| Commit message (Expand) | Author | Age | Files | Lines |
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| | * | TileMap: Properly flip/rotate tiles with non-square region | Ignacio Etcheverry | 2016-01-04 | 1 | -15/+28 |
| | * | TileMap: Consider texture offset for rotated tiles | Ignacio Etcheverry | 2016-01-02 | 1 | -5/+13 |
| * | | Merge pull request #3329 from SaracenOne/color_ramp_fix | Rémi Verschelde | 2016-01-15 | 2 | -5/+15 |
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| | * | | Fixed color ramp editor plugin to allow editing color ramps while in the spat... | Saracen | 2016-01-12 | 2 | -5/+15 |
| * | | | Merge pull request #3338 from godotengine/kubecz3k-patch-1 | Rémi Verschelde | 2016-01-15 | 1 | -1/+1 |
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| | * | | | Ability to hide panel with scripts | kubecz3k | 2016-01-13 | 1 | -1/+1 |
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| * / / | Spatial/Canvas Editor: Ignore unhandled input if there is a dialog | Ignacio Etcheverry | 2016-01-15 | 2 | -3/+3 |
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| * | | Merge pull request #3308 from neikeq/keep_xform_settings | Rémi Verschelde | 2016-01-11 | 1 | -25/+47 |
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| | * | | Remove unnecessary fail conditions when loading SpatialEditor state | Ignacio Etcheverry | 2016-01-11 | 1 | -27/+21 |
| | * | | Remember Transform menu settings for the Spatial Editor | Ignacio Etcheverry | 2016-01-11 | 1 | -0/+28 |
| * | | | Merge pull request #3309 from MarianoGnu/bug_fixing3 | Rémi Verschelde | 2016-01-11 | 2 | -7/+58 |
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| | * | | | Make SpriteRegionEditor remember state beatwhen setions (fixes #3245) | MarianoGNU | 2016-01-10 | 2 | -7/+58 |
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| * / / | Fix script highlighting for classes that begin with "_" | Franklin Sobrinho | 2016-01-10 | 1 | -1/+5 |
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| * | | Fix some error messages | Franklin Sobrinho | 2016-01-09 | 4 | -12/+3 |
| * | | Merge pull request #3282 from TheHX/pr-script-debugger | Rémi Verschelde | 2016-01-08 | 1 | -1/+1 |
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| | * | | Fix debugger close button and script editor "Show Debugger" | Franklin Sobrinho | 2016-01-08 | 1 | -1/+1 |
| * | | | Merge pull request #3250 from akien-mga/pr-uniform-scaling-canvasitem | Rémi Verschelde | 2016-01-07 | 1 | -34/+24 |
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| | * | | Fix uniform scaling of non-square CanvasItem nodes | Rémi Verschelde | 2016-01-06 | 1 | -34/+24 |
| * | | | Merge pull request #3217 from neikeq/asframes_patch | Rémi Verschelde | 2016-01-06 | 1 | -1/+0 |
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| | * | | | Disable renaming AnimatedSprite frames | Ignacio Etcheverry | 2016-01-03 | 1 | -1/+0 |
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| * | | | Merge pull request #3216 from nounoursheureux/spriteframes | Rémi Verschelde | 2016-01-06 | 1 | -1/+1 |
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| | * | | Show the texture name after the frame number in the SpriteFrames editor | Nounours Heureux | 2016-01-03 | 1 | -1/+1 |
| * | | | Fix KP5 toggle perspective shortcut, fixes #2035 | Juan Linietsky | 2016-01-04 | 1 | -1/+4 |
| * | | | -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs an... | Juan Linietsky | 2016-01-03 | 2 | -0/+87 |
| * | | | -Fix global transform cache not being cleared in 2D nodes, fixes many editor ... | Juan Linietsky | 2016-01-02 | 1 | -1/+0 |
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| * | | Make buttons properly obey stylebox content marins, closes #2156 | Juan Linietsky | 2016-01-02 | 1 | -0/+1 |
| * | | fixed uninitialized tool mode in path 2d editor | Juan Linietsky | 2016-01-02 | 1 | -0/+1 |
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| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 61 | -61/+61 |
| * | Make sure auto bracket completion setting always works, closes #2332 | Juan Linietsky | 2016-01-01 | 1 | -0/+9 |
| * | -Fixed focus for shader editor when switching tab, closes #2551 | Juan Linietsky | 2015-12-31 | 1 | -5/+2 |
| * | -property change object's rotation pivot on children of scaled CanvasLayer, f... | reduz | 2015-12-29 | 1 | -2/+4 |
| * | do not allow editing of tilemap if it's invisible, fixes #2601 | reduz | 2015-12-28 | 1 | -1/+2 |
| * | -added a visual tool to change the pivot of a sprite/asprite/polygon/etc. Clo... | reduz | 2015-12-28 | 2 | -34/+70 |
| * | Colorize Rect2 and NodePath in script editor | hondres | 2015-12-24 | 1 | -0/+2 |
| * | this failed in msvc, didn't in linux and mingw | Ariel Manzur | 2015-12-20 | 1 | -1/+1 |
| * | Fix Remove Item option in TileSet plugin | Ignacio Etcheverry | 2015-12-15 | 2 | -14/+40 |
| * | replaced :var by :Variant in documentation, fixes #2897 | Juan Linietsky | 2015-12-14 | 1 | -0/+1 |
| * | do not open dominant script if external editor is selected, fixes #3067 | Juan Linietsky | 2015-12-14 | 1 | -0/+3 |
| * | fixed and improved selection and list selection, closes #2852 | Juan Linietsky | 2015-12-13 | 4 | -102/+184 |
| * | fix broken merge | Juan Linietsky | 2015-12-12 | 1 | -2/+0 |
| * | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2015-12-12 | 1 | -1/+1 |
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| | * | Script debugger remains visible when using Debug->Show Debugger | Franklin Sobrinho | 2015-12-12 | 1 | -5/+2 |
| * | | -added option to keep debugger open, fixes #3031 | Juan Linietsky | 2015-12-12 | 2 | -12/+20 |
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| * | Merge pull request #2883 from TheHX/mesh_editor_plugin | Rémi Verschelde | 2015-12-10 | 2 | -72/+75 |
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| | * | Add StaticBody collision generation for all selected MeshInstance nodes | Franklin Sobrinho | 2015-11-22 | 2 | -72/+75 |
| * | | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2015-12-09 | 1 | -0/+5 |
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| | * \ | Merge pull request #2986 from TheHX/pr-shader-editor | Rémi Verschelde | 2015-12-09 | 1 | -0/+5 |
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| | | * | | Fix shader editor focus when switching tabs | Franklin Sobrinho | 2015-12-06 | 1 | -0/+5 |
| * | | | | -ability to change scripts in external editor and still have properties reloa... | Juan Linietsky | 2015-12-09 | 2 | -19/+103 |
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| * | | | Merge pull request #2888 from TheHX/item_list_plugin | Juan Linietsky | 2015-12-08 | 2 | -236/+267 |
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