| Commit message (Collapse) | Author | Age | Files | Lines |
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(cherry picked from commit 4d1acab79b0e284252d1aa3fa0447f8fbc4c5a7d)
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Fix #7086
(cherry picked from commit c3f4d676c0e3e02c33bd3aad4fb5b42c20201e7c)
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Done with `autopep8 --select=E2,W2`, fixes:
- E201 - Remove extraneous whitespace.
- E202 - Remove extraneous whitespace.
- E203 - Remove extraneous whitespace.
- E211 - Remove extraneous whitespace.
- E221 - Fix extraneous whitespace around keywords.
- E222 - Fix extraneous whitespace around keywords.
- E223 - Fix extraneous whitespace around keywords.
- E224 - Remove extraneous whitespace around operator.
- E225 - Fix missing whitespace around operator.
- E226 - Fix missing whitespace around operator.
- E227 - Fix missing whitespace around operator.
- E228 - Fix missing whitespace around operator.
- E231 - Add missing whitespace.
- E231 - Fix various deprecated code (via lib2to3).
- E241 - Fix extraneous whitespace around keywords.
- E242 - Remove extraneous whitespace around operator.
- E251 - Remove whitespace around parameter '=' sign.
- E261 - Fix spacing after comment hash.
- E262 - Fix spacing after comment hash.
- E265 - Format block comments.
- E271 - Fix extraneous whitespace around keywords.
- E272 - Fix extraneous whitespace around keywords.
- E273 - Fix extraneous whitespace around keywords.
- E274 - Fix extraneous whitespace around keywords.
- W291 - Remove trailing whitespace.
- W293 - Remove trailing whitespace.
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(cherry picked from commit a7d492eb53489083181682839c6d7f83a888ad46)
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(cherry picked from commit eed9179ea30deaf4b4fa7348bbe54904a165eb55)
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(cherry picked from commit 707185d9d8a273c1bf2a70dcba707045295427a9)
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Fixes #6530.
(cherry picked from commit 853d1ce9f30b93933e5e2f5dad78f7bf75742b15)
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Also switch existing shebangs to "better" /usr/bin/env python.
(cherry picked from commit fc8ccd5b8c8b779bffd0f4d7f22f2f964c939163)
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Previous behaviour was to show it when an AnimationPlayer has been detected in the scene, now you actually have to select it.
Fixes #6213
(cherry picked from commit 86fd40b06c14f32327def8d872312974ecd32436)
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Now the TextureRegionEditor updates when you change the region_rect either via the inspector or via
undo/redo.
Fixes #6772
(cherry picked from commit 094073e4b22344c4b969d55850c7927e569bfd43)
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Make one-based the column number on the code editor
Make one-based the column number for GDScript error messages
Make one-based the column number for shader code error messages
(cherry picked from commit 2f80965845dd40c4a7981b0d3f011f26c185d63f)
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The shortcut will focus the origin after you moved around with shift + mouse3.
The default shortcut is the letter "O", like "F" for focus.
This can be customized in the editor shortcuts menu.
Closes #166
(cherry picked from commit 63abe3dcd0ba5323450b9b0603a34d61b2fe3033)
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(cherry picked from commit fbd0b6f995667b0874ad76b79c9fbf9c46ed7df9)
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(cherry picked from commit a0136838b36261f21e6bd692089f7904895e807d)
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(cherry picked from commit a82ecf6d80c2997fb61c7827de771c1b3a5e36fc)
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(cherry picked from commit 9e92fcaef989f9a368dd26cffd38a45deffbb601)
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(cherry picked from commit 09608876258ffa7d19be1fb887541f3798fa945e)
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(cherry picked from commit acd41d964a62e86742d4411fba1d2a294e259dec)
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(cherry picked from commit cd71fcb097b28a1602e34c7167cc4b4c3fc628c7)
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(cherry picked from commit debf574df35caf8e0880b65120e3c79c45e1c92a)
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(cherry picked from commit a4c3d2dc89b3078acc14af1cfd8a947490d21a3f)
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* The column width changes with the zoom, now the icons don't overlap.
* Added a tile hsepation setting.
* Added a setting to show/hide tile names.
(cherry picked from commit 0fa26cd8506a17dd75d78168d9027b24e5d8da3f)
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(cherry picked from commit 1e7d0c6ac13585a7b201611d7b9038b4eee187ec)
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(cherry picked from commit b578cf4da8feaceca1862d0fb5a4e61818275503)
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moved missing baked light warning to BakedLightInstance configuration warning
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Editor now has good refactoring tools, so this function is mostly obsolete
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copying/pasting if no anim selected. Closes #5799
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Implement ShortCuts in CanvasItemEditor
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Script Editor: adding close all docs menu option
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- Use ScriptEditor::_update_script_names just once when re-creating the layout
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Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
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Added block caret to TextEdit
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Added Tile Origin = Bottom Left option to the TileMap
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Fix EditorSpatialGizmo virtual functions not being called
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* Bind EditorSpatialGizmo::clear method
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Respect frame property when converting to TileSet.
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