| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-12 | 1 | -1/+1 |
| | | | | | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! (cherry picked from commit c7bc44d5ad9aae4902280012f7654e2318cd910e) | ||||
| * | Show last added action on Input Map and implement InputEvent "==" | volzhs | 2016-09-01 | 1 | -1/+29 |
| | | | | | (cherry picked from commit 2e5a4cb5ca33576ea81601f949b2e633ff92213c) | ||||
| * | Device Input dialog now uses containers | Ignacio Etcheverry | 2016-09-01 | 1 | -20/+22 |
| | | | | | (cherry picked from commit 9483d3cbf9a6ccbd69f97477f32b9a490aa6ea96) | ||||
| * | Project Settings: Use containers for the Input Map tab content | Ignacio Etcheverry | 2016-07-27 | 1 | -16/+17 |
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| * | Merge pull request #5584 from TheHX/project-settings | Juan Linietsky | 2016-07-10 | 1 | -5/+31 |
| |\ | | | | | Implement undo/redo for adding and deleting global properties | ||||
| | * | Implement undo/redo for adding and deleting global properties | Franklin Sobrinho | 2016-07-07 | 1 | -5/+31 |
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| * | | Added drag and drop to rearrange the autoload order | Franklin Sobrinho | 2016-07-04 | 1 | -388/+5 |
| |/ | | | | * Created a new class for autoload settings, in editor_autoload_settings.h | ||||
| * | Merge pull request #4824 from 29jm/pr-3481 | Juan Linietsky | 2016-06-06 | 1 | -21/+101 |
| |\ | | | | | Ability to rename autoloads | ||||
| | * | Ability to rename autoloads | Johan Manuel | 2016-05-27 | 1 | -21/+101 |
| | | | | | | | | | | | The commit makes the 'Name' field of autoloads editable, with support for undo/redo. Name clashes/invalid characters are handled. Fixes #3481. | ||||
| * | | -customizable shortcuts in editor | Juan Linietsky | 2016-06-04 | 1 | -1/+1 |
| | | | | | | | | | | | -editor settings now save to .tres instead of .xml -buttons can now hold a shortcut | ||||
| * | | Added more translatable strings in code. Updated template tools.pot. | DimOkGamer | 2016-05-30 | 1 | -4/+4 |
| | | | | | | | | | also improved Russian localization. | ||||
| * | | Set more visible string to translatable | Geequlim | 2016-05-29 | 1 | -2/+2 |
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| * | i18n: Second pass at proofreading | Rémi Verschelde | 2016-05-21 | 1 | -3/+3 |
| | | | | | | Mostly removing commented out strings, plus a few critical ones that should not be translated. | ||||
| * | i18n: Proofreading of all strings | Rémi Verschelde | 2016-05-21 | 1 | -15/+15 |
| | | | | | | | Done to ensure that no important identifiers are translatable, to fix compound strings using the new vformat() function, and some general English proofreading here and there. | ||||
| * | Modified editor strings to be translatable in the future | Juan Linietsky | 2016-05-03 | 1 | -96/+96 |
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| * | More precise InputMap Axis descriptions in project settings. | Hinsbart | 2016-04-28 | 1 | -24/+18 |
| | | | | | Now it's "Left Stick {Up, Down, Left, Right}" instead of just "Left Stick" repeated 4x. | ||||
| * | -Made editor support SSL certs by default (embedded them) | Juan Linietsky | 2016-03-12 | 1 | -1/+6 |
| | | | | | | | | | | -Made asset sharing support https -Many fixes to HTTPRequest -Added an asset installer dialog -Visual cleanups to asset sharing tab -Fixed some issues in ScrollContainer, hope it does not break things -Asset sharing tab is not visible (hidden on purpose) for now. | ||||
| * | fix two reading uninitialized pointers | Hubert Jarosz | 2016-03-09 | 1 | -1/+1 |
| | | | | | | | fixed in: tools/editor/project_settings.cpp scene/gui/graph_edit.cpp | ||||
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -2/+2 |
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| * | Fix Project Settings dialog add/delete global variable | Franklin Sobrinho | 2016-03-06 | 1 | -11/+20 |
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| * | Completed the support for plugins! It is not possible to add plugins. | Juan Linietsky | 2016-02-27 | 1 | -0/+12 |
| | | | | | | | Not all APIs are provided yet, please request whathever you are missing. Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings. Have fun! | ||||
| * | Rename input actions by editing its item in the list | Ignacio Etcheverry | 2016-02-13 | 1 | -72/+55 |
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| * | fix joystick related label text in project settings | hondres | 2016-02-11 | 1 | -2/+2 |
