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* Remove Quick Filter Files and fix FS search hotkeyRémi Verschelde2017-01-211-19/+14
| | | | | | | | The new Quick Filter Files behaviour since 8b47e26 had not been implemented, so this implements it and makes it an editor hotkey instead of a menu entry. Fixes #7582. (cherry picked from commit c4d6e54e93431e94888c5594386bcd0aa22528ee)
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-121-3/+3
| | | | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! (cherry picked from commit c7bc44d5ad9aae4902280012f7654e2318cd910e)
* Add new option to always open output on playGuilherme Felipe2017-01-121-0/+3
| | | | (cherry picked from commit faf6f865ddefa129945491796edcc23133f7e5e1)
* PopupMenu upgrade: Hide on item selection (#7306)Ivan P. Skodje2017-01-121-0/+1
| | | | | | | | * Added the option to set hide on item selection. Usable in GDScript and from within the source code when you want to specify popup menus you don't want to close immediately when selecting an item * Renamed getter from get_ to is_, fixed parent/child behavior, renamed bool variable to match most code and added ADD_PROPERTYNO to save some memory (cherry picked from commit da950cd0f27a4f1f2a2d596efae846d1c22442a2)
* Allows to start the scene with custom arguments within the editorbebae2017-01-121-2/+3
| | | | | | | | | fixes #7346 Path from the current scene isn't added too the argumens anymore by default and needs to be added throug the custom arguments, with $scene. Matches the behaviour of the executable without any arguments. Custom Arguments are read from editor/main_run_args (cherry picked from commit abdedc35224ce499ea49dd996b44344432dbf510)
* editor_node: add an option to stop the update spinner from spinning, fixes #6653J08nY2016-10-091-4/+12
| | | | (cherry picked from commit 4527fbcfa11c8e5fe618ce862d641c63b0204301)
* Fix crash when disabling main screen pluginGeorge Marques2016-10-091-0/+4
| | | | (cherry picked from commit 0ec2b7baea235c3c5cf43ab296b40c06982b32de)
* Make the choosable default editor layout the same as the actual default one.Andreas Haas2016-10-091-3/+3
| | | | | | Fixes #6266 (cherry picked from commit a2bff72eee3bde88184a97f2386055d369ed03f6)
* Add a function to plugin get the main screen parentGeorge Marques2016-10-091-1/+1
| | | | | | | - Fix a bug where the main screen button did not disappear when the plugin was deactivated. (cherry picked from commit 98e7c1edbab6605a7578643485e1e88b61fd83d7)
* Move hardcoded theme colors from editor_node into editor_themesRalf Hölzemer2016-09-181-5/+0
| | | | (cherry picked from commit 991a433cb30c8f1ca085db655648b8971c61c9bf)
* Better editor settings for the FileSystem dockFranklin Sobrinho2016-09-011-1/+1
| | | | | | * Save the current display mode when changing it from the dock (cherry picked from commit f6b39827b1f68aef52fd87723f0225946eff1551)
* AboutDialog: Popup respecting its minimum sizeIgnacio Etcheverry2016-07-271-1/+1
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* Fix some warningsJohan Manuel2016-07-251-3/+3
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* Merge pull request #5821 from TheHX/issue-5795Rémi Verschelde2016-07-231-3/+7
|\ | | | | Improved FileSystem dock "Instance" option
| * "FileSystem" dock now instance all selected scenes in one actionFranklin Sobrinho2016-07-211-3/+7
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* | Removed support for saving paths as relative, closes #5728Juan Linietsky2016-07-221-4/+4
|/ | | | Editor now has good refactoring tools, so this function is mostly obsolete
* Renamed scenes_dock to filesystem_dock (makes more sense, it has not been a ↵Juan Linietsky2016-07-211-2/+2
| | | | scenes dock since a long time).
* Fix main scene not being saved when set via Play buttonRémi Verschelde2016-07-191-0/+2
| | | | | Fixes #1134 for real. Also tweaked the engine.cfg template and the preference order when browsing for the main scene.
