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* Remove Quick Filter Files and fix FS search hotkeyRémi Verschelde2017-01-215-27/+29
| | | | | | | | The new Quick Filter Files behaviour since 8b47e26 had not been implemented, so this implements it and makes it an editor hotkey instead of a menu entry. Fixes #7582. (cherry picked from commit c4d6e54e93431e94888c5594386bcd0aa22528ee)
* Merge pull request #7557 from RandomShaper/ordered-image-group-files-2.1Rémi Verschelde2017-01-161-4/+12
|\ | | | | Make image-groups map in export.cfg ordered (2.1)
| * Make image-groups map in export.cfg orderedPedro J. Estébanez2017-01-161-4/+12
| | | | | | | | This improves the VCS experience because otherwise they change their order everytime producing spurious changes.
* | Added favorites and recent history to create dialogPedro J. Estébanez2017-01-162-7/+336
| | | | | | | | Cherry-picked from 8d785812351a0a3eca88214f2436bb7574d55873 and 827a9aa8294e7e2405f645579cc3e7044f3be079
* | Making bits of docs appear in different dialogues is made easier with ↵Juan Linietsky2017-01-165-40/+165
| | | | | | | | EditorHelpBit
* | Add EditorNode::set_visible_editor()Pedro J. Estébanez2017-01-161-0/+1
|/ | | | Cherry-picked from d8af6330e57b98f370ed56d891a6a6952957cfec
* Exposing edit_resource method of EditorNode in the EditorPlugin (#7355)Bruno Ortiz2017-01-122-0/+7
| | | | (cherry picked from commit 7e0d0d0bb912fbb774f5890792840a1a62485773)
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-12214-218/+218
| | | | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! (cherry picked from commit c7bc44d5ad9aae4902280012f7654e2318cd910e)
* Added option to toggle bucket fill previewMarc Gilleron2017-01-121-2/+3
| | | | (cherry picked from commit 39771f22b6296f52842148332b601a9a49c16181)
* Added bucket fill previewMarc Gilleron2017-01-122-8/+87
| | | | (cherry picked from commit 36d0281a2bc0b89f3566382113905b929216969c)
* Show visual notice for visibility on Scene Dockvolzhs2017-01-122-1/+15
| | | | (cherry picked from commit f33e21e7afc64990bca106e6b349cbe2f7e81c0e)
* Able to change visibility when ancestor node is hiddenvolzhs2017-01-121-13/+0
| | | | (cherry picked from commit 792ff11642c0bd0d2c2c647a2cc4d828f47d35d0)
* Add new option to always open output on playGuilherme Felipe2017-01-121-0/+3
| | | | (cherry picked from commit faf6f865ddefa129945491796edcc23133f7e5e1)
* Fix visibility of bottom panel when start playingGuilherme Felipe2017-01-122-14/+2
| | | | (cherry picked from commit 83b82fc26788bd644bda2ff9477a2961b027a916)
* PopupMenu upgrade: Hide on item selection (#7306)Ivan P. Skodje2017-01-121-0/+1
| | | | | | | | * Added the option to set hide on item selection. Usable in GDScript and from within the source code when you want to specify popup menus you don't want to close immediately when selecting an item * Renamed getter from get_ to is_, fixed parent/child behavior, renamed bool variable to match most code and added ADD_PROPERTYNO to save some memory (cherry picked from commit da950cd0f27a4f1f2a2d596efae846d1c22442a2)
* Allows to start the scene with custom arguments within the editorbebae2017-01-122-12/+9
| | | | | | | | | fixes #7346 Path from the current scene isn't added too the argumens anymore by default and needs to be added throug the custom arguments, with $scene. Matches the behaviour of the executable without any arguments. Custom Arguments are read from editor/main_run_args (cherry picked from commit abdedc35224ce499ea49dd996b44344432dbf510)
* TextureRegionEditor: Fix mouse wheel scroll speed.Andreas Haas2017-01-121-2/+2
