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* Added snapping to 3D path handles to bring it in line with its 2D counterpartBen Hickling2016-11-151-0/+6
| | | | (cherry picked from commit 4d1acab79b0e284252d1aa3fa0447f8fbc4c5a7d)
* Prevent to select children if selection lock or instanced scenevolzhs2016-11-151-7/+14
| | | | | | Fix #7086 (cherry picked from commit c3f4d676c0e3e02c33bd3aad4fb5b42c20201e7c)
* style: Fix PEP8 whitespace issues in Python filesRémi Verschelde2016-11-021-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Done with `autopep8 --select=E2,W2`, fixes: - E201 - Remove extraneous whitespace. - E202 - Remove extraneous whitespace. - E203 - Remove extraneous whitespace. - E211 - Remove extraneous whitespace. - E221 - Fix extraneous whitespace around keywords. - E222 - Fix extraneous whitespace around keywords. - E223 - Fix extraneous whitespace around keywords. - E224 - Remove extraneous whitespace around operator. - E225 - Fix missing whitespace around operator. - E226 - Fix missing whitespace around operator. - E227 - Fix missing whitespace around operator. - E228 - Fix missing whitespace around operator. - E231 - Add missing whitespace. - E231 - Fix various deprecated code (via lib2to3). - E241 - Fix extraneous whitespace around keywords. - E242 - Remove extraneous whitespace around operator. - E251 - Remove whitespace around parameter '=' sign. - E261 - Fix spacing after comment hash. - E262 - Fix spacing after comment hash. - E265 - Format block comments. - E271 - Fix extraneous whitespace around keywords. - E272 - Fix extraneous whitespace around keywords. - E273 - Fix extraneous whitespace around keywords. - E274 - Fix extraneous whitespace around keywords. - W291 - Remove trailing whitespace. - W293 - Remove trailing whitespace.
* Fix usage of 3.0 naming API in 1038c1f8Rémi Verschelde2016-10-311-2/+2
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* Fix memory leak with drag & drop on 2D viewportvolzhs2016-10-311-0/+1
| | | | (cherry picked from commit a7d492eb53489083181682839c6d7f83a888ad46)
* Improve drag and drop on 2D viewportvolzhs2016-10-312-5/+452
| | | | (cherry picked from commit eed9179ea30deaf4b4fa7348bbe54904a165eb55)
* Fix p_index out of size error when closing scriptvolzhs2016-10-311-1/+1
| | | | (cherry picked from commit 707185d9d8a273c1bf2a70dcba707045295427a9)
* Prevent unwanted script editor input on game crashHenrique Lacreta Alves2016-10-311-0/+1
| | | | | Fixes #6530. (cherry picked from commit 853d1ce9f30b93933e5e2f5dad78f7bf75742b15)
* SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde2016-10-301-0/+2
| | | | | | Also switch existing shebangs to "better" /usr/bin/env python. (cherry picked from commit fc8ccd5b8c8b779bffd0f4d7f22f2f964c939163)
* Only show AnimationEditor automatically when an Animplayer is selected.Andreas Haas2016-10-171-1/+1
| | | | | | | Previous behaviour was to show it when an AnimationPlayer has been detected in the scene, now you actually have to select it. Fixes #6213 (cherry picked from commit 86fd40b06c14f32327def8d872312974ecd32436)
* Refresh TextureRegionEditor when region has been changed externally.Andreas Haas2016-10-172-0/+9
| | | | | | | | | Now the TextureRegionEditor updates when you change the region_rect either via the inspector or via undo/redo. Fixes #6772 (cherry picked from commit 094073e4b22344c4b969d55850c7927e569bfd43)
* Make text column numbers one-basedPedro J. Estébanez2016-10-171-1/+1
| | | | | | | | | | Make one-based the column number on the code editor Make one-based the column number for GDScript error messages Make one-based the column number for shader code error messages (cherry picked from commit 2f80965845dd40c4a7981b0d3f011f26c185d63f)
* Add shortcut to reset cursor position in 3D Editor ( #166 )Fabio Alessandrelli2016-10-092-0/+8
| | | | | | | | | | The shortcut will focus the origin after you moved around with shift + mouse3. The default shortcut is the letter "O", like "F" for focus. This can be customized in the editor shortcuts menu. Closes #166 (cherry picked from commit 63abe3dcd0ba5323450b9b0603a34d61b2fe3033)
* Fix highlight current script when script temputure is disabledPaulb232016-09-181-15/+16
| | | | (cherry picked from commit fbd0b6f995667b0874ad76b79c9fbf9c46ed7df9)
* Update current script color on changePaulb232016-09-181-0/+1
| | | | (cherry picked from commit a0136838b36261f21e6bd692089f7904895e807d)
* Added customisable grid color, issue 3781Paulb232016-09-181-4/+6
| | | | (cherry picked from commit a82ecf6d80c2997fb61c7827de771c1b3a5e36fc)
* Added setting to change current script background color, issue 5450Paulb232016-09-181-2/+9
| | | | (cherry picked from commit 9e92fcaef989f9a368dd26cffd38a45deffbb601)
* Expose light shadow color to canvas item shadersPedro J. Estébanez2016-09-181-0/+2
| | | | (cherry picked from commit 09608876258ffa7d19be1fb887541f3798fa945e)
* Tilemap editor: Bucket tool - allow deleting and replacing of tilesJoscha2016-09-182-11/+38
