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* -wip on addon editorJuan Linietsky2016-02-291-0/+2
| | | | -fixes instantiable subclasses not working, as reported in #3871
* Adds EditorPlugin::remove_control_from_bottom_panel()Zher Huei Lee2016-02-281-0/+22
| | | | | | Also renames `add_control_to_bottom_dock` to `add_control_to_bottom_panel` so that it would be clear that the removal functions are different too.
* Completed the support for plugins! It is not possible to add plugins.Juan Linietsky2016-02-271-3/+181
| | | | | | Not all APIs are provided yet, please request whathever you are missing. Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings. Have fun!
* First attempt at making a more useful EditorPlugin API. Still undocumented, ↵Juan Linietsky2016-02-271-0/+4
| | | | but feedback welcome!
* adds -pm and -project_manager command line options to start project managerAriel Manzur2016-02-251-2/+3
| | | | fixes bug where the user has an engine.cfg on the executable directory so it runs the game instead of opening the project manager
* Fixed closing a scene tab when it was not the CURRENT tab. Fixes #3810Julian Murgia - StraToN2016-02-241-1/+1
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* Added a setting in editor defining scene tabs close button policy. Fixes #3777Julian Murgia - StraToN2016-02-201-1/+5
| | | | | | global/always_show_close_button_in_scene_tabs Default = OFF --> Close button only on active tab ON --> Close button on all tabs
* Keep 'Play custom scene' button unpressed when not runningIgnacio Etcheverry2016-02-181-0/+1
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* Remove unimplemented SceneAnimationImport plugin from menuRémi Verschelde2016-02-171-1/+2
| | | | | The code structure is still available if someone wanted to implement it. Issue #3667 will be kept as a reminder for the added todo.
* Added option to restart custom sceneIgnacio Etcheverry2016-02-171-4/+18
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* Fix _quick_run method (Play custom scene)Ignacio Etcheverry2016-02-171-2/+2
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* export from command lineAriel Manzur2016-02-101-0/+10
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* -Property apply limits to V/H Splits in main editor window. Fixes #3567Juan Linietsky2016-02-081-14/+11
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* Fix animation toolbarFranklin Sobrinho2016-01-271-0/+1
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* defer project export filesystem update if not visibleJuan Linietsky2016-01-271-1/+1
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* Merge pull request #3435 from neikeq/output_focus_stealJuan Linietsky2016-01-251-0/+10
|\ | | | | Fix Output panel annoying focus steal
| * Fix Output panel annoying focus stealIgnacio Etcheverry2016-01-241-0/+10
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* | -Fixes a bunch of stdout errors, closes #2763 closes #2731Juan Linietsky2016-01-231-4/+4
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* | -Fixed revert scene, should work proprely now, fixes #2782Juan Linietsky2016-01-231-2/+15
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* EditorNode: Ignore unhandled input if there is a dialog visibleIgnacio Etcheverry2016-01-211-1/+1
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* -Massive editor dialog cleanupJuan Linietsky2016-01-171-163/+207
| | | | -Added a bottom menu list
* -Moved all the "root" input handling for GUI from individual Controls to ↵Juan Linietsky2016-01-161-1/+2
| | | | | | | | Viewport. -Should fix several reported bugs when controls don't have a common parent This may have added new bugs, so please report if so!
* Merge pull request #2928 from akien-mga/pr-subscene-icon-in-dockRémi Verschelde2016-01-151-134/+0
|\ | | | | Moved subscene creation from scene menu to an icon on the scene dock
| * Moved subscene creation from scene menu to an icon on the scene dockRémi Verschelde2015-11-271-134/+0
| | | | | | | | | | Based on @Fiona's PR #2220. The previous "subscene" concept is also renamed to "new scene", as those subscene are just like regular scenes.
* | Merge pull request #3329 from SaracenOne/color_ramp_fixRémi Verschelde2016-01-151-1/+2
|\ \ | | | | | | Color Ramp Editor Plugin Fix
| * | Fixed color ramp editor plugin to allow editing color ramps while in the ↵Saracen2016-01-121-1/+2
| | | | | | | | | | | | spatial editor.
* | | properly export sample compression type optionJuan Linietsky2016-01-141-1/+1
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* | | -Make sure scenes properly update when switching tabs, even if sub-instances ↵Juan Linietsky2016-01-141-1/+12
| | | | | | | | | | | | changed. Fixes #3201
* | | Properly fix tab scrolling, fixes #3128, fixes #3314Juan Linietsky2016-01-131-1/+2
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* | Merge pull request #3320 from neikeq/ed_layouts_defaultRémi Verschelde2016-01-111-29/+31
|\ \ | | | | | | Allow to override the default editor layout
| * | Allow to override the default editor layoutIgnacio Etcheverry2016-01-111-29/+31
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* | | Update copyright in remaining files + prints in the UIRémi Verschelde2016-01-111-2/+2
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* | Merge pull request #3276 from TheHX/pr-quick-openRémi Verschelde2016-01-111-10/+17
|\ \ | | | | | | Quick open now can open multiple scenes and scripts
| * | Quick open now can open multiple scenes and scriptsFranklin Sobrinho2016-01-081-10/+17
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* | | -Make a rare corner case where disabling/reenabling mipmaps causes invalid ↵Juan Linietsky2016-01-101-0/+2
| | | | | | | | | | | | texture state. Fixes #3102
* | | restored quit to project list keybinding, but kept change for OSX, closes #3185Juan Linietsky2016-01-101-0/+4
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* | | wrong extensions shown when saving resources fixedJuan Linietsky2016-01-101-1/+1
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* | | Fix some error messagesFranklin Sobrinho2016-01-091-1/+0
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* | | Merge pull request #3280 from neikeq/issue_3227Rémi Verschelde2016-01-081-5/+10
|\ \ \ | | | | | | | | Fix TileSet not refreshed after exporting without merge
| * | | Fix TileSet not refreshed after exporting without mergeIgnacio Etcheverry2016-01-081-5/+10
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* / / Scene->Close scene: ask confirmation only when unsaved changesIgnacio Etcheverry2016-01-081-1/+1
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* | Merge pull request #3208 from nounoursheureux/masterRémi Verschelde2016-01-061-4/+6
|\ \ | | | | | | You can now create an inherited scene based on an already opened scene
| * | You can create an inherited scene based on an already opened scene.Nounours Heureux2016-01-061-4/+6
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* | | Merge pull request #3187 from neikeq/fix_3186Rémi Verschelde2016-01-061-6/+8
|\ \ \ | | | | | | | | Fix editor layout saving
| * | | Fix editor layout savingIgnacio Etcheverry2016-01-011-6/+8
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* | | Merge pull request #3219 from nounoursheureux/change_subscene_stringRémi Verschelde2016-01-061-1/+1
|\ \ \ | | | | | | | | Change Import > Sub-Scene to Import > Node from scene
| * | | Change Import > Sub-Scene to Import > Node from sceneNounours Heureux2016-01-031-1/+1
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* / / -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs ↵Juan Linietsky2016-01-031-0/+1
|/ / | | | | | | | | | | and speeds up. Closes #2040 -Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
* | Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* | changed shortcuts to be better friends with OSX, closes #2398Juan Linietsky2015-12-311-1/+1
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