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| * | Merge pull request #3560 from Hinsbart/axis_names | punto- | 2016-02-02 | 1 | -6/+17 |
| |\ | | | | | fix joystick axis names in project settings | ||||
| | * | fix joystick axis names in project settings | hondres | 2016-02-03 | 1 | -6/+17 |
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| * | | -make animationplayer thinner, also toolbuttons too. fixes #3526 | Juan Linietsky | 2016-02-02 | 1 | -1/+1 |
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| * | -make autoloads keep order when toggling singleton, fixes #3482 | Juan Linietsky | 2016-02-02 | 1 | -0/+3 |
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| * | -Made Joystick menus friendlier, show button index, more up to date names ↵ | Juan Linietsky | 2016-02-02 | 1 | -10/+22 |
| | | | | | and axis names. Closes #3501 | ||||
| * | do not fail on invalid audio driver, fixes #3466 | Juan Linietsky | 2016-01-31 | 1 | -0/+2 |
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| * | fix dpad left/right not showing correctly in project settings | hondres | 2016-01-28 | 1 | -1/+1 |
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| * | Revert "Better search for SectionedPropertyEditor, added "All" section" | Juan Linietsky | 2016-01-23 | 1 | -10/+67 |
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| * | Better search for SectionedPropertyEditor, added "All" section | Franklin Sobrinho | 2016-01-12 | 1 | -67/+10 |
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| * | -Project settings can properly add/remove properties again, fixes #3177 | Juan Linietsky | 2016-01-10 | 1 | -2/+3 |
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| * | small usability improvement, change everything related to resolution and ↵ | Juan Linietsky | 2016-01-03 | 1 | -2/+13 |
| | | | | | scaling together in the project settings, closes #1974 | ||||
| * | having active items is pointless in input map | Juan Linietsky | 2016-01-03 | 1 | -2/+4 |
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| * | proper joy axis support as actions, can be configured and inquired, fixes #2317 | Juan Linietsky | 2016-01-02 | 1 | -5/+8 |
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| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
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| * | Fix proper ordering of project settings properties, also fixes inability to ↵ | reduz | 2015-12-28 | 1 | -4/+7 |
| | | | | | change order of autoloads | ||||
| * | -Added proper code completion for singletons | reduz | 2015-12-28 | 1 | -1/+1 |
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| * | Ability to set autoloads as singleton global variables | reduz | 2015-12-28 | 1 | -11/+108 |
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| * | small fix for undo redo | Juan Linietsky | 2015-12-16 | 1 | -5/+9 |
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| * | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2015-12-15 | 1 | -2/+3 |
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| | * | Prevent deleting input presets as it does not work | Rémi Verschelde | 2015-12-15 | 1 | -2/+3 |
| | | | | | | | | | | | Follow-up of #3076. Now the only thing possible to do with input presets is to add/remove key bindings. It was already the case previously but it's now clearer in the UI. | ||||
| * | | -split view of property editor and editor settings | Juan Linietsky | 2015-12-15 | 1 | -14/+14 |
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| * | Forbid renaming input presets | Ignacio Etcheverry | 2015-12-14 | 1 | -1/+2 |
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| * | Added input actions renaming | Ignacio Etcheverry | 2015-12-14 | 1 | -4/+59 |
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| * | -made it add the node name from the file, closes #3010 | Juan Linietsky | 2015-12-08 | 1 | -8/+21 |
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| * | Implement name filter to PropertyEditor | Franklin Sobrinho | 2015-11-21 | 1 | -59/+95 |
| | | | | | - Add search bar to Inspector tab and to Project and Editor settings dialog | ||||
| * | make moving up&down items from the autoload list work | Juan Linietsky | 2015-08-30 | 1 | -9/+40 |
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| * | new file dialog! | Juan Linietsky | 2015-06-06 | 1 | -10/+10 |
| | | | | | | | | | | -ItemList control for easier lists/thumbnails -New file dialog, with support for thumbnails, favorites, recent places, etc -Moved .fscache out of the project, no more bugs due to committed/pulled .fscache! -Dir dialog now sorts directories | ||||
