aboutsummaryrefslogtreecommitdiff
path: root/tools/editor/scene_tree_dock.cpp
Commit message (Collapse)AuthorAgeFilesLines
* Prevent to make UndoRedo for duplicate if no selected nodevolzhs2016-11-151-0/+2
| | | | (cherry picked from commit d82928eb494d3d0856eac85e82b9cd835a368f96)
* Fix scene tree drag & drop places node as child (#6912)Keetz2016-11-151-31/+4
| | | | (cherry picked from commit 2afcbc4b1f4bc0aee4df3fa1747fa3f73b160676)
* Ability to drag script files from Filesystem dock to SceneTree dock.Andreas Haas2016-10-311-0/+11
| | | | | | Allows to attach scripts by dragging them onto the target Node. (cherry picked from commit a3944e66dac9eda11b80fe0598db0ef7c207155c)
* Replace a node with saved branch scene instancevolzhs2016-10-171-1/+29
| | | | (cherry picked from commit cc33c528eba7de158f5610fa884145fffc8df1c6)
* Fix reparent undo not renaming backPedro J. Estébanez2016-10-091-0/+3
| | | | (cherry picked from commit 88a32c11f1d35c57a7af4b8f6733595b95ab4e4b)
* Added Scene tree dock shortcutsPaulb232016-08-011-6/+8
|
* Merge pull request #5821 from TheHX/issue-5795Rémi Verschelde2016-07-231-3/+22
|\ | | | | Improved FileSystem dock "Instance" option
| * "FileSystem" dock now instance all selected scenes in one actionFranklin Sobrinho2016-07-211-3/+22
| |
* | Removed support for saving paths as relative, closes #5728Juan Linietsky2016-07-221-2/+2
|/ | | | Editor now has good refactoring tools, so this function is mostly obsolete
* Fix crash when dropping scene as a sibling of the root nodeFranklin Sobrinho2016-07-181-7/+6
|
* Fix custom types showing on wrong dialogsFranklin Sobrinho2016-07-101-2/+2
| | | | * The custom types are visible when the dialog is shown
* Removed unused variables (second pass) + dead codeRémi Verschelde2016-07-071-24/+3
| | | | Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
* SceneTreeDock: Fix wrong argument in _has_visible_childrenRémi Verschelde2016-07-071-3/+3
| | | | Seen while checking for unused variables, which `child` was.
* Many fixes to scene tree node dragging, closes #5341Juan Linietsky2016-06-301-3/+13
|
* Figured out a way to fix event propagation for shortcuts and some other ↵Juan Linietsky2016-06-271-1/+5
| | | | cases so they properly stop shortcuts if a modal window is open, closes #4848
* property remove parent owned nodes when using replace, fixes #4128Juan Linietsky2016-06-201-0/+12
|
* Added shortcuts to scene tree dockDaniel J. Ramirez2016-06-191-20/+57
|
* -fix bug in scene tree dragndrop reparenting, closes #4712, closes #4633, ↵Juan Linietsky2016-06-181-12/+27
| | | | | | closes #4628 -avoid editor scrollable areas to scroll if touchscreen ui hint is turned on
* Ability to discard instancing from menu, closes #4903Juan Linietsky2016-06-111-0/+2
|
* Created a NodeDock with signals and groupsJuan Linietsky2016-06-041-7/+7
|
* Signals became a tabJuan Linietsky2016-06-031-20/+20
| | | | added icons to contextual scene tree menu
* Changed import workflowJuan Linietsky2016-05-271-0/+5
| | | | | | | | | | | | | | | | -Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types
* General docks clean upJuan Linietsky2016-05-231-0/+1
| | | | | | | | -Moved path box above in fs dock -Remove up/down button and added reordering with DND of favorites -Changed zoom icon to be centered vertically -Made filter for files always visible -Added some options to TextureFrame for better alignment/stretching
* use node name as filename when save scenevolzhs2016-05-231-1/+2
| | | | fix #4723
* remove trailing whitespaceHubert Jarosz2016-05-211-1/+1
|
* i18n: Second pass at proofreadingRémi Verschelde2016-05-211-8/+8
| | | | | Mostly removing commented out strings, plus a few critical ones that should not be translated.
