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path: root/tools/editor/scene_tree_editor.h
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* remove trailing whitespaceHubert Jarosz2016-04-021-8/+8
| | | | (cherry picked from commit 4a4f2479146aa33e235ed57cde311efda68d3c8f)
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* -fixes and more fixes to new scene system, seems stable now..reduz2015-10-161-0/+1
| | | | BUT DONT TRUST ME IT MAY STILL BREAK, USE WITH CARE!!
* Large improvements on scene packing and managementreduz2015-10-101-1/+6
| | | | | -Ability to edit and keep changes of instanced scenes and sub-scenes -Ability to inherit from other scenes
* Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky2015-06-221-1/+4
| | | | | | | | | | | -ability to edit multiple scenes at the same time -resource internal IDs are now persistent, this makes multiple scene editing possible but maaaaay result in file corruption bugs (tested and could not find anything but possibility exists because core code changed, report immediately if you find this). -properly save settings, layout, etc when edited -script editing is independent from scene editing now -show a yellow box when a script belongs to the scene
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* 3D Physics and Other StuffJuan Linietsky2014-09-021-0/+11
| | | | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-= -New Vehicle (Based on Bullet's RaycastVehicle) - Vehiclebody/VehicleWheel. Demo will come soon, old vehicle (CarBody) will go away soon too. -A lot of fixes to the 3D physics engine -Added KinematicBody with demo -Fixed the space query API for 2D (demo will come soon). 3D is WIP. -Fixed long-standing bug with body_enter/body_exit for Area and Area2D -Performance variables now includes physics (active bodies, collision pairs and islands) -Ability to see what's inside of instanced scenes! -Fixed Blend Shapes (no bs+skeleton yet) -Added an Android JavaClassWrapper singleton for using Android native classes directly from GDScript. This is very Alpha!
* Add lock and group icon to scene tree editormarynate2014-05-081-1/+3
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* heckJuan Linietsky2014-04-191-0/+2
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* -fix bug in cache for atlas import/exportJuan Linietsky2014-03-131-0/+2
| | | | | | | | | | -fix some menus -fixed bug in out transition curves -detect and remove file:/// in collada -remove multiscript for now -remove dependencies on mouse in OS, moved to Input -avoid fscache from screwing up (fix might make it slower, but it works) -funcref was missing, it's there now
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+143