| | | | | | | | Any given mouse wheel input will generate two InputEvents in godot. The zoom methods here acted on both ones, effectively giving a step value of 4 instead of 2. Fixes #7236 (cherry picked from commit c2040324beea92dcf7b44be5f4827257bd872d00)
* Fix crash on project importing by dragging a folder.Andreas Haas2017-01-121-1/+1
| | | | | | Fixes #7226 (cherry picked from commit d82c2687f30d2f2ee9f8792068964f61ae56c7b7)
* Show selected node in Scene dock when parent node is foldedvolzhs2017-01-121-0/+6
| | | | | | Fix #7228 (cherry picked from commit a192e0785ebe2942038dd75f3eafd4c8d34394ac)
* Check keystore field when export Android release apkvolzhs2017-01-123-0/+222
| | | | (cherry picked from commit 36b4b451705c0334eab3bcb4578bcf1397b1f45b)
* Fix snap mode selector sticking in texture region moduleDmitry Kram2017-01-121-1/+1
| | | | | | When changing snap mode in texture region plugin ticks was not updating. Issue fixed changing order of setting checked status and setting snap mode. (cherry picked from commit d7667389914e446f81b8c4810a5b1f9a00eabfca)
* Added snapping to 3D path handles to bring it in line with its 2D counterpartBen Hickling2016-11-151-0/+6
| | | | (cherry picked from commit 4d1acab79b0e284252d1aa3fa0447f8fbc4c5a7d)
* Check entered and trimmed path when create, import, install projectvolzhs2016-11-151-30/+22
| | | | (cherry picked from commit 2d9e89ea2a34df173611bd3c7192296f9cedd8da)
* Fix crash when select target path on import 3d scene windowvolzhs2016-11-152-2/+2
| | | | (cherry picked from commit b0cf201ea3beb473fd0498c5c7ec3b98feda88b9)
* Prevent to select children if selection lock or instanced scenevolzhs2016-11-151-7/+14
| | | | | | Fix #7086 (cherry picked from commit c3f4d676c0e3e02c33bd3aad4fb5b42c20201e7c)
* Fix resetting to default value in EditorSettingsvolzhs2016-11-151-1/+0
| | | | (cherry picked from commit 70cce6152d32b8a4e5fdfee52e2bb873c92551e5)
* Export immediately if only one device presentPawel Kowal2016-11-151-6/+17
| | | | (cherry picked from commit 938f9388ddc5b3def60e4aefbeb1beed09599493)
* Set project name as directory name instead of '.'volzhs2016-11-151-2/+2
| | | | (cherry picked from commit 571f33f8630672b0538bba592838c023a8300956)
* Select newly created or imported project automaticallyvolzhs2016-11-152-2/+45
| | | | (cherry picked from commit b8f80e94509b0e6fe9a2fa8a8b4f78ba668f5492)
* Prevent to make UndoRedo for duplicate if no selected nodevolzhs2016-11-151-0/+2
| | | | (cherry picked from commit d82928eb494d3d0856eac85e82b9cd835a368f96)
* Fix scene tree drag & drop places node as child (#6912)Keetz2016-11-151-31/+4
| | | | (cherry picked from commit 2afcbc4b1f4bc0aee4df3fa1747fa3f73b160676)
* Fixed flag for importing animation and skipping value tracks.Saracen2016-11-153-44/+51
| | | | (cherry picked from commit 0063471eddebc543fd72636bc8e895ab05bb22a5)
* style: Various other PEP8 fixes in Python filesRémi Verschelde2016-11-022-22/+22
| | | | | | | | | | | | Done with `autopep8 --select=E7`, fixes: - E701 - Put colon-separated compound statement on separate lines. - E702 - Put semicolon-separated compound statement on separate lines. - E703 - Put semicolon-separated compound statement on separate lines. - E711 - Fix comparison with None. - E712 - Fix (trivial case of) comparison with boolean. - E713 - Fix (trivial case of) non-membership check. - E721 - Fix various deprecated code (via lib2to3).
* style: Fix PEP8 blank lines issues in Python filesRémi Verschelde2016-11-022-11/+1
| | | | | | | | | | | Done with `autopep8 --select=E3,W3`, fixes: - E301 - Add missing blank line. - E302 - Add missing 2 blank lines. - E303 - Remove extra blank lines. - E304 - Remove blank line following function decorator. - E309 - Add missing blank line. - W391 - Remove trailing blank lines.
