| Commit message (Collapse) | Author | Age | Files | Lines |
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-Small fix to xml saver (swapping > and <)
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-Make the video memory visible to improve debugging
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-setting/clearing breakpoints during run-time now works
-multi-line strings resulted in wrong line numbers in bytecode, fixed
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shows the list of errors that happened during running the game, traces
can be analyzed
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removing node in live debugging fixed
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1) press the heart while the game is running
2) select a scene to live edit from the opened scenes
3) edit/add/remove nodes or resources, change their properties, etc.
4) watch changes reflected in running game, in all places this scene is
edited
5) It's not perfect obviously, but the aim of it is to try to reflect
your changes as best as possible in the running game.
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