| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Improve drag and drop on 2D viewport | volzhs | 2016-10-31 | 2 | -5/+452 |
| | | | | | (cherry picked from commit eed9179ea30deaf4b4fa7348bbe54904a165eb55) | ||||
| * | Fix p_index out of size error when closing script | volzhs | 2016-10-31 | 1 | -1/+1 |
| | | | | | (cherry picked from commit 707185d9d8a273c1bf2a70dcba707045295427a9) | ||||
| * | Prevent unwanted script editor input on game crash | Henrique Lacreta Alves | 2016-10-31 | 1 | -0/+1 |
| | | | | | | Fixes #6530. (cherry picked from commit 853d1ce9f30b93933e5e2f5dad78f7bf75742b15) | ||||
| * | SCsub: Add python shebang as a hint for syntax highlighting | Rémi Verschelde | 2016-10-30 | 1 | -0/+2 |
| | | | | | | | Also switch existing shebangs to "better" /usr/bin/env python. (cherry picked from commit fc8ccd5b8c8b779bffd0f4d7f22f2f964c939163) | ||||
| * | Only show AnimationEditor automatically when an Animplayer is selected. | Andreas Haas | 2016-10-17 | 1 | -1/+1 |
| | | | | | | | | Previous behaviour was to show it when an AnimationPlayer has been detected in the scene, now you actually have to select it. Fixes #6213 (cherry picked from commit 86fd40b06c14f32327def8d872312974ecd32436) | ||||
| * | Refresh TextureRegionEditor when region has been changed externally. | Andreas Haas | 2016-10-17 | 2 | -0/+9 |
| | | | | | | | | | | Now the TextureRegionEditor updates when you change the region_rect either via the inspector or via undo/redo. Fixes #6772 (cherry picked from commit 094073e4b22344c4b969d55850c7927e569bfd43) | ||||
| * | Make text column numbers one-based | Pedro J. Estébanez | 2016-10-17 | 1 | -1/+1 |
| | | | | | | | | | | | Make one-based the column number on the code editor Make one-based the column number for GDScript error messages Make one-based the column number for shader code error messages (cherry picked from commit 2f80965845dd40c4a7981b0d3f011f26c185d63f) | ||||
| * | Add shortcut to reset cursor position in 3D Editor ( #166 ) | Fabio Alessandrelli | 2016-10-09 | 2 | -0/+8 |
| | | | | | | | | | | | The shortcut will focus the origin after you moved around with shift + mouse3. The default shortcut is the letter "O", like "F" for focus. This can be customized in the editor shortcuts menu. Closes #166 (cherry picked from commit 63abe3dcd0ba5323450b9b0603a34d61b2fe3033) | ||||
| * | Fix highlight current script when script temputure is disabled | Paulb23 | 2016-09-18 | 1 | -15/+16 |
| | | | | | (cherry picked from commit fbd0b6f995667b0874ad76b79c9fbf9c46ed7df9) | ||||
| * | Update current script color on change | Paulb23 | 2016-09-18 | 1 | -0/+1 |
| | | | | | (cherry picked from commit a0136838b36261f21e6bd692089f7904895e807d) | ||||
| * | Added customisable grid color, issue 3781 | Paulb23 | 2016-09-18 | 1 | -4/+6 |
| | | | | | (cherry picked from commit a82ecf6d80c2997fb61c7827de771c1b3a5e36fc) | ||||
| * | Added setting to change current script background color, issue 5450 | Paulb23 | 2016-09-18 | 1 | -2/+9 |
| | | | | | (cherry picked from commit 9e92fcaef989f9a368dd26cffd38a45deffbb601) | ||||
| * | Expose light shadow color to canvas item shaders | Pedro J. Estébanez | 2016-09-18 | 1 | -0/+2 |
| | | | | | (cherry picked from commit 09608876258ffa7d19be1fb887541f3798fa945e) | ||||
| * | Tilemap editor: Bucket tool - allow deleting and replacing of tiles | Joscha | 2016-09-18 | 2 | -11/+38 |
| | | | | | (cherry picked from commit acd41d964a62e86742d4411fba1d2a294e259dec) | ||||
| * | editor: Add mouse position information in TileMap | Mark Nokalt | 2016-09-01 | 2 | -0/+13 |
| | | | | | (cherry picked from commit cd71fcb097b28a1602e34c7167cc4b4c3fc628c7) | ||||
| * | Implemented UndoRedo mergeable modes | Franklin Sobrinho | 2016-09-01 | 4 | -12/+12 |
| | | | | | (cherry picked from commit debf574df35caf8e0880b65120e3c79c45e1c92a) | ||||
| * | Fix editor glitches when the mesh/material preview is shown | Franklin Sobrinho | 2016-09-01 | 2 | -2/+2 |
| | | | | | (cherry picked from commit a4c3d2dc89b3078acc14af1cfd8a947490d21a3f) | ||||
| * | Small usability improvements on the TileMap editor tile palette. | Franklin Sobrinho | 2016-09-01 | 1 | -10/+27 |
| | | | | | | | | | * The column width changes with the zoom, now the icons don't overlap. * Added a tile hsepation setting. * Added a setting to show/hide tile names. (cherry picked from commit 0fa26cd8506a17dd75d78168d9027b24e5d8da3f) | ||||
| * | Zoom texture region via mouse wheel | Daniel J. Ramirez | 2016-09-01 | 1 | -0/+4 |
| | | | | | (cherry picked from commit 1e7d0c6ac13585a7b201611d7b9038b4eee187ec) | ||||
| * | TextureRegionEditor snap_mode fix. | Saracen | 2016-08-08 | 1 | -1/+1 |
| | | | | | (cherry picked from commit b578cf4da8feaceca1862d0fb5a4e61818275503) | ||||
| * | Explicitly initialize 'pending_auto_reload' to false. | Saracen | 2016-07-29 | 1 | -0/+1 |
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| * | Stop baking process if there is no geometry in the BakedLightInstance. | Daniel J. Ramirez | 2016-07-25 | 2 | -2/+8 |