* style: Fix PEP8 whitespace issues in Python filesRémi Verschelde2016-11-025-57/+57
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Done with `autopep8 --select=E2,W2`, fixes: - E201 - Remove extraneous whitespace. - E202 - Remove extraneous whitespace. - E203 - Remove extraneous whitespace. - E211 - Remove extraneous whitespace. - E221 - Fix extraneous whitespace around keywords. - E222 - Fix extraneous whitespace around keywords. - E223 - Fix extraneous whitespace around keywords. - E224 - Remove extraneous whitespace around operator. - E225 - Fix missing whitespace around operator. - E226 - Fix missing whitespace around operator. - E227 - Fix missing whitespace around operator. - E228 - Fix missing whitespace around operator. - E231 - Add missing whitespace. - E231 - Fix various deprecated code (via lib2to3). - E241 - Fix extraneous whitespace around keywords. - E242 - Remove extraneous whitespace around operator. - E251 - Remove whitespace around parameter '=' sign. - E261 - Fix spacing after comment hash. - E262 - Fix spacing after comment hash. - E265 - Format block comments. - E271 - Fix extraneous whitespace around keywords. - E272 - Fix extraneous whitespace around keywords. - E273 - Fix extraneous whitespace around keywords. - E274 - Fix extraneous whitespace around keywords. - W291 - Remove trailing whitespace. - W293 - Remove trailing whitespace.
* style: Start applying PEP8 to Python files, indentation issuesRémi Verschelde2016-11-022-116/+116
| | | | | | | | | | | | | | | | | | | Done with `autopep8 --select=E1`, fixes: - E101 - Reindent all lines. - E112 - Fix under-indented comments. - E113 - Fix over-indented comments. - E115 - Fix under-indented comments. - E116 - Fix over-indented comments. - E121 - Fix a badly indented line. - E122 - Fix a badly indented line. - E123 - Fix a badly indented line. - E124 - Fix a badly indented line. - E125 - Fix indentation undistinguish from the next logical line. - E126 - Fix a badly indented line. - E127 - Fix a badly indented line. - E128 - Fix a badly indented line. - E129 - Fix a badly indented line.
* Fix usage of 3.0 naming API in 1038c1f8Rémi Verschelde2016-10-311-2/+2
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* Fix memory leak with drag & drop on 2D viewportvolzhs2016-10-311-0/+1
| | | | (cherry picked from commit a7d492eb53489083181682839c6d7f83a888ad46)
* Ability to drag script files from Filesystem dock to SceneTree dock.Andreas Haas2016-10-314-2/+38
| | | | | | Allows to attach scripts by dragging them onto the target Node. (cherry picked from commit a3944e66dac9eda11b80fe0598db0ef7c207155c)
* Improve drag and drop on 2D viewportvolzhs2016-10-313-6/+453
| | | | (cherry picked from commit eed9179ea30deaf4b4fa7348bbe54904a165eb55)
* Fix p_index out of size error when closing scriptvolzhs2016-10-311-1/+1
| | | | (cherry picked from commit 707185d9d8a273c1bf2a70dcba707045295427a9)
* Remove dead code in FileSystemDockvolzhs2016-10-311-7/+0
| | | | (cherry picked from commit 9605a1d0da481c7ad071ffdf99d6f6728ac0bccb)
* Prevent unwanted script editor input on game crashHenrique Lacreta Alves2016-10-311-0/+1
| | | | | Fixes #6530. (cherry picked from commit 853d1ce9f30b93933e5e2f5dad78f7bf75742b15)
* SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde2016-10-305-0/+10
| | | | | | Also switch existing shebangs to "better" /usr/bin/env python. (cherry picked from commit fc8ccd5b8c8b779bffd0f4d7f22f2f964c939163)
* Add option for root node name on Import 3D scene windowvolzhs2016-10-171-2/+18
| | | | (cherry picked from commit dd04ac7ba9a6a9a892ec8a2213720aecacf2ea6a)
* Only show AnimationEditor automatically when an Animplayer is selected.Andreas Haas2016-10-171-1/+1
| | | | | | | Previous behaviour was to show it when an AnimationPlayer has been detected in the scene, now you actually have to select it. Fixes #6213 (cherry picked from commit 86fd40b06c14f32327def8d872312974ecd32436)
* Possibility to write node path by hand in exported NodePath variable (#3486)Mateusz Adamczyk2016-10-171-2/+14
| | | | (cherry picked from commit cf4f3815b330093a0b4cf25569843929277739fd)
* Replace a node with saved branch scene instancevolzhs2016-10-172-1/+30
| | | | (cherry picked from commit cc33c528eba7de158f5610fa884145fffc8df1c6)
* Refresh TextureRegionEditor when region has been changed externally.Andreas Haas2016-10-172-0/+9
| | | | | | | | | Now the TextureRegionEditor updates when you change the region_rect either via the inspector or via undo/redo. Fixes #6772 (cherry picked from commit 094073e4b22344c4b969d55850c7927e569bfd43)
* New load icon, removed unused open iconPawel Kowal2016-10-175-0/+85
| | | | (cherry picked from commit ed1e71a77ed5913d64fc9db30c810eb64484573f)