| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | -added missing .inc files | Juan Linietsky | 2016-06-17 | 1 | -0/+6 |
| | | | | | | | -Made it possible to change the editor theme -Added two options to theme editor plugin to create empty template themes and editor themes -Make sure that saved themes to .tres keep the null theme fields, to make it easier to keep those when saving/loading the theme | ||||
| * | Supports to use non-latin characters in script editor | volzhs | 2016-05-31 | 1 | -7/+9 |
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| * | Merge remote-tracking branch 'origin/master' | Juan Linietsky | 2016-05-30 | 1 | -6/+18 |
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| | * | -Some fixes to OSX retina scaling for window functions | Juan Linietsky | 2016-05-30 | 1 | -5/+17 |
| | | | | | | | | | -Implemented HiDPI detection and support for Godot Editor! | ||||
| * | | changed font system to use fallbacks | Juan Linietsky | 2016-05-30 | 1 | -17/+51 |
| |/ | | | | this way more than 64k characters can be used | ||||
| * | Finalized DynamicFont implementation | Juan Linietsky | 2016-05-29 | 1 | -6/+51 |
| | | | | | | | -DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this | ||||
| * | move Font to BitmapFont | Juan Linietsky | 2016-04-28 | 1 | -5/+5 |
| | | | | | so we can add DynamicFont later.. | ||||
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
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| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -48/+48 |
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| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+75 |
