| Commit message (Expand) | Author | Age | Files | Lines |
| * | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-05 | 1 | -979/+0 |
| * | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky | 2017-02-21 | 1 | -1/+1 |
| * | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -6/+6 |
| * | Removed import/export system, will start new one from scratch. | Juan Linietsky | 2017-01-25 | 1 | -20/+0 |
| * | Style: Cleanups, added headers, renamed files | Rémi Verschelde | 2017-01-16 | 1 | -0/+1 |
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -3/+5 |
| * | Renamed most signals so they refer to: | Juan Linietsky | 2017-01-12 | 1 | -2/+2 |
| * | Groundbreaking!! Godot resources can now be flagged to be local to the scene ... | Juan Linietsky | 2017-01-10 | 1 | -1/+1 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -7/+7 |
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | fix get_selected_nodes() | Juan Linietsky | 2016-09-10 | 1 | -2/+14 |
| * | Prevent to add node to selection when node is not inside tree | volzhs | 2016-08-27 | 1 | -1/+1 |
| * | save the editor state of the right scene instead of current | MarianoGNU | 2016-07-08 | 1 | -0/+7 |
| * | Save all edited scenes when Runing (and auto-save is enabled). Fixes #4410 | MarianoGNU | 2016-07-08 | 1 | -9/+22 |
| * | Editor properly reloads scenes if they changed on disk or were reimported | Juan Linietsky | 2016-06-28 | 1 | -0/+4 |
| * | Modified editor strings to be translatable in the future | Juan Linietsky | 2016-05-03 | 1 | -3/+3 |
| * | Enables the possibility of editing on multiple plugins at same time on same o... | hodes | 2016-04-02 | 1 | -0/+10 |
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -3/+3 |
| * | Completed the support for plugins! It is not possible to add plugins. | Juan Linietsky | 2016-02-27 | 1 | -2/+10 |
| * | First attempt at making a more useful EditorPlugin API. Still undocumented, b... | Juan Linietsky | 2016-02-27 | 1 | -1/+18 |
| * | -Fixed revert scene, should work proprely now, fixes #2782 | Juan Linietsky | 2016-01-23 | 1 | -0/+10 |
| * | -Make sure scenes properly update when switching tabs, even if sub-instances ... | Juan Linietsky | 2016-01-14 | 1 | -2/+2 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | -scenes are properly reloaded when a dependency changes, fixes #2896 | Juan Linietsky | 2015-12-13 | 1 | -0/+90 |
| * | -ability to change scripts in external editor and still have properties reloa... | Juan Linietsky | 2015-12-09 | 1 | -0/+8 |
| * | -removed resources dock, good bye old friend | Juan Linietsky | 2015-09-01 | 1 | -0/+21 |
| * | -added hints to sprite v/hframes, fixes truncation problem | Juan Linietsky | 2015-08-29 | 1 | -1/+1 |
| * | Multiple, simultaneous node editing spuport!! | Juan Linietsky | 2015-08-25 | 1 | -3/+3 |
| * | Live edit WORK IN PROGRESS | Juan Linietsky | 2015-08-02 | 1 | -0/+18 |
| * | QOL, script buttons in scene tabs | Juan Linietsky | 2015-07-26 | 1 | -0/+17 |
| * | -added icons for root node types on tabs | Juan Linietsky | 2015-07-24 | 1 | -0/+8 |
| * | Multiple scene editing *POTENTIALLY UNSTABLE* | Juan Linietsky | 2015-06-22 | 1 | -0/+173 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 1 | -2/+2 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+580 |