| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | Completed the support for plugins! It is not possible to add plugins. | Juan Linietsky | 2016-02-27 | 4 | -30/+21 | |
| | | | | | | | Not all APIs are provided yet, please request whathever you are missing. Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings. Have fun! | |||||
| * | First attempt at making a more useful EditorPlugin API. Still undocumented, ↵ | Juan Linietsky | 2016-02-27 | 3 | -5/+5 | |
| | | | | | but feedback welcome! | |||||
| * | keep previous rotation when using rotate tool. fixes #3788. | volzhs | 2016-02-22 | 1 | -1/+1 | |
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| * | -fixed a crash when closing scene with animationplayer open | Juan Linietsky | 2016-02-21 | 2 | -2/+6 | |
| | | | | | -removed item checked print, closes #3564 | |||||
| * | -Change link to new documentation | Juan Linietsky | 2016-02-20 | 1 | -1/+1 | |
| | | | | | -fixed bug in tilemap collision debug | |||||
| * | Merge pull request #3689 from nunodonato/numpademulation | Rémi Verschelde | 2016-02-16 | 1 | -4/+16 | |
| |\ | | | | | * Added numpad emulation in the 3d viewport (fixes #3612) | |||||
| | * | * Added numpad emulation (fixes #3612) | Nuno | 2016-02-12 | 1 | -4/+16 | |
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| * | | Merge pull request #3641 from JoshuaGrams/master | Rémi Verschelde | 2016-02-16 | 1 | -0/+8 | |
| |\ \ | |/ |/| | AnimationPlayer frame SpinBox snaps to steps. | |||||
| | * | AnimationPlayer frame SpinBox snaps to steps. | Josh Grams | 2016-02-09 | 1 | -0/+8 | |
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| * | | Fixed a couple of tooltips on the editor | Tegu | 2016-02-10 | 1 | -2/+2 | |
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| * | Insert new key helper is back to 2D editor, missed it? | Juan Linietsky | 2016-02-09 | 1 | -2/+4 | |
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| * | -Property apply limits to V/H Splits in main editor window. Fixes #3567 | Juan Linietsky | 2016-02-08 | 3 | -2/+5 | |
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| * | -only save scripts if changed, takes less time to run projects and does not ↵ | Juan Linietsky | 2016-02-02 | 2 | -7/+12 | |
| | | | | | confuse you with changed dates. | |||||
| * | -make animationplayer thinner, also toolbuttons too. fixes #3526 | Juan Linietsky | 2016-02-02 | 1 | -1/+1 | |
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| * | Merge pull request #3490 from TheHX/issue-3453 | Rémi Verschelde | 2016-01-27 | 1 | -1/+1 | |
| |\ | | | | | Fix input passing to script editor even if not visible | |||||
| | * | Fix input passing to script editor even if not visible | Franklin Sobrinho | 2016-01-27 | 1 | -1/+1 | |
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| * | | Fix animation toolbar | Franklin Sobrinho | 2016-01-27 | 1 | -7/+0 | |
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| * | avoid crash when scaling tilemap too much, fixes #266 | reduz | 2016-01-24 | 1 | -1/+18 | |
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| * | -avoid allowing selection of canvasitems inside a viewport, fixes #1383 | reduz | 2016-01-24 | 1 | -0/+59 | |
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| * | -Fixes a bunch of stdout errors, closes #2763 closes #2731 | Juan Linietsky | 2016-01-23 | 3 | -3/+3 | |
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| * | Fix wrong condition test for saving, fixes #3287 | Juan Linietsky | 2016-01-23 | 1 | -1/+3 | |
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| * | Wider initial size of the panel with scripts | kubecz3k | 2016-01-20 | 1 | -1/+1 | |
| | | | | | I believe it's size is now exactly the same how it was before commit that allowed to hide script panel entirely. I assume previously it was 140 wide because of 70px of minimal size + 70px of offset, so now when minimal size is 0 the offset need to be 140. | |||||
| * | thumbnail preview for AtlasTextures | hondres | 2016-01-19 | 1 | -3/+16 | |
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| * | -fixed bug related to mouse cursor changes, fixes #3366 | Juan Linietsky | 2016-01-18 | 1 | -0/+2 | |
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| * | New shader nodes are now created under (more or less) the cursor. | Ovnuniarchos | 2016-01-18 | 2 | -3/+3 | |
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| * | -Massive editor dialog cleanup | Juan Linietsky | 2016-01-17 | 18 | -225/+256 | |
| | | | | | -Added a bottom menu list | |||||
| * | -Moved all the "root" input handling for GUI from individual Controls to ↵ | Juan Linietsky | 2016-01-16 | 2 | -2/+2 | |
