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* Adds EditorPlugin::remove_control_from_bottom_panel()Zher Huei Lee2016-02-281-2/+10
| | | | | | Also renames `add_control_to_bottom_dock` to `add_control_to_bottom_panel` so that it would be clear that the removal functions are different too.
* Completed the support for plugins! It is not possible to add plugins.Juan Linietsky2016-02-271-7/+72
| | | | | | Not all APIs are provided yet, please request whathever you are missing. Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings. Have fun!
* First attempt at making a more useful EditorPlugin API. Still undocumented, ↵Juan Linietsky2016-02-271-3/+27
| | | | but feedback welcome!
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* Fix bug in EditorPlugin::add_custom_control, fixes #2567Franklin Sobrinho2015-10-041-0/+1
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* Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky2015-06-221-0/+7
| | | | | | | | | | | -ability to edit multiple scenes at the same time -resource internal IDs are now persistent, this makes multiple scene editing possible but maaaaay result in file corruption bugs (tested and could not find anything but possibility exists because core code changed, report immediately if you find this). -properly save settings, layout, etc when edited -script editing is independent from scene editing now -show a yellow box when a script belongs to the scene
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* 2D shader progressreduz2015-01-111-0/+6
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* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+238