| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | Fixes to import plugin, closes #5318 | Juan Linietsky | 2016-06-30 | 1 | -5/+74 | |
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| * | Editor properly reloads scenes if they changed on disk or were reimported | Juan Linietsky | 2016-06-28 | 1 | -2/+4 | |
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| * | Fix error reporting when a scene is not imported properly, closes #3968 | Juan Linietsky | 2016-06-26 | 1 | -3/+4 | |
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| * | Fixed error using the same atlas rect for all images, closes #4139 | Juan Linietsky | 2016-06-21 | 1 | -2/+11 | |
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| * | Ability to premultiply alpha on font import, fixes #5231 | Juan Linietsky | 2016-06-21 | 1 | -0/+26 | |
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| * | i18n: Improve a couple English strings | Rémi Verschelde | 2016-06-20 | 1 | -1/+1 | |
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| * | -Added options for scene import plugin to keep materials and user-added ↵ | Juan Linietsky | 2016-06-20 | 3 | -2/+172 | |
| | | | | | tracks to animations, please test! closes #4425 | |||||
| * | Made .fnt warning translatable | Paulb23 | 2016-06-19 | 1 | -1/+1 | |
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| * | Merge pull request #5039 from jay3d/master | Rémi Verschelde | 2016-06-19 | 1 | -1/+45 | |
| |\ | | | | | Add "-rigid" postfix import feature to create rigid bodies | |||||
| | * | Add "-rigid" postfix import feature to create rigid bodies | jay3d | 2016-06-18 | 1 | -1/+45 | |
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| * | | Merge pull request #4158 from Paulb23/add_fnt_extension_issue_162 | Rémi Verschelde | 2016-06-19 | 1 | -0/+10 | |
| |\ \ | | | | | | | Adds .fnt extension if not provided, issue #162 | |||||
| | * | | Adds .fnt extension if not provided, issue 162 | Paulb23 | 2016-03-27 | 1 | -0/+10 | |
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| * | | | Add missing license headers in our source files (#5255) | Rémi Verschelde | 2016-06-18 | 6 | -0/+168 | |
| | |/ |/| | | | Also removes a couple wrong Godot headers from third-party source files. | |||||
| * | | It is now possible to set a default custom theme, whether you want a hidpi ↵ | Juan Linietsky | 2016-06-16 | 1 | -9/+13 | |
| | | | | | | | | | default theme, or just use a custom font for the default theme | |||||
| * | | Fix endless reimporting for LargeTexture close #5215 | Geequlim | 2016-06-15 | 1 | -0/+1 | |
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| * | | Improved Blender/Collada shadeless->unshaded import | Pawel Kowal | 2016-06-07 | 1 | -0/+1 | |
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| * | | Merge pull request #5057 from pkowal1982/master | Rémi Verschelde | 2016-06-07 | 2 | -17/+58 | |
| |\ \ | | | | | | | Improved Blender/Collada -colonly import creating collision shapes fo… | |||||
| | * | | Improved Blender/Collada -colonly import creating collision shapes for empties | Pawel Kowal | 2016-06-05 | 2 | -17/+58 | |
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| * | | | Bitmask import plugin | Saracen | 2016-06-05 | 2 | -0/+398 | |
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| * | | fix invalid texture plugin name | volzhs | 2016-06-02 | 1 | -2/+2 | |
| | | | | | | | | | | | EditorTextureImportPlugin had ``texture_2d``, ``texture_3d``, ``texture_atlas`` and ``larget_texture``. These are now just ``texture``. | |||||
| * | | Added more translatable strings in code. Updated template tools.pot. | DimOkGamer | 2016-05-30 | 1 | -2/+2 | |
| | | | | | | | | | also improved Russian localization. | |||||
| * | | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2016-05-30 | 1 | -10/+10 | |
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| | * | | Remove translatable strings in comments | George Marques | 2016-05-29 | 1 | -10/+10 | |
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| * | | | -Some fixes to OSX retina scaling for window functions | Juan Linietsky | 2016-05-30 | 6 | -29/+29 | |
| |/ / | | | | | | | -Implemented HiDPI detection and support for Godot Editor! | |||||
| * | | Set more visible string to translatable | Geequlim | 2016-05-29 | 6 | -11/+7 | |
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| * | | Changed import workflow | Juan Linietsky | 2016-05-27 | 12 | -579/+533 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | -Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types | |||||