* Merge pull request #5758 from TheHX/issue-5756Rémi Verschelde2016-07-171-2/+9
|\ | | | | Fix editor states saving, and remove related error messages
| * Fix editor states saving, and remove related error messagesFranklin Sobrinho2016-07-171-2/+9
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* | Merge pull request #5467 from RandomShaper/enhance-tidy-extensionsJuan Linietsky2016-07-161-1/+1
|\ \ | |/ |/| Enhance/tidy file extensions management
| * Revert "make default extension .tscn"Pedro J. Estébanez2016-06-281-1/+1
| | | | | | | | This reverts commit 29177e1e9b2644cfa2d5efe6fcfe2605b84ed68c.
* | Fix "Play custom scene" keyboard shortcutFranklin Sobrinho2016-07-111-1/+2
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* | As volzhs mentioned in #5385, changes to save to FILE_SAVE_ALL_SCENESJuan Linietsky2016-07-101-1/+1
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* | Merge pull request #5385 from volzhs/autosave-androidJuan Linietsky2016-07-101-5/+10
|\ \ | | | | | | Fix autosave when run on remote device
| * | Fix autosave when run on remote devicevolzhs2016-06-241-5/+10
| | | | | | | | | | | | Fix #5367
* | | Merge pull request #5421 from MarianoGnu/issuesJuan Linietsky2016-07-101-15/+26
|\ \ \ | | | | | | | | Save all edited scenes when Runing (and auto-save is enabled). Fixes #4410
| * | | save the editor state of the right scene instead of currentMarianoGNU2016-07-081-2/+2
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| * | | Save all edited scenes when Runing (and auto-save is enabled). Fixes #4410MarianoGNU2016-07-081-13/+24
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* | | | Fix custom types showing on wrong dialogsFranklin Sobrinho2016-07-101-1/+1
| | | | | | | | | | | | | | | | * The custom types are visible when the dialog is shown
* | | | do not show help on multi node selection, array editing, etc, closes #5550Juan Linietsky2016-07-091-5/+10
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* | | Cleanup: drop ImportSettingsDialog, replaced by contextual actionsRémi Verschelde2016-07-081-8/+0
| | | | | | | | | | | | Note that it was already commented out.
* | | Removed unused variables (second pass) + dead codeRémi Verschelde2016-07-071-9/+4
| | | | | | | | | | | | Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
* | | Only allow built-in scripts to be edited when the scene they belong to is ↵Juan Linietsky2016-07-061-0/+5
| | | | | | | | | | | | loaded, closes #5403
* | | Added proper resource preview cache invalidation, fixes #5342Juan Linietsky2016-07-031-0/+1
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* | | Fix main(2D, 3D, Script) panel not updated when start up and select from ↵volzhs2016-06-291-1/+1
| | | | | | | | | | | | tool button
* | | Editor properly reloads scenes if they changed on disk or were reimportedJuan Linietsky2016-06-281-2/+77
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* | i18n: Corrected a typo (#5460)Bonfi962016-06-281-1/+1
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* | i18n: Fix malformed TTR callRémi Verschelde2016-06-281-2/+2
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* | Figured out a way to fix event propagation for shortcuts and some other ↵Juan Linietsky2016-06-271-0/+4
| | | | | | | | cases so they properly stop shortcuts if a modal window is open, closes #4848
* | Ask about selecting a main scene if one has not been selected.Juan Linietsky2016-06-271-11/+39
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* | Make most resources (save for packedscenes and scripts) reload if they ↵Juan Linietsky2016-06-271-2/+4
| | | | | | | | change on disk. Closes #4059.
* | Properly complain when a scene file has not be selected, closes #3811Juan Linietsky2016-06-271-0/+22
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* | remove the warning of instances in use at exitJuan Linietsky2016-06-261-1/+1
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* | Fix error reporting when a scene is not imported properly, closes #3968Juan Linietsky2016-06-261-7/+12
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* | Configurable shortcuts for tabs switchingDaniel J. Ramirez2016-06-241-12/+16
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* Merge pull request #5282 from Hodes/masterRémi Verschelde2016-06-221-1/+4
|\ | | | | editor_node.cpp now takes care of removing plugin after deactivating it
| * editor_node.cpp now takes care of removing plugin after deactivating ithodes2016-06-181-1/+4
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* | Merge pull request #5304 from djrm/shortcutsJuan Linietsky2016-06-191-0/+12
|\ \ | | | | | | switch tabs using ctrl+tab and ctrl-shift-tab, added shortcuts for scene tree dock
| * | Switch tabs using CTRL+TAB and CTRL+SHIFT+TABDaniel J. Ramirez2016-06-191-0/+12
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