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* | | SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde2016-10-171-0/+2
| | | | | | | | | | | | Also switch existing shebangs to "better" /usr/bin/env python.
* | | Merge pull request #6814 from Hinsbart/animplayerGeorge Marques2016-10-131-1/+1
|\ \ \ | | | | | | | | Only show AnimationEditor automatically when an Animplayer is selected.
| * | | Only show AnimationEditor automatically when an Animplayer is selected.Andreas Haas2016-10-131-1/+1
| | | | | | | | | | | | | | | | | | | | Previous behaviour was to show it when an AnimationPlayer has been detected in the scene, now you actually have to select it. Fixes #6213
* | | | Refresh TextureRegionEditor when region has been changed externally.Andreas Haas2016-10-112-0/+9
|/ / / | | | | | | | | | | | | | | | | | | Now the TextureRegionEditor updates when you change the region_rect either via the inspector or via undo/redo. Fixes #6772
* | | Merge pull request #6775 from RandomShaper/one-based-col-numbersRémi Verschelde2016-10-111-1/+1
|\ \ \ | | | | | | | | Make text column numbers one-based
| * | | Make text column numbers one-basedPedro J. Estébanez2016-10-101-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Make one-based the column number on the code editor Make one-based the column number for GDScript error messages Make one-based the column number for shader code error messages
* | | | Refactor duplicated codePedro J. Estébanez2016-10-102-67/+5
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* | | | Add line length guideline to code editorsPedro J. Estébanez2016-10-102-0/+10
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* / / Add shortcut to reset cursor position in 3D Editor ( #166 )Fabio Alessandrelli2016-10-042-0/+8
|/ / | | | | | | | | | | | | | | The shortcut will focus the origin after you moved around with shift + mouse3. The default shortcut is the letter "O", like "F" for focus. This can be customized in the editor shortcuts menu. Closes #166
* | Merge pull request #6684 from Hinsbart/save_allRémi Verschelde2016-10-031-20/+1
|\ \ | | | | | | Fix "Save All" option in Script editor.
| * | Fix "Save All" option in Script editor.Andreas Haas2016-10-021-20/+1
| | | | | | | | | | | | | | | Also removes some old code. fixes #6667
* | | Merge pull request #6640 from Hinsbart/color_pickerRémi Verschelde2016-10-032-3/+122
|\ \ \ | | | | | | | | Add inline ColorPicker to Script text editor.
| * | | Add inline ColorPicker to Script text editor.Andreas Haas2016-09-292-3/+122
| |/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Adds an option to the script editor context menu that lets you open a ColorPicker in order to easily edit `Color()` constructors. To do this, right click on the word `Color` and select `Pick Color`. A side effect of this change is that the script editor now has its own context menu instead of re-using the one from TextEdit. It's now possible to indent left/right and to toggle comments via this menu. I also felt free to make it more context-sensitive than before: Now "Cut" and "Copy" will only be shown if text has actually been selected. I also added default shortcuts for indent left/right. (alt + left/right) Closes #6232
* / / More custom theme support for editorGeequlim2016-09-201-1/+1
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* | Merge pull request #6498 from Paulb23/current_script_highlight_fixRémi Verschelde2016-09-171-15/+16
|\ \ | | | | | | Fix highlight current script when script temperature is disabled
| * | Fix highlight current script when script temputure is disabledPaulb232016-09-151-15/+16
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* | Merge pull request #6414 from RandomShaper/improve-shader-shadowRémi Verschelde2016-09-171-0/+2
|\ \ | |/ |/| Expose additional light/shadow properties to canvas item shaders
| * Expose light shadow color to canvas item shadersPedro J. Estébanez2016-09-071-0/+2
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* | Merge pull request #6465 from Paulb23/script_highlight_color_updateRémi Verschelde2016-09-121-0/+1
|\ \ | | | | | | Update current script color on change
| * | Update current script color on changePaulb232016-09-121-0/+1
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* | | Do ctrl-click on any code identifier to go to definiton or help page.Juan Linietsky2016-09-124-4/+125
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* | Changed default assignment of shorcut for alt-left/right to history ↵Juan Linietsky2016-09-112-4/+4
| | | | | | | | | | | | | | next/prev, which is more standard and useful. Indent can be done with tab and shift-tab anyway. If you don't like this, feel free to reassign them manually in the editor settings :P
* | -Added a ColorFrame control, kind of like Texture but for color.Juan Linietsky2016-09-112-0/+151
| | | | | | | | | | -Added dropping nodes to text editor for them to become a path -Fixed issues with font not properly being set in code editor
* | -Cleaned up find/replace bar for replace (made selection only default if ↵Juan Linietsky2016-09-111-0/+1
| | | | | | | | | | | | selection exists), also made buttons look like buttons -Fixed a bug related to theme propagation, may be able to solve #6443, #6302 and others. Please test.
