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path: root/tools/editor/editor_settings.cpp
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| * fix naming of duplicated nodes, closes #1161, adds separator character prefer...Dana Olson2015-01-111-0/+4
* | Add current_line_color ediotr setting for script and shader editormarynate2015-01-151-0/+1
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* -fixed bug on focus capture, now respets line/text editJuan Linietsky2015-01-031-0/+1
* added blender/maya like zoom stylejaromirhribal2014-12-281-0/+2
* -added brace matching to go with the new code completionJuan Linietsky2014-12-171-0/+1
* remove old unused pref, added new confirm insert trackDana Olson2014-12-081-0/+1
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-2/+2
* Merge pull request #852 from adolson/autoscan-project-dirJuan Linietsky2014-11-021-0/+2
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| * add option to auto-scan a directory for projectsDana Olson2014-11-011-0/+2
* | Build System ChangesJuan Linietsky2014-10-071-1/+1
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* added settings for default project & export dirsDana Olson2014-08-241-1/+5
* 2D Animation ImprovementsJuan Linietsky2014-07-061-0/+6
* Lots of 3D improvements:Juan Linietsky2014-05-041-0/+1
* #331 settings menu option title fix oopsjonyrock2014-04-281-1/+1
* #331 settings menu option title fixjonyrock2014-04-281-1/+1
* pair symbols tool basic impjonyrock2014-04-271-0/+1
* -Fixed a few bugs in ViewportJuan Linietsky2014-04-101-1/+1
* -Support for changing fontsJuan Linietsky2014-04-051-2/+8
* Fix bug in 3d navigation scheme selection; Add modo navigation schememarynate2014-04-011-1/+1
* Add maya style navigation scheme to 3d vieewportmarynate2014-04-011-0/+2
* -scripts are converted to bytecode on exportJuan Linietsky2014-02-251-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+636