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path: root/tools/editor/plugins/script_editor_plugin.cpp (follow)
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* Option to toggle tab drawingPaulb232016-03-181-1/+2
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* Highlight all occurrences of selected wordPaulb232016-03-161-0/+3
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* Added configuable tab sizePaulb232016-03-141-0/+2
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* fix six possible "divide by zero"Hubert Jarosz2016-03-091-2/+2
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* remove trailing whitespaceHubert Jarosz2016-03-091-1/+1
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* Enabled scrolling past end of filePaulb232016-03-071-0/+2
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* Added search box in Class List dialog (Script Editor)Franklin Sobrinho2016-03-051-1/+1
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* Add editor settings for call hint placementMartin Chuckeles2016-03-041-0/+3
| | | | | Added settings: text_editor/put_callhint_tooltip_below_current_line and text_editor/callhint_tooltip_offset
* -fixed a crash when closing scene with animationplayer openJuan Linietsky2016-02-211-1/+1
| | | | -removed item checked print, closes #3564
* -Change link to new documentationJuan Linietsky2016-02-201-1/+1
| | | | -fixed bug in tilemap collision debug
* Fixed a couple of tooltips on the editorTegu2016-02-101-2/+2
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* -Property apply limits to V/H Splits in main editor window. Fixes #3567Juan Linietsky2016-02-081-1/+1
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* -only save scripts if changed, takes less time to run projects and does not ↵Juan Linietsky2016-02-021-6/+11
| | | | confuse you with changed dates.
* Fix input passing to script editor even if not visibleFranklin Sobrinho2016-01-271-1/+1
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* Fix wrong condition test for saving, fixes #3287Juan Linietsky2016-01-231-1/+3
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* Wider initial size of the panel with scriptskubecz3k2016-01-201-1/+1
| | | | I believe it's size is now exactly the same how it was before commit that allowed to hide script panel entirely. I assume previously it was 140 wide because of 70px of minimal size + 70px of offset, so now when minimal size is 0 the offset need to be 140.
* -Massive editor dialog cleanupJuan Linietsky2016-01-171-6/+7
| | | | -Added a bottom menu list
* Ability to hide panel with scriptskubecz3k2016-01-131-1/+1
| | | | | Minimal horizontal size for panel with scripts was = 70, changed it to 0. It's especially helpful if someone is working on a laptop, or just don't like to have anything on the left side of the screen. Video that shows how it's working after the change: https://www.youtube.com/watch?v=Y_o4pOpjyhY&feature=youtu.be
* Fix script highlighting for classes that begin with "_"Franklin Sobrinho2016-01-101-1/+5
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* Fix debugger close button and script editor "Show Debugger"Franklin Sobrinho2016-01-081-1/+1
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* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* Make sure auto bracket completion setting always works, closes #2332Juan Linietsky2016-01-011-0/+9
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* Colorize Rect2 and NodePath in script editorhondres2015-12-241-0/+2
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* this failed in msvc, didn't in linux and mingwAriel Manzur2015-12-201-1/+1
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* replaced :var by :Variant in documentation, fixes #2897Juan Linietsky2015-12-141-0/+1
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* do not open dominant script if external editor is selected, fixes #3067Juan Linietsky2015-12-141-0/+3
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* fix broken mergeJuan Linietsky2015-12-121-2/+0
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* Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-121-1/+1
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| * Script debugger remains visible when using Debug->Show DebuggerFranklin Sobrinho2015-12-121-5/+2
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* | -added option to keep debugger open, fixes #3031Juan Linietsky2015-12-121-11/+18
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* -ability to change scripts in external editor and still have properties ↵Juan Linietsky2015-12-091-18/+98
| | | | reloaded in godot UI, fixes #3003
* Script Editor: maintain cursor column after duplicate a lineFranklin Sobrinho2015-12-061-1/+3
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* Merge pull request #2969 from neikeq/fix_bracket_completeRémi Verschelde2015-12-011-0/+1
|\ | | | | Fix auto bracket completion disabled on newly open scripts
| * ScriptTextEditor: fix auto bracket completion not enabledneikeq2015-12-011-0/+1
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* | Fix script editor not clonning down last lineneikeq2015-12-011-2/+2
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* Merge pull request #2908 from neikeq/fix_editor_selectRémi Verschelde2015-11-251-0/+2
|\ | | | | Fix bugs caused by merged Script and Help tabs
| * Fix Class Reference request from Inspectorneikeq2015-11-251-0/+2
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* | Merge pull request #2907 from neikeq/fix_2887Rémi Verschelde2015-11-241-6/+5
|\ \ | | | | | | Fix Class Search dialog not showing
| * | Fix Class Search dialog not showing upneikeq2015-11-241-6/+5
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* / Remember last help searchneikeq2015-11-241-1/+1
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* -Fixed default theme a littleJuan Linietsky2015-11-181-2/+6
| | | | -Added option to group help pages, fixes #2805
* -Merged Script and Help tabsJuan Linietsky2015-11-171-394/+900
| | | | | | -Help tabs can be opened many at the same time -Color temperatures for opened scripts -Dominant script opening when switching scene tab
* Fix create script dialog title(s)Maximillian2015-08-091-0/+1
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* Add create new script button to script editor menuMaximillian2015-08-091-4/+14
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* more debugger fixesJuan Linietsky2015-08-041-0/+1
| | | | | -setting/clearing breakpoints during run-time now works -multi-line strings resulted in wrong line numbers in bytecode, fixed
* Several performance improvements, mainly in loading and instancing scenes ↵Juan Linietsky2015-06-291-2/+2
| | | | | | | | and resources. A general speedup should be apparent, with even more peformance increase when compiling optimized. WARNING: Tested and it seems to work, but if something breaks, please report.
* improved get_node(), connect(), etc code completion.Juan Linietsky2015-06-261-0/+83
| | | | | -properly completes text arguments -includes the "/root" autoloads
* added a tiny bit more space to docks and script tabJuan Linietsky2015-06-241-1/+2
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* Merge pull request #2101 from sanikoyes/Pr-script-editor-save-stateJuan Linietsky2015-06-221-2/+13
|\ | | | | Pr-Script editor
| * Script editor: restore line/column after script reloadsanikoyes2015-06-161-2/+13
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