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* Remove unused variables (fourth pass) + dead codeRémi Verschelde2016-07-081-0/+1
| | | | Also fix a potential regression from 3fcb9b1ec179b99d979d4cfea9b5e3c80e4a3e33.
* Removed unused variables (second pass) + dead codeRémi Verschelde2016-07-071-3/+0
| | | | Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-0/+28
| | | Also removes a couple wrong Godot headers from third-party source files.
* If a resource is delete from fs dialog, but the resource is currently loaded,Juan Linietsky2016-06-091-0/+5
| | | | clear the path of the resource. Fixes #5110
* Set more visible string to translatableGeequlim2016-05-291-4/+4
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* i18n: Use %d instead of %i in vformatRémi Verschelde2016-05-211-1/+1
| | | | Fixes #4742.
* i18n: Proofreading of all stringsRémi Verschelde2016-05-211-12/+12
| | | | | | Done to ensure that no important identifiers are translatable, to fix compound strings using the new vformat() function, and some general English proofreading here and there.
* Modified editor strings to be translatable in the futureJuan Linietsky2016-05-031-29/+29
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* -orphan resource explorer dialog + tools menuJuan Linietsky2015-11-291-0/+181
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* **WARNING BEFORE PULLING**Juan Linietsky2015-08-231-0/+512
This push changes the binary and XML formats and bumps the major version to 2.0. As such, files saved in this version WILL NO LONGER WORK IN PREVIOUS VERSIONS. This compatibility breakage with older versions was required in order to properly provide project refactoring tools. If I were you, unless you are brave, I would wait a week or two before pulling, in case of bugs :) Summary of Changes -New Filesystem dock, with filesystem & tree view modes. -New refactoring tools, to change or fix dependencies. -Quick search dialog, to quickly search any file