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path: root/tools/editor/project_settings.cpp
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* Rename input actions by editing its item in the listIgnacio Etcheverry2016-02-131-72/+55
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* fix joystick related label text in project settingshondres2016-02-111-2/+2
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* Merge pull request #3560 from Hinsbart/axis_namespunto-2016-02-021-6/+17
|\ | | | | fix joystick axis names in project settings
| * fix joystick axis names in project settingshondres2016-02-031-6/+17
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* | -make animationplayer thinner, also toolbuttons too. fixes #3526Juan Linietsky2016-02-021-1/+1
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* -make autoloads keep order when toggling singleton, fixes #3482Juan Linietsky2016-02-021-0/+3
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* -Made Joystick menus friendlier, show button index, more up to date names ↵Juan Linietsky2016-02-021-10/+22
| | | | and axis names. Closes #3501
* do not fail on invalid audio driver, fixes #3466Juan Linietsky2016-01-311-0/+2
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* fix dpad left/right not showing correctly in project settingshondres2016-01-281-1/+1
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* Revert "Better search for SectionedPropertyEditor, added "All" section"Juan Linietsky2016-01-231-10/+67
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* Better search for SectionedPropertyEditor, added "All" sectionFranklin Sobrinho2016-01-121-67/+10
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* -Project settings can properly add/remove properties again, fixes #3177Juan Linietsky2016-01-101-2/+3
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* small usability improvement, change everything related to resolution and ↵Juan Linietsky2016-01-031-2/+13
| | | | scaling together in the project settings, closes #1974
* having active items is pointless in input mapJuan Linietsky2016-01-031-2/+4
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* proper joy axis support as actions, can be configured and inquired, fixes #2317Juan Linietsky2016-01-021-5/+8
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* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* Fix proper ordering of project settings properties, also fixes inability to ↵reduz2015-12-281-4/+7
| | | | change order of autoloads
* -Added proper code completion for singletonsreduz2015-12-281-1/+1
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* Ability to set autoloads as singleton global variablesreduz2015-12-281-11/+108
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* small fix for undo redoJuan Linietsky2015-12-161-5/+9
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* Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-151-2/+3
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| * Prevent deleting input presets as it does not workRémi Verschelde2015-12-151-2/+3
| | | | | | | | | | Follow-up of #3076. Now the only thing possible to do with input presets is to add/remove key bindings. It was already the case previously but it's now clearer in the UI.
* | -split view of property editor and editor settingsJuan Linietsky2015-12-151-14/+14
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* Forbid renaming input presetsIgnacio Etcheverry2015-12-141-1/+2
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* Added input actions renamingIgnacio Etcheverry2015-12-141-4/+59
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* -made it add the node name from the file, closes #3010Juan Linietsky2015-12-081-8/+21
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* Implement name filter to PropertyEditorFranklin Sobrinho2015-11-211-59/+95
| | | | - Add search bar to Inspector tab and to Project and Editor settings dialog
* make moving up&down items from the autoload list workJuan Linietsky2015-08-301-9/+40
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* new file dialog!Juan Linietsky2015-06-061-10/+10
| | | | | | | | | -ItemList control for easier lists/thumbnails -New file dialog, with support for thumbnails, favorites, recent places, etc -Moved .fscache out of the project, no more bugs due to committed/pulled .fscache! -Dir dialog now sorts directories
* -Fixed bug in translation remaps, also added proper demo, maybe fixes #1729Juan Linietsky2015-05-121-2/+3
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* -Changed Godot exit to be clean.Juan Linietsky2015-04-201-3/+6
| | | | | -Added more debug information on memory cleanliness on exit (if run with -v) -Fixed several memory leaks, fixes #1731, fixes #755
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-3/+3
| | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
* -project settings are saved when changedJuan Linietsky2014-02-151-2/+14
| | | | | | | | -load() was in the GDScript docs but missing in the scripting-different music for platformer 2D and 3D -fix how documentation is generated, built in doc browser should be always up to date -copypaste, scrolling, etc in builtin doc -built-in scripts get saved now (though debugger may not always work on them) -Theme can be set to controls as a property
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+1566