| | | | (cherry picked from commit acd41d964a62e86742d4411fba1d2a294e259dec)
* editor: Add mouse position information in TileMapMark Nokalt2016-09-012-0/+13
| | | | (cherry picked from commit cd71fcb097b28a1602e34c7167cc4b4c3fc628c7)
* Implemented UndoRedo mergeable modesFranklin Sobrinho2016-09-014-12/+12
| | | | (cherry picked from commit debf574df35caf8e0880b65120e3c79c45e1c92a)
* Fix editor glitches when the mesh/material preview is shownFranklin Sobrinho2016-09-012-2/+2
| | | | (cherry picked from commit a4c3d2dc89b3078acc14af1cfd8a947490d21a3f)
* Small usability improvements on the TileMap editor tile palette.Franklin Sobrinho2016-09-011-10/+27
| | | | | | | | * The column width changes with the zoom, now the icons don't overlap. * Added a tile hsepation setting. * Added a setting to show/hide tile names. (cherry picked from commit 0fa26cd8506a17dd75d78168d9027b24e5d8da3f)
* Zoom texture region via mouse wheelDaniel J. Ramirez2016-09-011-0/+4
| | | | (cherry picked from commit 1e7d0c6ac13585a7b201611d7b9038b4eee187ec)
* TextureRegionEditor snap_mode fix.Saracen2016-08-081-1/+1
| | | | (cherry picked from commit b578cf4da8feaceca1862d0fb5a4e61818275503)
* Explicitly initialize 'pending_auto_reload' to false.Saracen2016-07-291-0/+1
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* Stop baking process if there is no geometry in the BakedLightInstance.Daniel J. Ramirez2016-07-252-2/+8
| | | | moved missing baked light warning to BakedLightInstance configuration warning
* Prevent crash in TextureRegionEditor. Fixes #5862MarianoGNU2016-07-221-2/+12
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* Removed support for saving paths as relative, closes #5728Juan Linietsky2016-07-221-2/+2
| | | | Editor now has good refactoring tools, so this function is mostly obsolete
* Show a warning that an animation must be selected in order to edit it. Avoid ↵Juan Linietsky2016-07-221-2/+9
| | | | copying/pasting if no anim selected. Closes #5799
* Some optimizations and limits for extreme zoom in and out in editor, fixes #5820Juan Linietsky2016-07-211-0/+16
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* Merge pull request #5200 from neikeq/sc-CanvasItemEditorRémi Verschelde2016-07-211-10/+9
|\ | | | | Implement ShortCuts in CanvasItemEditor
| * Implement missing ShortCuts in CanvasItemEditorIgnacio Etcheverry2016-07-211-10/+9
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* | Merge pull request #5760 from r1cebank/issue-5636__add-close-docs-optionRémi Verschelde2016-07-192-1/+27
|\ \ | | | | | | Script Editor: adding close all docs menu option
| * | Script Editor: adding close all docs menu optionSiyuan Gao2016-07-182-1/+27
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* | | Always soft reload editor plugins. Closes #5273Juan Linietsky2016-07-181-1/+3
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* | | Fix ScriptEditor don't saving the layout when opening a help pageFranklin Sobrinho2016-07-182-9/+19
| | | | | | | | | | | | - Use ScriptEditor::_update_script_names just once when re-creating the layout
* | | Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712Rémi Verschelde2016-07-182-0/+15
|\ \ \ | | | | | | | | Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
| * | | Fixed breakpoint gutter toggle not updating when game is running, issue 5712Paulb232016-07-152-0/+15
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* | | Merge pull request #5657 from Paulb23/block_caretRémi Verschelde2016-07-182-0/+7
|\ \ \ | |_|/ |/| | Added block caret to TextEdit
| * | Added block caret to TextEditPaulb232016-07-122-0/+7
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* / CanvasItemEditor: Changed Frame Selection shortcutIgnacio Etcheverry2016-07-151-1/+1
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* Added completion font colorsPaulb232016-07-112-0/+2
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* Added completion scroll colorPaulb232016-07-112-0/+2
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* Merge pull request #5270 from lonesurvivor/masterJuan Linietsky2016-07-101-0/+18
|\ | | | | Added Tile Origin = Bottom Left option to the TileMap
| * Added Tile Origin = Bottom Left option to the TileMapPatrick Reh2016-06-201-0/+18
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* | Merge pull request #5611 from TheHX/spatial-gizmoJuan Linietsky2016-07-101-1/+10
|\ \ | | | | | | Fix EditorSpatialGizmo virtual functions not being called
| * | Fix EditorSpatialGizmo virtual functions not being calledFranklin Sobrinho2016-07-091-1/+10
| | | | | | | | | | | | * Bind EditorSpatialGizmo::clear method
* | | Merge pull request #5563 from opmana/fix-convert-tilesetJuan Linietsky2016-07-101-11/+11
|\ \ \ | | | | | | | | Respect frame property when converting to TileSet.
| * | | Respect frame property when converting to TileSet.Andrii Skrynnyk2016-07-051-11/+11
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