| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | i18n: Second pass at proofreading | Rémi Verschelde | 2016-05-21 | 1 | -2/+2 |
| | | | | | | Mostly removing commented out strings, plus a few critical ones that should not be translated. | ||||
| * | Modified editor strings to be translatable in the future | Juan Linietsky | 2016-05-03 | 1 | -6/+6 |
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| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -8/+8 |
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| * | -New reparent option "keep global transform" on reparent dialog. It is ↵ | Juan Linietsky | 2016-01-02 | 1 | -5/+8 |
| | | | | | enabled by default. Closes #2284 | ||||
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
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| * | Double-click item for reparent and choose a node in NodePath dialog | Franklin Sobrinho | 2015-12-13 | 1 | -8/+8 |
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| * | Large improvements on scene packing and management | reduz | 2015-10-10 | 1 | -0/+1 |
| | | | | | | -Ability to edit and keep changes of instanced scenes and sub-scenes -Ability to inherit from other scenes | ||||
| * | missing changes | Juan Linietsky | 2015-06-14 | 1 | -0/+5 |
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| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
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| * | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 1 | -1/+1 |
| | | | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around | ||||
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+113 |
