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| * TileMap: Properly flip/rotate tiles with non-square regionIgnacio Etcheverry2016-01-041-15/+28
| * TileMap: Consider texture offset for rotated tilesIgnacio Etcheverry2016-01-021-5/+13
* | Merge pull request #3329 from SaracenOne/color_ramp_fixRémi Verschelde2016-01-152-5/+15
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| * | Fixed color ramp editor plugin to allow editing color ramps while in the spat...Saracen2016-01-122-5/+15
* | | Merge pull request #3338 from godotengine/kubecz3k-patch-1Rémi Verschelde2016-01-151-1/+1
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| * | | Ability to hide panel with scriptskubecz3k2016-01-131-1/+1
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* / / Spatial/Canvas Editor: Ignore unhandled input if there is a dialogIgnacio Etcheverry2016-01-152-3/+3
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* | Merge pull request #3308 from neikeq/keep_xform_settingsRémi Verschelde2016-01-111-25/+47
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| * | Remove unnecessary fail conditions when loading SpatialEditor stateIgnacio Etcheverry2016-01-111-27/+21
| * | Remember Transform menu settings for the Spatial EditorIgnacio Etcheverry2016-01-111-0/+28
* | | Merge pull request #3309 from MarianoGnu/bug_fixing3Rémi Verschelde2016-01-112-7/+58
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| * | | Make SpriteRegionEditor remember state beatwhen setions (fixes #3245)MarianoGNU2016-01-102-7/+58
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* / / Fix script highlighting for classes that begin with "_"Franklin Sobrinho2016-01-101-1/+5
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* | Fix some error messagesFranklin Sobrinho2016-01-094-12/+3
* | Merge pull request #3282 from TheHX/pr-script-debuggerRémi Verschelde2016-01-081-1/+1
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| * | Fix debugger close button and script editor "Show Debugger"Franklin Sobrinho2016-01-081-1/+1
* | | Merge pull request #3250 from akien-mga/pr-uniform-scaling-canvasitemRémi Verschelde2016-01-071-34/+24
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| * | Fix uniform scaling of non-square CanvasItem nodesRémi Verschelde2016-01-061-34/+24
* | | Merge pull request #3217 from neikeq/asframes_patchRémi Verschelde2016-01-061-1/+0
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| * | | Disable renaming AnimatedSprite framesIgnacio Etcheverry2016-01-031-1/+0
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* | | Merge pull request #3216 from nounoursheureux/spriteframesRémi Verschelde2016-01-061-1/+1
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| * | Show the texture name after the frame number in the SpriteFrames editorNounours Heureux2016-01-031-1/+1
* | | Fix KP5 toggle perspective shortcut, fixes #2035Juan Linietsky2016-01-041-1/+4
* | | -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs an...Juan Linietsky2016-01-032-0/+87
* | | -Fix global transform cache not being cleared in 2D nodes, fixes many editor ...Juan Linietsky2016-01-021-1/+0
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* | Make buttons properly obey stylebox content marins, closes #2156Juan Linietsky2016-01-021-0/+1
* | fixed uninitialized tool mode in path 2d editorJuan Linietsky2016-01-021-0/+1
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* Update copyright to 2016 in headersGeorge Marques2016-01-0161-61/+61
* Make sure auto bracket completion setting always works, closes #2332Juan Linietsky2016-01-011-0/+9
* -Fixed focus for shader editor when switching tab, closes #2551Juan Linietsky2015-12-311-5/+2
* -property change object's rotation pivot on children of scaled CanvasLayer, f...reduz2015-12-291-2/+4
* do not allow editing of tilemap if it's invisible, fixes #2601reduz2015-12-281-1/+2
* -added a visual tool to change the pivot of a sprite/asprite/polygon/etc. Clo...reduz2015-12-282-34/+70
* Colorize Rect2 and NodePath in script editorhondres2015-12-241-0/+2
* this failed in msvc, didn't in linux and mingwAriel Manzur2015-12-201-1/+1
* Fix Remove Item option in TileSet pluginIgnacio Etcheverry2015-12-152-14/+40
* replaced :var by :Variant in documentation, fixes #2897Juan Linietsky2015-12-141-0/+1
* do not open dominant script if external editor is selected, fixes #3067Juan Linietsky2015-12-141-0/+3
* fixed and improved selection and list selection, closes #2852Juan Linietsky2015-12-134-102/+184
* fix broken mergeJuan Linietsky2015-12-121-2/+0
* Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-121-1/+1
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| * Script debugger remains visible when using Debug->Show DebuggerFranklin Sobrinho2015-12-121-5/+2
* | -added option to keep debugger open, fixes #3031Juan Linietsky2015-12-122-12/+20
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* Merge pull request #2883 from TheHX/mesh_editor_pluginRémi Verschelde2015-12-102-72/+75
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| * Add StaticBody collision generation for all selected MeshInstance nodesFranklin Sobrinho2015-11-222-72/+75
* | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-091-0/+5
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| * \ Merge pull request #2986 from TheHX/pr-shader-editorRémi Verschelde2015-12-091-0/+5
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| | * | Fix shader editor focus when switching tabsFranklin Sobrinho2015-12-061-0/+5
* | | | -ability to change scripts in external editor and still have properties reloa...Juan Linietsky2015-12-092-19/+103
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* | | Merge pull request #2888 from TheHX/item_list_pluginJuan Linietsky2015-12-082-236/+267
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