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* Fixes to import plugin, closes #5318Juan Linietsky2016-06-301-5/+74
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* Editor properly reloads scenes if they changed on disk or were reimportedJuan Linietsky2016-06-281-2/+4
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* Fix error reporting when a scene is not imported properly, closes #3968Juan Linietsky2016-06-261-3/+4
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* Fixed error using the same atlas rect for all images, closes #4139Juan Linietsky2016-06-211-2/+11
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* Ability to premultiply alpha on font import, fixes #5231Juan Linietsky2016-06-211-0/+26
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* i18n: Improve a couple English stringsRémi Verschelde2016-06-201-1/+1
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* -Added options for scene import plugin to keep materials and user-added ↵Juan Linietsky2016-06-203-2/+172
| | | | tracks to animations, please test! closes #4425
* Made .fnt warning translatablePaulb232016-06-191-1/+1
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* Merge pull request #5039 from jay3d/masterRémi Verschelde2016-06-191-1/+45
|\ | | | | Add "-rigid" postfix import feature to create rigid bodies
| * Add "-rigid" postfix import feature to create rigid bodiesjay3d2016-06-181-1/+45
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* | Merge pull request #4158 from Paulb23/add_fnt_extension_issue_162Rémi Verschelde2016-06-191-0/+10
|\ \ | | | | | | Adds .fnt extension if not provided, issue #162
| * | Adds .fnt extension if not provided, issue 162Paulb232016-03-271-0/+10
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* | | Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-186-0/+168
| |/ |/| | | Also removes a couple wrong Godot headers from third-party source files.
* | It is now possible to set a default custom theme, whether you want a hidpi ↵Juan Linietsky2016-06-161-9/+13
| | | | | | | | default theme, or just use a custom font for the default theme
* | Fix endless reimporting for LargeTexture close #5215Geequlim2016-06-151-0/+1
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* | Improved Blender/Collada shadeless->unshaded importPawel Kowal2016-06-071-0/+1
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* | Merge pull request #5057 from pkowal1982/masterRémi Verschelde2016-06-072-17/+58
|\ \ | | | | | | Improved Blender/Collada -colonly import creating collision shapes fo…
| * | Improved Blender/Collada -colonly import creating collision shapes for emptiesPawel Kowal2016-06-052-17/+58
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* | | Bitmask import pluginSaracen2016-06-052-0/+398
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* | fix invalid texture plugin namevolzhs2016-06-021-2/+2
| | | | | | | | | | EditorTextureImportPlugin had ``texture_2d``, ``texture_3d``, ``texture_atlas`` and ``larget_texture``. These are now just ``texture``.
* | Added more translatable strings in code. Updated template tools.pot.DimOkGamer2016-05-301-2/+2
| | | | | | | | also improved Russian localization.
* | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2016-05-301-10/+10
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| * | Remove translatable strings in commentsGeorge Marques2016-05-291-10/+10
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* | | -Some fixes to OSX retina scaling for window functionsJuan Linietsky2016-05-306-29/+29
|/ / | | | | | | -Implemented HiDPI detection and support for Godot Editor!
* | Set more visible string to translatableGeequlim2016-05-296-11/+7
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* | Changed import workflowJuan Linietsky2016-05-2712-579/+533
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | -Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types
* | i18n: Use %d instead of %i in vformatRémi Verschelde2016-05-211-2/+2
| | | | | | | | Fixes #4742.
* | i18n: Second pass at proofreadingRémi Verschelde2016-05-213-5/+5
| | | | | | | | | | Mostly removing commented out strings, plus a few critical ones that should not be translated.
* | i18n: Proofreading of all stringsRémi Verschelde2016-05-217-62/+62
| | | | | | | | | | | | Done to ensure that no important identifiers are translatable, to fix compound strings using the new vformat() function, and some general English proofreading here and there.
* | Check the save path before importing a 3D MeshWilhem Barbier2016-05-181-9/+9
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* | i18n: Don't make print_line calls translatableRémi Verschelde2016-05-045-27/+27
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* | Modified editor strings to be translatable in the futureJuan Linietsky2016-05-037-248/+248
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* | Allow any directory for custom character set and gradient image file when ↵volzhs2016-05-011-2/+2
| | | | | | | | | | | | import font fix #4486
* | move Font to BitmapFontJuan Linietsky2016-04-282-20/+20
| | | | | | | | so we can add DynamicFont later..
* | correct typo "overwrite"volzhs2016-04-141-2/+2
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* remove trailing whitespaceHubert Jarosz2016-03-093-7/+7
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* Completed the support for plugins! It is not possible to add plugins.Juan Linietsky2016-02-273-7/+8
| | | | | | Not all APIs are provided yet, please request whathever you are missing. Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings. Have fun!
* -fixed more issues resampling soundsJuan Linietsky2016-02-111-4/+4
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* -Made some icon data types smaller so they take up less spaceJuan Linietsky2016-02-111-1/+1
| | | | -Fixed sample import plugin, makes samples sound strange in smp when limited hz
* Support BMFont in font editor plugin, closes #2204Juan Linietsky2016-01-021-0/+22
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* Update copyright to 2016 in headersGeorge Marques2016-01-0114-14/+14
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* -Fix to progress dialog, speding it upJuan Linietsky2015-12-211-8/+35
| | | | | -Fix potential deadlock in stream player -Fix collada to support broken files from ColladaMaya
* added binary API to StreamPeer, fixes #2863Juan Linietsky2015-12-133-4/+4
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* Set default destination filename of imported font to be input font filenameJulian Murgia - StraToN2015-12-041-0/+4
| | | | if destination filename was ".fnt" (ie. no filename set by user)
* -Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the ↵Juan Linietsky2015-12-042-0/+128
| | | | | | process. Keeping old version just in case for now. -Added ability to convert xml and tscn scenes to binary on export, makes loading of larger scenes faster
* Better import mesh warningsFranklin Sobrinho2015-11-251-25/+14
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* -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260Juan Linietsky2015-11-191-2/+2
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* Merge pull request #2707 from akien-mga/masterJuan Linietsky2015-11-181-4/+0
|\ | | | | Cosmetic fixes to SCons buildsystem
| * Cosmetic fixes to SCons buildsystemRémi Verschelde2015-11-011-4/+0
| | | | | | | | | | | | - Removed trailing spaces - Made sure all indentation is done using tabs (fixes #39) - Potentially fixed an identation issue for openssl check
* | -fixes to animatedsprite used with atlasJuan Linietsky2015-11-111-4/+8
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