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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Author
Age
Files
Lines
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Grid/Tile map editor new item palette
Franklin Sobrinho
2015-06-22
2
-37
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+97
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Multiple scene editing *POTENTIALLY UNSTABLE*
Juan Linietsky
2015-06-22
3
-157
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+278
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fix "v" pivot adjust function
Juan Linietsky
2015-06-16
1
-1
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+11
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made changing pivot simpler in 2D nodes (just press v with mouse over position)
Juan Linietsky
2015-06-12
1
-4
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+42
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Merge pull request #1973 from Biliogadafr/ColorRamp
Juan Linietsky
2015-06-07
2
-0
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+120
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Replace color phases with color ramp for Particles2D.
Biliogadafr
2015-05-24
2
-0
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+120
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-fixed many memory initialization issues
Juan Linietsky
2015-06-06
6
-3
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+17
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new file dialog!
Juan Linietsky
2015-06-06
20
-32
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+32
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mesh preview
reduz
2015-05-31
2
-0
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+131
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work in progress, resource previews
Juan Linietsky
2015-05-31
4
-1
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+859
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improved animation editor
Juan Linietsky
2015-05-25
2
-24
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+250
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reinstante focus into textedit after menu used in code editor
Juan Linietsky
2015-05-17
1
-0
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+6
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-compatibility option for physicsbody layers, fixes #1842
Juan Linietsky
2015-05-10
1
-0
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+1
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optional formal changes
ehriche
2015-05-06
1
-1
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+0
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fixed SpatialEditor::_init_indications. loopcounter "i" used ambiguous
ehriche
2015-05-06
1
-3
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+3
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fix crash in editor when using alt+arrows to indent, thanks adolson and romul...
Juan Linietsky
2015-05-05
1
-12
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+12
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Proper support for code editor autosaving (disabled by default)
Juan Linietsky
2015-05-04
2
-1
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+43
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changed some shortcuts in text editor, maybe fixes #1732
Juan Linietsky
2015-04-24
1
-3
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+3
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-Changed Godot exit to be clean.
Juan Linietsky
2015-04-20
6
-22
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+70
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Merge pull request #1662 from TheHX/fix_plugins
Juan Linietsky
2015-04-18
4
-20
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+19
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Fix toolbar menu position(RichText and MultiMesh plugins)
Franklin Sobrinho
2015-04-09
4
-20
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+19
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Updated copyright year in all headers
Juan Linietsky
2015-04-18
59
-128
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+128
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Changed popup_centered by popup_centered_minsize in editor dialogs
Franklin Sobrinho
2015-04-08
10
-30
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+30
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Merge pull request #1569 from sanikoyes/Pr-sort-sample-library
Juan Linietsky
2015-04-07
2
-0
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+2
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Sort sample lists by name(more readable)
sanikoyes
2015-03-25
2
-0
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+2
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Merge pull request #1591 from MostafaHassan/pr_FixCrashInVisualShader
Juan Linietsky
2015-04-07
1
-1
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+1
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Fixed crash when trying to add keypoints and deleting them while holding mous...
mostafahassan
2015-03-31
1
-1
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+1
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Better fix
Franklin Sobrinho
2015-04-03
1
-0
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+5
*
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fix_issue_#1594
Franklin Sobrinho
2015-04-02
1
-2
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+0
*
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merging okam changes
Juan Linietsky
2015-04-02
2
-1
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+38
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/
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Add iostream include to collada plugin and change to light occluder to use ca...
Carl Olsson
2015-03-23
1
-13
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+2
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Merge branch 'master' of https://github.com/not-surt/godot into snapping2
Carl Olsson
2015-03-23
13
-93
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+811
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Merge pull request #1378 from erbridge/settings_not_checkbox
Juan Linietsky
2015-03-22
1
-1
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+1
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View > Settings isn't a check item.
Felix Laurie von Massenbach
2015-02-17
1
-1
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+1
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Merge pull request #1380 from ElectricSolstice/wparentheses_removal
Juan Linietsky
2015-03-22
1
-3
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+5
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Changed code to remove gcc -Wparentheses warnings.
ElectricSolstice
2015-02-16
1
-3
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+5
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/
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Merge pull request #1460 from MarianoGnu/master
Juan Linietsky
2015-03-22
2
-0
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+22
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Register CheckBox class to create it using editor.
Mariano Javier Suligoy
2015-03-02
2
-0
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+22
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Merge pull request #1537 from rollenrolm/issue_#931
Juan Linietsky
2015-03-22
2
-13
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+58
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Fix issue #931: display current view name into editor's 3d scene viewports
rollenrolm
2015-03-21
2
-13
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+58
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*
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Fix for Issue #1484: Don't strip whitespace on line comment
rollenrolm
2015-03-22
1
-2
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+2
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*
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New Demo, Screen Space Shaders
Juan Linietsky
2015-03-10
1
-1
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+1
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*
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lot of work on 2D lighting and isometric maps
Juan Linietsky
2015-03-09
8
-93
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+230
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*
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support for 2D shadow casters
Juan Linietsky
2015-03-02
3
-0
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+588
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Merge branch 'master' of https://github.com/okamstudio/godot into snapping2
Carl Olsson
2015-02-22
2
-22
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+137
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Merge branch 'master' of https://github.com/okamstudio/godot
Carl Olsson
2015-02-15
3
-6
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+646
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*
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Reorder tile transforms so transpose occurs before flips. Much more intuitive...
Carl Olsson
2015-02-13
2
-14
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+15
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*
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Moved wrapper function to TileMapEditor.
Carl Olsson
2015-02-11
2
-5
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+12
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Merge branch 'master' of https://github.com/okamstudio/godot
Carl Olsson
2015-02-11
1
-1
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+5
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*
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Revert variant arg length to 5 and add 5 arg wrapper function for TileMap set...
Carl Olsson
2015-02-11
1
-6
/
+6
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