| * | | i18n: Use %d instead of %i in vformat | Rémi Verschelde | 2016-05-21 | 1 | -2/+2 | |
| | | | | | | | | | Fixes #4742. | |||||
| * | | i18n: Second pass at proofreading | Rémi Verschelde | 2016-05-21 | 3 | -5/+5 | |
| | | | | | | | | | | | Mostly removing commented out strings, plus a few critical ones that should not be translated. | |||||
| * | | i18n: Proofreading of all strings | Rémi Verschelde | 2016-05-21 | 7 | -62/+62 | |
| | | | | | | | | | | | | | Done to ensure that no important identifiers are translatable, to fix compound strings using the new vformat() function, and some general English proofreading here and there. | |||||
| * | | Check the save path before importing a 3D Mesh | Wilhem Barbier | 2016-05-18 | 1 | -9/+9 | |
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| * | | i18n: Don't make print_line calls translatable | Rémi Verschelde | 2016-05-04 | 5 | -27/+27 | |
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| * | | Modified editor strings to be translatable in the future | Juan Linietsky | 2016-05-03 | 7 | -248/+248 | |
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| * | | Allow any directory for custom character set and gradient image file when ↵ | volzhs | 2016-05-01 | 1 | -2/+2 | |
| | | | | | | | | | | | | | import font fix #4486 | |||||
| * | | move Font to BitmapFont | Juan Linietsky | 2016-04-28 | 2 | -20/+20 | |
| | | | | | | | | | so we can add DynamicFont later.. | |||||
| * | | correct typo "overwrite" | volzhs | 2016-04-14 | 1 | -2/+2 | |
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| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 3 | -7/+7 | |
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| * | Completed the support for plugins! It is not possible to add plugins. | Juan Linietsky | 2016-02-27 | 3 | -7/+8 | |
| | | | | | | | Not all APIs are provided yet, please request whathever you are missing. Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings. Have fun! | |||||
| * | -fixed more issues resampling sounds | Juan Linietsky | 2016-02-11 | 1 | -4/+4 | |
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| * | -Made some icon data types smaller so they take up less space | Juan Linietsky | 2016-02-11 | 1 | -1/+1 | |
| | | | | | -Fixed sample import plugin, makes samples sound strange in smp when limited hz | |||||
| * | Support BMFont in font editor plugin, closes #2204 | Juan Linietsky | 2016-01-02 | 1 | -0/+22 | |
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| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 14 | -14/+14 | |
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| * | -Fix to progress dialog, speding it up | Juan Linietsky | 2015-12-21 | 1 | -8/+35 | |
| | | | | | | -Fix potential deadlock in stream player -Fix collada to support broken files from ColladaMaya | |||||
| * | added binary API to StreamPeer, fixes #2863 | Juan Linietsky | 2015-12-13 | 3 | -4/+4 | |
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| * | Set default destination filename of imported font to be input font filename | Julian Murgia - StraToN | 2015-12-04 | 1 | -0/+4 | |
| | | | | | if destination filename was ".fnt" (ie. no filename set by user) | |||||
| * | -Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the ↵ | Juan Linietsky | 2015-12-04 | 2 | -0/+128 | |
| | | | | | | | process. Keeping old version just in case for now. -Added ability to convert xml and tscn scenes to binary on export, makes loading of larger scenes faster | |||||
| * | Better import mesh warnings | Franklin Sobrinho | 2015-11-25 | 1 | -25/+14 | |
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| * | -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260 | Juan Linietsky | 2015-11-19 | 1 | -2/+2 | |
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| * | Merge pull request #2707 from akien-mga/master | Juan Linietsky | 2015-11-18 | 1 | -4/+0 | |
| |\ | | | | | Cosmetic fixes to SCons buildsystem | |||||
| | * | Cosmetic fixes to SCons buildsystem | Rémi Verschelde | 2015-11-01 | 1 | -4/+0 | |
| | | | | | | | | | | | | | - Removed trailing spaces - Made sure all indentation is done using tabs (fixes #39) - Potentially fixed an identation issue for openssl check | |||||
| * | | -fixes to animatedsprite used with atlas | Juan Linietsky | 2015-11-11 | 1 | -4/+8 | |
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