| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | fixes #6695 - MultiNodeEdit edit path in exported NodePath | Răzvan Cosmin Rădulescu | 2016-10-05 | 1 | -1/+8 |
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| * | -Setting script in multi node edit works, closes #4442 | Juan Linietsky | 2016-06-19 | 1 | -4/+22 |
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| * | Add missing license headers in our source files (#5255) | Rémi Verschelde | 2016-06-18 | 1 | -0/+28 |
| | | | | Also removes a couple wrong Godot headers from third-party source files. | ||||
| * | i18n: Proofreading of all strings | Rémi Verschelde | 2016-05-21 | 1 | -1/+1 |
| | | | | | | | Done to ensure that no important identifiers are translatable, to fix compound strings using the new vformat() function, and some general English proofreading here and there. | ||||
| * | Modified editor strings to be translatable in the future | Juan Linietsky | 2016-05-03 | 1 | -1/+1 |
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| * | Multiple, simultaneous node editing spuport!! | Juan Linietsky | 2015-08-25 | 1 | -0/+118 |
| ..but will you be brave enough to try it? :) | |||||