| | | | | | moved missing baked light warning to BakedLightInstance configuration warning | ||||
| * | Prevent crash in TextureRegionEditor. Fixes #5862 | MarianoGNU | 2016-07-22 | 1 | -2/+12 |
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| * | Removed support for saving paths as relative, closes #5728 | Juan Linietsky | 2016-07-22 | 1 | -2/+2 |
| | | | | | Editor now has good refactoring tools, so this function is mostly obsolete | ||||
| * | Show a warning that an animation must be selected in order to edit it. Avoid ↵ | Juan Linietsky | 2016-07-22 | 1 | -2/+9 |
| | | | | | copying/pasting if no anim selected. Closes #5799 | ||||
| * | Some optimizations and limits for extreme zoom in and out in editor, fixes #5820 | Juan Linietsky | 2016-07-21 | 1 | -0/+16 |
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| * | Merge pull request #5200 from neikeq/sc-CanvasItemEditor | Rémi Verschelde | 2016-07-21 | 1 | -10/+9 |
| |\ | | | | | Implement ShortCuts in CanvasItemEditor | ||||
| | * | Implement missing ShortCuts in CanvasItemEditor | Ignacio Etcheverry | 2016-07-21 | 1 | -10/+9 |
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| * | | Merge pull request #5760 from r1cebank/issue-5636__add-close-docs-option | Rémi Verschelde | 2016-07-19 | 2 | -1/+27 |
| |\ \ | | | | | | | Script Editor: adding close all docs menu option | ||||
| | * | | Script Editor: adding close all docs menu option | Siyuan Gao | 2016-07-18 | 2 | -1/+27 |
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| * | | | Always soft reload editor plugins. Closes #5273 | Juan Linietsky | 2016-07-18 | 1 | -1/+3 |
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| * | | | Fix ScriptEditor don't saving the layout when opening a help page | Franklin Sobrinho | 2016-07-18 | 2 | -9/+19 |
| | | | | | | | | | | | | | - Use ScriptEditor::_update_script_names just once when re-creating the layout | ||||
| * | | | Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712 | Rémi Verschelde | 2016-07-18 | 2 | -0/+15 |
| |\ \ \ | | | | | | | | | Fixed toggle breakpoint gutter not updating when the game is running, issue 5712 | ||||
| | * | | | Fixed breakpoint gutter toggle not updating when game is running, issue 5712 | Paulb23 | 2016-07-15 | 2 | -0/+15 |
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| * | | | Merge pull request #5657 from Paulb23/block_caret | Rémi Verschelde | 2016-07-18 | 2 | -0/+7 |
| |\ \ \ | |_|/ |/| | | Added block caret to TextEdit | ||||
| | * | | Added block caret to TextEdit | Paulb23 | 2016-07-12 | 2 | -0/+7 |
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| * / | CanvasItemEditor: Changed Frame Selection shortcut | Ignacio Etcheverry | 2016-07-15 | 1 | -1/+1 |
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| * | Added completion font colors | Paulb23 | 2016-07-11 | 2 | -0/+2 |
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| * | Added completion scroll color | Paulb23 | 2016-07-11 | 2 | -0/+2 |
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| * | Merge pull request #5270 from lonesurvivor/master | Juan Linietsky | 2016-07-10 | 1 | -0/+18 |
| |\ | | | | | Added Tile Origin = Bottom Left option to the TileMap | ||||
| | * | Added Tile Origin = Bottom Left option to the TileMap | Patrick Reh | 2016-06-20 | 1 | -0/+18 |
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| * | | Merge pull request #5611 from TheHX/spatial-gizmo | Juan Linietsky | 2016-07-10 | 1 | -1/+10 |
| |\ \ | | | | | | | Fix EditorSpatialGizmo virtual functions not being called | ||||
| | * | | Fix EditorSpatialGizmo virtual functions not being called | Franklin Sobrinho | 2016-07-09 | 1 | -1/+10 |
| | | | | | | | | | | | | | * Bind EditorSpatialGizmo::clear method | ||||
| * | | | Merge pull request #5563 from opmana/fix-convert-tileset | Juan Linietsky | 2016-07-10 | 1 | -11/+11 |
| |\ \ \ | | | | | | | | | Respect frame property when converting to TileSet. | ||||
| | * | | | Respect frame property when converting to TileSet. | Andrii Skrynnyk | 2016-07-05 | 1 | -11/+11 |
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| * | | | | Merge pull request #5612 from TheHX/collision-polygon-plugin | Rémi Verschelde | 2016-07-09 | 1 | -1/+1 |
| |\ \ \ \ | | | | | | | | | | | Fix CollisionPolygon gizmo showing error icons instead of the 3d handles | ||||
| | * | | | | Fix CollisionPolygon gizmo showing error icons instead of the 3d handles | Franklin Sobrinho | 2016-07-09 | 1 | -1/+1 |
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| * / | | | Finally fixes the infamous bug #4444, hoping to never see you again. | Juan Linietsky | 2016-07-09 | 1 | -0/+9 |
| |/ / / | | | | | | | | | | Closes #4444. | ||||
| * | | | remove warnings if a script is missing and can't be opened | Juan Linietsky | 2016-07-07 | 1 | -0/+2 |
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| * | | | Removed unused variables (second pass) + dead code | Rémi Verschelde | 2016-07-07 | 15 | -131/+10 |
| | | | | | | | | | | | | | Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable | ||||
