | -fixes and more fixes to new scene system, seems stable now..reduz2015-10-163-1/+33
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | BUT DONT TRUST ME IT MAY STILL BREAK, USE WITH CARE!!
| * | | | | | | | | | | | | | Merge branch 'master' of https://github.com/okamstudio/godotreduz2015-10-1016-4299/+5159
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| * | | | | | | | | | | | | | | Large improvements on scene packing and managementreduz2015-10-108-76/+255
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | -Ability to edit and keep changes of instanced scenes and sub-scenes -Ability to inherit from other scenes
* | | | | | | | | | | | | | | | misc cleanupJuan Linietsky2015-10-174-4/+5
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* | | | | | | | | | | | | | | newline fixesreduz2015-10-083-4279/+4279
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* | | | | | | | | | | | | | Add support for Opus audio formatGeorge Marques2015-10-021-0/+0
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* | | | | | | | | | | | | | -Added ability to use cubic interpolation on image resize (little more ↵Juan Linietsky2015-10-015-17/+17
| |/ / / / / / / / / / / / |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | quality on non-po2 resizing) -Added ability for exporter to shrink images to non-integer values. Helps if you want to convert your game artwork from 1080->720 or similar
* | | | | | | | | | | | | Merge pull request #2528 from MarianoGnu/sprite-editJuan Linietsky2015-09-287-3/+863
|\ \ \ \ \ \ \ \ \ \ \ \ \ | |/ / / / / / / / / / / / |/| | | | | | | | | | | | SpriteRegionEditor
| * | | | | | | | | | | | Add SpriteRegionEditor and update Polygon2DUVEditorMarianoGNU2015-09-287-3/+863
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Both with snap and grid support
* | | | | | | | | | | | | Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-09-2412-18/+150
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| * | | | | | | | | | | | Ability to visually debug geometry visually:Juan Linietsky2015-09-2012-18/+150
| |\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | -Visible 2D and 3D Shapes, Polygons, Tile collisions, etc. -Visible Navmesh and Navpoly -Visible collision contacts for 2D and 3D as a red point -Customizable colors in project settings
| | * | | | | | | | | | | Merge pull request #2352 from xodene/patch-6/script-file-newJuan Linietsky2015-09-163-9/+23
| | |\ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add "New" script button to Script Editor Popup Menu
| | | * | | | | | | | | | | Fix create script dialog title(s)Maximillian2015-08-092-1/+2
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| | | * | | | | | | | | | | Add create new script button to script editor menuMaximillian2015-08-093-8/+21
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| | * / / / / / / / / / / Set AnimationEditor UndoRedo reference on creationGeorge Marques2015-09-131-0/+1
| |/ / / / / / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix #2418
* / / / / / / / / / / / Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky2015-09-242-6/+21
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* | | | | | | | | / / Rewrite of the AudioStream APIJuan Linietsky2015-09-091-0/+4
| |_|_|_|_|_|_|_|/ / |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | -Fixes long-standing issues regarding to playing a single stream multiple times simultanteously -Fixes wrong-looping, starting, caching, etc. Issues resulting from bad original design -Allows more interesting kinds of streams (stream graphs with streams inside streams!) in the future
* | | | | | | | | | merged some stuff for okamJuan Linietsky2015-09-035-139/+241
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* | | | | | | | | | -removed resources dock, good bye old friendJuan Linietsky2015-09-018-26/+401
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* | | | | | | | | | new editor settings customization of where to run the game from the editorJuan Linietsky2015-08-302-1/+74
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* | | | | | | | | make moving up&down items from the autoload list workJuan Linietsky2015-08-301-9/+40
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* | | | | | | | | -fix compile issue (pow)Juan Linietsky2015-08-302-4/+38
| |_|_|_|_|_|/ / |/| | | | | | | | | | | | | | | | | | | | | | | -ask user for track to call nodes when adding call track
* | | | | | | | -Properly keep animation editor and viewport state while switching scene tabsJuan Linietsky2015-08-294-1/+67
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* | | | | | | | -display/emulate_touchscreen now really emulates a touchscreenJuan Linietsky2015-08-295-1/+15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | -icons to show node menus
* | | | | | | | -added hints to sprite v/hframes, fixes truncation problemJuan Linietsky2015-08-292-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | -removed an error being printed often unnecesarly about missing child
* | | | | | | | make sure array is created if not existing, as noted by Guilherme FelipeJuan Linietsky2015-08-253-4/+12
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* | | | | | | | Show documentation for properties on hover.Juan Linietsky2015-08-253-0/+62
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This works if the property has been documented (about half are at this point)
* | | | | | | | Ability to edit all kinds of arrays from the property editor.Juan Linietsky2015-08-253-9/+363
| |_|_|_|_|/ / |/| | | | | | | | | | | | | | | | | | | | Yes, I'm trying to convince you to test the alpha release by adding all these now :)
* | | | | | | Multiple, simultaneous node editing spuport!!Juan Linietsky2015-08-259-10/+199
| |_|_|_|/ / |/| | | | | | | | | | | | | | | | | ..but will you be brave enough to try it? :)
* | | | | | missing type iconJuan Linietsky2015-08-241-0/+0
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* | | | | | beautiful visual menu to change anchorsJuan Linietsky2015-08-2421-0/+140
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | will you dare to try it? :) because, I'd check previous commit msgs if I were you..