* i18n: Proofreading of all stringsRémi Verschelde2016-05-211-4/+4
| | | | | | Done to ensure that no important identifiers are translatable, to fix compound strings using the new vformat() function, and some general English proofreading here and there.
* -Added configuration warning system for nodesJuan Linietsky2016-05-171-132/+11
| | | | | -Added a new "add" and "instance" buttons for scene tree -Added a vformat() function to ease translation work
* Merge pull request #4652 from Paulb23/node_duplication_positionRémi Verschelde2016-05-171-1/+1
|\ | | | | Node duplication positions under duplicated node, issue #964
| * Node duplication positions under duplicated node, issue 964Paulb232016-05-131-1/+1
| |
* | Missing translatable stringsJuan Linietsky2016-05-161-14/+14
| |
* | Contextualized Scene Tree menuJuan Linietsky2016-05-161-1/+62
| | | | | | | | | | | | -Added context menu to Scene Tree Dock -Removed Buttons -Added a filter to search for nods more easily in the dock
* | Experimental Right Mouse Button menu for SceneTreeJuan Linietsky2016-05-151-2/+47
|/ | | | Will eventually replace the buttons of that dock, so please test it!
* ability to drag scenes from filesystem to tree for instancingJuan Linietsky2016-05-111-54/+125
|
* -begun implementing drag & drop editor wideJuan Linietsky2016-05-111-11/+198
| | | | | | -filesystem dock dnd support -property list dnd support -scene tree dnd support
* Modified editor strings to be translatable in the futureJuan Linietsky2016-05-031-45/+45
|
* Keep editable instances data when replacing tree root nodeIgnacio Etcheverry2016-04-121-0/+1
|
* Enables the possibility of editing on multiple plugins at same time on same ↵hodes2016-04-021-2/+1
| | | | object type.
* -Massive editor dialog cleanupJuan Linietsky2016-01-171-10/+12
| | | | -Added a bottom menu list
* Merge pull request #2928 from akien-mga/pr-subscene-icon-in-dockRémi Verschelde2016-01-151-1/+121
|\ | | | | Moved subscene creation from scene menu to an icon on the scene dock
| * Remove padding in bottom HBoxContainer of scene tree dockRémi Verschelde2015-12-191-1/+2
| | | | | | | | This way the new "Create new scene from node(s)" button does not make the bar overflow
| * Moved subscene creation from scene menu to an icon on the scene dockRémi Verschelde2015-11-271-0/+119
| | | | | | | | | | Based on @Fiona's PR #2220. The previous "subscene" concept is also renamed to "new scene", as those subscene are just like regular scenes.
* | small hack to make collisionobjects work with replace, fixes #2992Juan Linietsky2016-01-121-0/+5
| |
* | -New reparent option "keep global transform" on reparent dialog. It is ↵Juan Linietsky2016-01-021-1/+38
| | | | | | | | enabled by default. Closes #2284
* | Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
|/
* Import Sub-Scene as root's child if no node is selectedneikeq2015-11-231-1/+4
|
* Merge pull request #2445 from TheHX/issue_2113Juan Linietsky2015-11-191-6/+3
|\ | | | | Possible fix for crash on replacing Path2D node (#2113)
| * Possible fix for issue #2113Franklin Sobrinho2015-09-071-6/+3
| | | | | | | | * closes #2113
* | -fixes to ring buffer (fixes network error)Juan Linietsky2015-10-211-1/+2
| | | | | | | | -fixes to invalid disabling of commands on scene tree dock
* | -fixes disability to remove instanced nodes when reopening scene. Fixes #2610Juan Linietsky2015-10-171-1/+1
| |