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path: root/tools/editor/property_editor.cpp (follow)
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* Merge pull request #1453 from adolson/remove-inspector-headingsRémi Verschelde2016-01-261-3/+1
|\ | | | | remove column titles in property inspector
| * remove column titles in property inspectorDana Olson2015-02-281-3/+1
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* | -Fixes a bunch of stdout errors, closes #2763 closes #2731Juan Linietsky2016-01-231-2/+2
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* | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2016-01-231-63/+5
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| * | Revert "Better search for SectionedPropertyEditor, added "All" section"Juan Linietsky2016-01-231-63/+5
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* | | -Support the TRNS flag on libpng, fixes #3097Juan Linietsky2016-01-231-2/+2
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* | Revert "Tree and PropertyEditor confirm value change on focus loss"Juan Linietsky2016-01-231-24/+102
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* | Tree and PropertyEditor confirm value change on focus lossFranklin Sobrinho2016-01-211-102/+24
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* | Add a visual editor to color picker.MarianoGNU2016-01-151-1/+1
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* | Better search for SectionedPropertyEditor, added "All" sectionFranklin Sobrinho2016-01-121-5/+63
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* | Merge pull request #3302 from MarianoGnu/bug_fixing2Rémi Verschelde2016-01-111-1/+11
|\ \ | | | | | | Allow to paste resources in inspector when text_hint indicates multip…
| * | Allow to paste resources in inspector when text_hint indicates multiple typesMarianoGNU2016-01-101-1/+11
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* | | -Project settings can properly add/remove properties again, fixes #3177Juan Linietsky2016-01-101-0/+5
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* | -Fix global transform cache not being cleared in 2D nodes, fixes many editor ↵Juan Linietsky2016-01-021-2/+0
| | | | | | | | bugs, closes #2115
* | -Ability to roll-back script-exported properties to their default value on ↵Juan Linietsky2016-01-021-49/+121
| | | | | | | | the script, closes #2128
* | Properly hide assign/clear dialog, closes #2295Juan Linietsky2016-01-021-0/+3
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* | Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* | small fix for undo redoJuan Linietsky2015-12-161-0/+10
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* | added labels to sections and propertiesJuan Linietsky2015-12-161-3/+16
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* | -split view of property editor and editor settingsJuan Linietsky2015-12-151-0/+171
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* | Fix array editor NodePath being relative to editorFranklin Sobrinho2015-12-131-4/+14
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* | Merge pull request #2933 from TheHX/pr-shader-loaderJuan Linietsky2015-12-121-3/+13
|\ \ | | | | | | Fix shader loading, making possible load .shd and .sgp from editor
| * | Fix shader loading, making possible load .shd and .sgp from editorFranklin Sobrinho2015-11-271-3/+13
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* | | -remove (can be added back in editor settings) icons from property editorJuan Linietsky2015-12-111-25/+51
| | | | | | | | | | | | -remove ".." from file dialog when opening res://, fixes #2994
* | | Make ItemListEditor plugin functionalFranklin Sobrinho2015-12-031-3/+11
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* | Fix property editor Matrix3 and Matrix32 editingFranklin Sobrinho2015-11-231-1/+8
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* | Better PropertyEditor searchFranklin Sobrinho2015-11-221-3/+12
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* | Implement name filter to PropertyEditorFranklin Sobrinho2015-11-211-8/+40
| | | | | | | | - Add search bar to Inspector tab and to Project and Editor settings dialog
* | -better integration of ndee's themeJuan Linietsky2015-11-131-0/+1
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* | remove unpexpected revert button, fixes #2614Juan Linietsky2015-10-171-4/+48
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* | Merge branch 'master' of https://github.com/okamstudio/godotMarianoGNU2015-10-161-29/+120
|\ \ | | | | | | | | | | | | # Solved Conflicts: # tools/editor/property_editor.cpp
| * | Large improvements on scene packing and managementreduz2015-10-101-30/+121
| | | | | | | | | | | | | | | -Ability to edit and keep changes of instanced scenes and sub-scenes -Ability to inherit from other scenes
* | | Merge branch 'master' of https://github.com/okamstudio/godotMariano Javier Suligoy2015-08-301-11/+163
|\| | | | | | | | | | | | | | | | | # Solved Conflicts: # tools/editor/property_editor.cpp # tools/editor/property_editor.h
| * | -added hints to sprite v/hframes, fixes truncation problemJuan Linietsky2015-08-291-1/+3
| | | | | | | | | | | | -removed an error being printed often unnecesarly about missing child
| * | make sure array is created if not existing, as noted by Guilherme FelipeJuan Linietsky2015-08-251-1/+1
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| * | Show documentation for properties on hover.Juan Linietsky2015-08-251-0/+55
| | | | | | | | | | | | This works if the property has been documented (about half are at this point)
| * | Ability to edit all kinds of arrays from the property editor.Juan Linietsky2015-08-251-9/+104
| | | | | | | | | | | | Yes, I'm trying to convince you to test the alpha release by adding all these now :)
* | | Edit default values. WARNING!!!Mariano Javier Suligoy2015-08-291-252/+309
|/ / | | | | | | Do not merge these changes, default values are not compiled into shaders yet!
* | Multiple, simultaneous node editing spuport!!Juan Linietsky2015-08-251-1/+2
| | | | | | | | ..but will you be brave enough to try it? :)
* | Several performance improvements, mainly in loading and instancing scenes ↵Juan Linietsky2015-06-291-2/+2
| | | | | | | | | | | | | | | | and resources. A general speedup should be apparent, with even more peformance increase when compiling optimized. WARNING: Tested and it seems to work, but if something breaks, please report.
* | Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky2015-06-221-1/+1
| | | | | | | | | | | | | | | | | | | | | | -ability to edit multiple scenes at the same time -resource internal IDs are now persistent, this makes multiple scene editing possible but maaaaay result in file corruption bugs (tested and could not find anything but possibility exists because core code changed, report immediately if you find this). -properly save settings, layout, etc when edited -script editing is independent from scene editing now -show a yellow box when a script belongs to the scene
* | missing changesJuan Linietsky2015-06-141-0/+1
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* | new file dialog!Juan Linietsky2015-06-061-12/+12
| | | | | | | | | | | | | | | | | | -ItemList control for easier lists/thumbnails -New file dialog, with support for thumbnails, favorites, recent places, etc -Moved .fscache out of the project, no more bugs due to committed/pulled .fscache! -Dir dialog now sorts directories
* | improved animation editorJuan Linietsky2015-05-251-2/+26
| | | | | | | | | | | | | | | | | | -same-value link keys -new layout -forward, backwards playback -integrated curve/property editor -auto increment sprite frame after insert -copy & paste animation resoucres
* | Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* | Changed popup_centered by popup_centered_minsize in editor dialogsFranklin Sobrinho2015-04-081-1/+1
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* | Camel casing being capitalized only happens in the inspector now.Nathan Warden2015-03-231-1/+1
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* | New option to send canvas to render bufferJuan Linietsky2015-03-161-0/+24
| | | | | | | | | | allows to use 3D environment effects for post processing such as Glow, Bloom, HDR, etc. in 2D.
* | increase minimum range in property editor a bitJuan Linietsky2015-03-101-1/+1
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* | lot of work on 2D lighting and isometric mapsJuan Linietsky2015-03-091-3/+3
| | | | | | | | | | added a new demo, isometric_light that does full isometric sorting, lights, shadows, etc.