| | | | | | | | | | Viewport. -Should fix several reported bugs when controls don't have a common parent This may have added new bugs, so please report if so! | |||||
| * | Merge pull request #3204 from neikeq/fix_3153 | Rémi Verschelde | 2016-01-15 | 1 | -10/+31 | |
| |\ | | | | | Consider texture offset when rotating tiles | |||||
| | * | TileMap: Properly flip/rotate tiles with non-square region | Ignacio Etcheverry | 2016-01-04 | 1 | -15/+28 | |
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| | * | TileMap: Consider texture offset for rotated tiles | Ignacio Etcheverry | 2016-01-02 | 1 | -5/+13 | |
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| * | | Merge pull request #3329 from SaracenOne/color_ramp_fix | Rémi Verschelde | 2016-01-15 | 2 | -5/+15 | |
| |\ \ | | | | | | | Color Ramp Editor Plugin Fix | |||||
| | * | | Fixed color ramp editor plugin to allow editing color ramps while in the ↵ | Saracen | 2016-01-12 | 2 | -5/+15 | |
| | | | | | | | | | | | | | spatial editor. | |||||
| * | | | Merge pull request #3338 from godotengine/kubecz3k-patch-1 | Rémi Verschelde | 2016-01-15 | 1 | -1/+1 | |
| |\ \ \ | | | | | | | | | Ability to hide panel with scripts | |||||
| | * | | | Ability to hide panel with scripts | kubecz3k | 2016-01-13 | 1 | -1/+1 | |
| | |/ / | | | | | | | | | | | | | Minimal horizontal size for panel with scripts was = 70, changed it to 0. It's especially helpful if someone is working on a laptop, or just don't like to have anything on the left side of the screen. Video that shows how it's working after the change: https://www.youtube.com/watch?v=Y_o4pOpjyhY&feature=youtu.be | |||||
| * / / | Spatial/Canvas Editor: Ignore unhandled input if there is a dialog | Ignacio Etcheverry | 2016-01-15 | 2 | -3/+3 | |
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| * | | Merge pull request #3308 from neikeq/keep_xform_settings | Rémi Verschelde | 2016-01-11 | 1 | -25/+47 | |
| |\ \ | | | | | | | Remember Transform menu settings for the Spatial Editor | |||||
| | * | | Remove unnecessary fail conditions when loading SpatialEditor state | Ignacio Etcheverry | 2016-01-11 | 1 | -27/+21 | |
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| | * | | Remember Transform menu settings for the Spatial Editor | Ignacio Etcheverry | 2016-01-11 | 1 | -0/+28 | |
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| * | | | Merge pull request #3309 from MarianoGnu/bug_fixing3 | Rémi Verschelde | 2016-01-11 | 2 | -7/+58 | |
| |\ \ \ | | | | | | | | | Make SpriteRegionEditor remember state when switching scenes (fixes #3245) | |||||
| | * | | | Make SpriteRegionEditor remember state beatwhen setions (fixes #3245) | MarianoGNU | 2016-01-10 | 2 | -7/+58 | |
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| * / / | Fix script highlighting for classes that begin with "_" | Franklin Sobrinho | 2016-01-10 | 1 | -1/+5 | |
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| * | | Fix some error messages | Franklin Sobrinho | 2016-01-09 | 4 | -12/+3 | |
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| * | | Merge pull request #3282 from TheHX/pr-script-debugger | Rémi Verschelde | 2016-01-08 | 1 | -1/+1 | |
| |\ \ | | | | | | | Fix debugger close button and script editor "Show Debugger" | |||||
| | * | | Fix debugger close button and script editor "Show Debugger" | Franklin Sobrinho | 2016-01-08 | 1 | -1/+1 | |
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| * | | | Merge pull request #3250 from akien-mga/pr-uniform-scaling-canvasitem | Rémi Verschelde | 2016-01-07 | 1 | -34/+24 | |
| |\ \ \ | |/ / |/| | | Fix uniform scaling of non-square CanvasItem nodes | |||||
| | * | | Fix uniform scaling of non-square CanvasItem nodes | Rémi Verschelde | 2016-01-06 | 1 | -34/+24 | |
| | | | | | | | | | | | | | | | | Fixes #3224. I chose the longest side of the original node (width vs height) as the "guiding direction" to handle the ever changing drag_vector and avoid issues when a component changes sign. | |||||
| * | | | Merge pull request #3217 from neikeq/asframes_patch | Rémi Verschelde | 2016-01-06 | 1 | -1/+0 | |
| |\ \ \ | | | | | | | | | Disable renaming SpriteFrames | |||||
| | * | | | Disable renaming AnimatedSprite frames | Ignacio Etcheverry | 2016-01-03 | 1 | -1/+0 | |
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| * | | | Merge pull request #3216 from nounoursheureux/spriteframes | Rémi Verschelde | 2016-01-06 | 1 | -1/+1 | |
| |\ \ \ | |_|/ |/| | | Show the texture name after the frame number in the SpriteFrames editor | |||||
| | * | | Show the texture name after the frame number in the SpriteFrames editor | Nounours Heureux | 2016-01-03 | 1 | -1/+1 | |
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