* | -Added bindings to the resource filesystem for editorJuan Linietsky2016-09-101-1/+1
| | | | | | | | -Added set_child_rect, which was unavailable for script
* | Made it possible to properly draw over the 2D canvas for 2D objects. ↵Juan Linietsky2016-09-109-8/+23
| | | | | | | | Arranged some functions to achieve this.
* | Merge pull request #5920 from 29jm/fix-warningsJuan Linietsky2016-09-102-5/+8
|\ \ | | | | | | Fix some more warnings
| * | Fix various warningsJohan Manuel2016-08-132-5/+8
| | | | | | | | | | | | | | | | | | The warnings fixed were about things like unused variables, misleading indentation, missing default cases in switches and better grouping of conditions in if statements.
* | | Merge pull request #6137 from supaiku-o/masterJuan Linietsky2016-09-102-2/+40
|\ \ \ | | | | | | | | Add a Close All files option to script editor
| * | | Added CLOSE_ALL files option to script editorsupaiku2016-08-132-2/+40
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* | | | Added customisable grid color, issue 3781Paulb232016-09-081-4/+6
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* | | | Merge pull request #6368 from Garmelon/issue-6320Rémi Verschelde2016-09-082-11/+38
|\ \ \ \ | | | | | | | | | | Tilemap editor: Bucket tool - allow deleting and replacing of tiles
| * | | | Tilemap editor: Bucket tool - allow deleting and replacing of tilesJoscha2016-09-022-11/+38
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* | | | Merge pull request #6418 from RandomShaper/canvas-show-hide-bonesGeorge Marques2016-09-072-57/+87
|\ \ \ \ | | | | | | | | | | Add show bones checkable menu item
| * | | | Add show bones checkable menu itemPedro J. Estébanez2016-09-072-57/+87
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* / / / Added setting to change current script background color, issue 5450Paulb232016-09-071-2/+9
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* | | Merge pull request #6228 from manokara/tilemap-someinfoRémi Verschelde2016-08-312-0/+13
|\ \ \ | | | | | | | | Add mouse position information in TileMap.
| * | | editor: Add mouse position information in TileMapMark Nokalt2016-08-302-0/+13
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* | | | Merge pull request #6188 from TheHX/undo-redoRémi Verschelde2016-08-294-12/+12
|\ \ \ \ | | | | | | | | | | Implemented UndoRedo mergeable modes
| * | | | Implemented UndoRedo mergeable modesFranklin Sobrinho2016-08-174-12/+12
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* | | | Double click on scene tree element to focus currently selected nodeDaniel J. Ramirez2016-08-274-78/+104
| | | | | | | | | | | | | | | | | | | | In 3D it will focus in the first viewport Enable double click for trees
* | | | Merge pull request #6186 from TheHX/pr-issue-5878Rémi Verschelde2016-08-272-2/+2
|\ \ \ \ | | | | | | | | | | Fix editor glitches when the mesh/material preview is shown
| * | | | Fix editor glitches when the mesh/material preview is shownFranklin Sobrinho2016-08-162-2/+2
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* | | | Merge pull request #6094 from djrm/texure_region_zoom_by_scrollRémi Verschelde2016-08-271-0/+4
|\ \ \ \ | | | | | | | | | | Zoom texture region using mouse wheel
| * | | | Zoom texture region via mouse wheelDaniel J. Ramirez2016-08-091-0/+4
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* | | | More visual script workJuan Linietsky2016-08-252-3/+33
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | -Block switches to 2d/3d editor if editing visual script -Added cast node in flow control -Added ability to do RPC in visual script -Comment nodes -Fix bug with inverted cable in connecting backwards -Copy and paste nodes, including from different scripts
* | | | Making bits of docs appear in different dialogues is made easier with ↵Juan Linietsky2016-08-231-0/+2
| |/ / |/| | | | | | | | EditorHelpBit
* | | Small usability improvements on the TileMap editor tile palette.Franklin Sobrinho2016-08-161-10/+27
|/ / | | | | | | | | | | * The column width changes with the zoom, now the icons don't overlap. * Added a tile hsepation setting. * Added a setting to show/hide tile names.
* | Likely with bugs and with some features are missing, as well as profiler ↵Juan Linietsky2016-08-064-4/+46
| | | | | | | | support, but VisualScript should be more or less done!
* | TextureRegionEditor snap_mode fix.Saracen2016-08-041-1/+1
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