| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Rename input actions by editing its item in the list | Ignacio Etcheverry | 2016-02-13 | 1 | -72/+55 |
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| * | fix joystick related label text in project settings | hondres | 2016-02-11 | 1 | -2/+2 |
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| * | Merge pull request #3560 from Hinsbart/axis_names | punto- | 2016-02-02 | 1 | -6/+17 |
| |\ | | | | | fix joystick axis names in project settings | ||||
| | * | fix joystick axis names in project settings | hondres | 2016-02-03 | 1 | -6/+17 |
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| * | | -make animationplayer thinner, also toolbuttons too. fixes #3526 | Juan Linietsky | 2016-02-02 | 1 | -1/+1 |
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| * | -make autoloads keep order when toggling singleton, fixes #3482 | Juan Linietsky | 2016-02-02 | 1 | -0/+3 |
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| * | -Made Joystick menus friendlier, show button index, more up to date names ↵ | Juan Linietsky | 2016-02-02 | 1 | -10/+22 |
| | | | | | and axis names. Closes #3501 | ||||
| * | do not fail on invalid audio driver, fixes #3466 | Juan Linietsky | 2016-01-31 | 1 | -0/+2 |
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| * | fix dpad left/right not showing correctly in project settings | hondres | 2016-01-28 | 1 | -1/+1 |
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| * | Revert "Better search for SectionedPropertyEditor, added "All" section" | Juan Linietsky | 2016-01-23 | 1 | -10/+67 |
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| * | Better search for SectionedPropertyEditor, added "All" section | Franklin Sobrinho | 2016-01-12 | 1 | -67/+10 |
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| * | -Project settings can properly add/remove properties again, fixes #3177 | Juan Linietsky | 2016-01-10 | 1 | -2/+3 |
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| * | small usability improvement, change everything related to resolution and ↵ | Juan Linietsky | 2016-01-03 | 1 | -2/+13 |
| | | | | | scaling together in the project settings, closes #1974 | ||||
| * | having active items is pointless in input map | Juan Linietsky | 2016-01-03 | 1 | -2/+4 |
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| * | proper joy axis support as actions, can be configured and inquired, fixes #2317 | Juan Linietsky | 2016-01-02 | 1 | -5/+8 |
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| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
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| * | Fix proper ordering of project settings properties, also fixes inability to ↵ | reduz | 2015-12-28 | 1 | -4/+7 |
| | | | | | change order of autoloads | ||||
| * | -Added proper code completion for singletons | reduz | 2015-12-28 | 1 | -1/+1 |
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| * | Ability to set autoloads as singleton global variables | reduz | 2015-12-28 | 1 | -11/+108 |
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| * | small fix for undo redo | Juan Linietsky | 2015-12-16 | 1 | -5/+9 |
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| * | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2015-12-15 | 1 | -2/+3 |
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| | * | Prevent deleting input presets as it does not work | Rémi Verschelde | 2015-12-15 | 1 | -2/+3 |
| | | | | | | | | | | | Follow-up of #3076. Now the only thing possible to do with input presets is to add/remove key bindings. It was already the case previously but it's now clearer in the UI. | ||||
| * | | -split view of property editor and editor settings | Juan Linietsky | 2015-12-15 | 1 | -14/+14 |
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| * | Forbid renaming input presets | Ignacio Etcheverry | 2015-12-14 | 1 | -1/+2 |
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| * | Added input actions renaming | Ignacio Etcheverry | 2015-12-14 | 1 | -4/+59 |
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| * | -made it add the node name from the file, closes #3010 | Juan Linietsky | 2015-12-08 | 1 | -8/+21 |
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| * | Implement name filter to PropertyEditor | Franklin Sobrinho | 2015-11-21 | 1 | -59/+95 |
| | | | | | - Add search bar to Inspector tab and to Project and Editor settings dialog | ||||
| * | make moving up&down items from the autoload list work | Juan Linietsky | 2015-08-30 | 1 | -9/+40 |
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| * | new file dialog! | Juan Linietsky | 2015-06-06 | 1 | -10/+10 |
| | | | | | | | | | | -ItemList control for easier lists/thumbnails -New file dialog, with support for thumbnails, favorites, recent places, etc -Moved .fscache out of the project, no more bugs due to committed/pulled .fscache! -Dir dialog now sorts directories | ||||
| * | -Fixed bug in translation remaps, also added proper demo, maybe fixes #1729 | Juan Linietsky | 2015-05-12 | 1 | -2/+3 |
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| * | -Changed Godot exit to be clean. | Juan Linietsky | 2015-04-20 | 1 | -3/+6 |
| | | | | | | -Added more debug information on memory cleanliness on exit (if run with -v) -Fixed several memory leaks, fixes #1731, fixes #755 | ||||
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
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| * | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 1 | -3/+3 |
| | | | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around | ||||
| * | -project settings are saved when changed | Juan Linietsky | 2014-02-15 | 1 | -2/+14 |
| | | | | | | | | | -load() was in the GDScript docs but missing in the scripting-different music for platformer 2D and 3D -fix how documentation is generated, built in doc browser should be always up to date -copypaste, scrolling, etc in builtin doc -built-in scripts get saved now (though debugger may not always work on them) -Theme can be set to controls as a property | ||||
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+1566 |
